view README.DirectFB @ 2860:6ce28e5287e9

Date: Sun, 07 Dec 2008 13:35:23 +0100 From: Couriersud Subject: SDL: Mouse last_x, last_y into SDL_Mouse the attached diff moves the static vars last_x and last_y into SDL_Mouse. These, as far as I understand it, should be tied to the individual mouse. The patch also makes the code check for out of window conditions of mouse->x,y when relative movements are passed to MouseSendMotion. Also attached is the latest DirectFB code (dfb20081208) supporting multiple mice and keyboards. This works quite well with sdlmame now. It however needs more testing with different directfb configurations.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 08 Dec 2008 00:52:12 +0000
parents e759ad5e6f43
children d364ee9b9c15
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SDL on DirectFB

Supports:

- Hardware YUV overlays
- OpenGL - software only
- 2D/3D accelerations (depends on directfb driver)
- multiple displays
- windows

What you need:

DirectFB 1.0.1, 1.2.x, 1.3.0
Kernel-Framebuffer support: required: vesafb, radeonfb .... 
Mesa 7.0.x	   - optional for OpenGL

/etc/directfbrc

This file should contain the following lines to make
your joystick work and avoid crashes:
------------------------
disable-module=joystick
disable-module=linux_input
disable-module=cle266
disable-module=cyber5k
disable-module=x11input
------------------------

To use hardware accelerated YUV-overlays for YUV-textures, use:

export SDL_DIRECTFB_YUV_DIRECT=1

This is disabled by default. It will only support one 
YUV texture, namely the first. Every other YUV texture will be
rendered in software.

In addition, you may use (directfb-1.2.x)

export SDL_DIRECTFB_YUV_UNDERLAY=1

to make the YUV texture an underlay. This will make the cursor to
be shown.

OPENGL Support
==============

As of this writing 20070810 you need to pull Mesa from git and do the following:

------------------------
cd mesa 
make linux-directfb
make

echo Installing - please enter sudo pw.

sudo make install INSTALL_DIR=/usr/local/dfb_GL
cd src/mesa/drivers/directfb
make
sudo make install INSTALL_DIR=/usr/local/dfb_GL
------------------------

To run the SDL - testprograms:

export SDL_VIDEODRIVER=directfb
export LD_LIBRARY_PATH=/usr/local/dfb_GL/lib
export LD_PRELOAD=/usr/local/dfb_GL/libGL.so.7

./testgl