view docs/html/sdlcreatethread.html @ 2860:6ce28e5287e9

Date: Sun, 07 Dec 2008 13:35:23 +0100 From: Couriersud Subject: SDL: Mouse last_x, last_y into SDL_Mouse the attached diff moves the static vars last_x and last_y into SDL_Mouse. These, as far as I understand it, should be tied to the individual mouse. The patch also makes the code check for out of window conditions of mouse->x,y when relative movements are passed to MouseSendMotion. Also attached is the latest DirectFB code (dfb20081208) supporting multiple mice and keyboards. This works quite well with sdlmame now. It however needs more testing with different directfb configurations.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 08 Dec 2008 00:52:12 +0000
parents 355632dca928
children
line wrap: on
line source

<HTML
><HEAD
><TITLE
>SDL_CreateThread</TITLE
><META
NAME="GENERATOR"
CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+
"><LINK
REL="HOME"
TITLE="SDL Library Documentation"
HREF="index.html"><LINK
REL="UP"
TITLE="Multi-threaded Programming"
HREF="thread.html"><LINK
REL="PREVIOUS"
TITLE="Multi-threaded Programming"
HREF="thread.html"><LINK
REL="NEXT"
TITLE="SDL_ThreadID"
HREF="sdlthreadid.html"></HEAD
><BODY
CLASS="REFENTRY"
BGCOLOR="#FFF8DC"
TEXT="#000000"
LINK="#0000ee"
VLINK="#551a8b"
ALINK="#ff0000"
><DIV
CLASS="NAVHEADER"
><TABLE
SUMMARY="Header navigation table"
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TH
COLSPAN="3"
ALIGN="center"
>SDL Library Documentation</TH
></TR
><TR
><TD
WIDTH="10%"
ALIGN="left"
VALIGN="bottom"
><A
HREF="thread.html"
ACCESSKEY="P"
>Prev</A
></TD
><TD
WIDTH="80%"
ALIGN="center"
VALIGN="bottom"
></TD
><TD
WIDTH="10%"
ALIGN="right"
VALIGN="bottom"
><A
HREF="sdlthreadid.html"
ACCESSKEY="N"
>Next</A
></TD
></TR
></TABLE
><HR
ALIGN="LEFT"
WIDTH="100%"></DIV
><H1
><A
NAME="SDLCREATETHREAD"
></A
>SDL_CreateThread</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN7701"
></A
><H2
>Name</H2
>SDL_CreateThread&nbsp;--&nbsp;Creates a new thread of execution that shares its parent's properties.</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
NAME="AEN7704"
></A
><H2
>Synopsis</H2
><DIV
CLASS="FUNCSYNOPSIS"
><A
NAME="AEN7705"
></A
><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"
#include "SDL_thread.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>SDL_Thread *<B
CLASS="FSFUNC"
>SDL_CreateThread</B
></CODE
>(int (*fn)(void *), void *data);</CODE
></P
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN7711"
></A
><H2
>Description</H2
><P
><TT
CLASS="FUNCTION"
>SDL_CreateThread</TT
> creates a new thread of execution 
that shares all of its parent's global memory, signal handlers, 
file descriptors, etc, and runs the function <TT
CLASS="PARAMETER"
><I
>fn</I
></TT
>
passed the void pointer <TT
CLASS="PARAMETER"
><I
>data</I
></TT
>
The thread quits when this function returns.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN7717"
></A
><H2
>See Also</H2
><P
><A
HREF="sdlkillthread.html"
><TT
CLASS="FUNCTION"
>SDL_KillThread</TT
></A
></P
></DIV
><DIV
CLASS="NAVFOOTER"
><HR
ALIGN="LEFT"
WIDTH="100%"><TABLE
SUMMARY="Footer navigation table"
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TD
WIDTH="33%"
ALIGN="left"
VALIGN="top"
><A
HREF="thread.html"
ACCESSKEY="P"
>Prev</A
></TD
><TD
WIDTH="34%"
ALIGN="center"
VALIGN="top"
><A
HREF="index.html"
ACCESSKEY="H"
>Home</A
></TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
><A
HREF="sdlthreadid.html"
ACCESSKEY="N"
>Next</A
></TD
></TR
><TR
><TD
WIDTH="33%"
ALIGN="left"
VALIGN="top"
>Multi-threaded Programming</TD
><TD
WIDTH="34%"
ALIGN="center"
VALIGN="top"
><A
HREF="thread.html"
ACCESSKEY="U"
>Up</A
></TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
>SDL_ThreadID</TD
></TR
></TABLE
></DIV
></BODY
></HTML
>