Mercurial > sdl-ios-xcode
view src/video/win32/SDL_win32video.c @ 1724:6c63fc2bd986 SDL-1.3
Proof of concept done - Win32 GDI implementation mostly complete.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 06 Jul 2006 07:17:11 +0000 |
parents | a1ebb17f9c52 |
children | 98a3207ddde8 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_main.h" #include "SDL_video.h" #include "SDL_mouse.h" #include "../SDL_sysvideo.h" #include "../SDL_pixels_c.h" #include "SDL_win32video.h" #include "SDL_dibrender.h" /* Initialization/Query functions */ static int WIN_VideoInit(_THIS); static int WIN_SetDisplayMode(_THIS, const SDL_DisplayMode * mode); static void WIN_VideoQuit(_THIS); /* WIN32 driver bootstrap functions */ static int WIN_Available(void) { return (1); } static void WIN_DeleteDevice(SDL_VideoDevice * device) { SDL_UnregisterApp(); SDL_free(device->driverdata); SDL_free(device); } static SDL_VideoDevice * WIN_CreateDevice(int devindex) { SDL_VideoDevice *device; SDL_RegisterApp(NULL, 0, NULL); /* Initialize all variables that we clean on shutdown */ device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); if (device) { device->driverdata = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData)); } if (!device || !device->driverdata) { SDL_OutOfMemory(); if (device) { SDL_free(device); } return NULL; } /* Set the function pointers */ device->VideoInit = WIN_VideoInit; device->SetDisplayMode = WIN_SetDisplayMode; device->VideoQuit = WIN_VideoQuit; device->PumpEvents = WIN_PumpEvents; #undef CreateWindow device->CreateWindow = WIN_CreateWindow; device->CreateWindowFrom = WIN_CreateWindowFrom; device->SetWindowTitle = WIN_SetWindowTitle; device->SetWindowPosition = WIN_SetWindowPosition; device->SetWindowSize = WIN_SetWindowSize; device->ShowWindow = WIN_ShowWindow; device->HideWindow = WIN_HideWindow; device->RaiseWindow = WIN_RaiseWindow; device->MaximizeWindow = WIN_MaximizeWindow; device->MinimizeWindow = WIN_MinimizeWindow; device->RestoreWindow = WIN_RestoreWindow; device->SetWindowGrab = WIN_SetWindowGrab; device->DestroyWindow = WIN_DestroyWindow; device->GetWindowWMInfo = WIN_GetWindowWMInfo; device->free = WIN_DeleteDevice; return device; } VideoBootStrap WIN32_bootstrap = { "win32", "SDL Win32/64 video driver", WIN_Available, WIN_CreateDevice }; int WIN_VideoInit(_THIS) { int bmi_size; LPBITMAPINFO bmi; SDL_DisplayMode mode; /* Find out the desktop mode */ mode.format = SDL_PixelFormat_Unknown; mode.w = GetSystemMetrics(SM_CXSCREEN); mode.h = GetSystemMetrics(SM_CYSCREEN); mode.refresh_rate = 0; bmi_size = sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD); bmi = (LPBITMAPINFO) SDL_malloc(bmi_size); if (bmi) { HDC hdc; HBITMAP hbm; SDL_memset(bmi, 0, bmi_size); bmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); hdc = GetDC(NULL); hbm = CreateCompatibleBitmap(hdc, 1, 1); GetDIBits(hdc, hbm, 0, 1, NULL, bmi, DIB_RGB_COLORS); GetDIBits(hdc, hbm, 0, 1, NULL, bmi, DIB_RGB_COLORS); DeleteObject(hbm); ReleaseDC(NULL, hdc); if (bmi->bmiHeader.biCompression == BI_BITFIELDS) { switch (*(Uint32 *) bmi->bmiColors) { case 0x00FF0000: mode.format = SDL_PixelFormat_RGB888; break; case 0x000000FF: mode.format = SDL_PixelFormat_BGR888; break; case 0xF800: mode.format = SDL_PixelFormat_RGB565; break; case 0x7C00: mode.format = SDL_PixelFormat_RGB555; break; } } else if (bmi->bmiHeader.biBitCount == 8) { mode.format = SDL_PixelFormat_Index8; } } SDL_AddBasicVideoDisplay(&mode); SDL_AddRenderDriver(0, &SDL_DIB_RenderDriver); SDL_zero(mode); SDL_AddDisplayMode(0, &mode); WIN_AddKeyboard(_this); WIN_AddMouse(_this); /* We're done! */ return 0; } static int WIN_SetDisplayMode(_THIS, const SDL_DisplayMode * mode) { SDL_CurrentDisplay.current_mode = *mode; return 0; } void WIN_VideoQuit(_THIS) { WIN_DelKeyboard(_this); WIN_DelMouse(_this); } /* vim: set ts=4 sw=4 expandtab: */