Mercurial > sdl-ios-xcode
view src/video/win32/SDL_win32mouse.h @ 1724:6c63fc2bd986 SDL-1.3
Proof of concept done - Win32 GDI implementation mostly complete.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 06 Jul 2006 07:17:11 +0000 |
parents | a1ebb17f9c52 |
children | 98a3207ddde8 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef _SDL_win32mouse_h #define _SDL_win32mouse_h extern void WIN_AddMouse(_THIS); extern void WIN_DelMouse(_THIS); #endif /* _SDL_win32mouse_h */ /* vi: set ts=4 sw=4 expandtab: */