Mercurial > sdl-ios-xcode
view docs/html/sdlcreateyuvoverlay.html @ 2407:6c31bbd56c49 gsoc2008_iphone
keyinfotable.h contains information which SDL_uikitkeyboard uses to convert between unichar characters that it reads from the text field (which acts as the keyboard's target) to SDL_scancodes and key modifiers which are sent to SDL's keyboard system.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Tue, 29 Jul 2008 17:23:50 +0000 |
parents | 355632dca928 |
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<HTML ><HEAD ><TITLE >SDL_CreateYUVOverlay</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Video" HREF="video.html"><LINK REL="PREVIOUS" TITLE="SDL_GL_SwapBuffers" HREF="sdlglswapbuffers.html"><LINK REL="NEXT" TITLE="SDL_LockYUVOverlay" HREF="sdllockyuvoverlay.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlglswapbuffers.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdllockyuvoverlay.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLCREATEYUVOVERLAY" ></A >SDL_CreateYUVOverlay</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN2808" ></A ><H2 >Name</H2 >SDL_CreateYUVOverlay -- Create a YUV video overlay</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN2811" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN2812" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >SDL_Overlay *<B CLASS="FSFUNC" >SDL_CreateYUVOverlay</B ></CODE >(int width, int height, Uint32 format, SDL_Surface *display);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN2818" ></A ><H2 >Description</H2 ><P ><TT CLASS="FUNCTION" >SDL_CreateYUVOverlay</TT > creates a YUV overlay of the specified <TT CLASS="PARAMETER" ><I >width</I ></TT >, <TT CLASS="PARAMETER" ><I >height</I ></TT > and <TT CLASS="PARAMETER" ><I >format</I ></TT > (see <A HREF="sdloverlay.html" ><SPAN CLASS="STRUCTNAME" >SDL_Overlay</SPAN ></A > for a list of available formats), for the provided <TT CLASS="PARAMETER" ><I >display</I ></TT >. A <A HREF="sdloverlay.html" ><SPAN CLASS="STRUCTNAME" >SDL_Overlay</SPAN ></A > structure is returned.</P ><P >The term 'overlay' is a misnomer since, unless the overlay is created in hardware, the contents for the display surface underneath the area where the overlay is shown will be overwritten when the overlay is displayed.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN2831" ></A ><H2 >See Also</H2 ><P ><A HREF="sdloverlay.html" ><SPAN CLASS="STRUCTNAME" >SDL_Overlay</SPAN ></A >, <A HREF="sdldisplayyuvoverlay.html" ><TT CLASS="FUNCTION" >SDL_DisplayYUVOverlay</TT ></A >, <A HREF="sdlfreeyuvoverlay.html" ><TT CLASS="FUNCTION" >SDL_FreeYUVOverlay</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlglswapbuffers.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdllockyuvoverlay.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_GL_SwapBuffers</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="video.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_LockYUVOverlay</TD ></TR ></TABLE ></DIV ></BODY ></HTML >