view src/video/SDL_blit_0.c @ 693:6c119628180d

Date: Sat, 16 Aug 2003 16:22:56 +0300 From: "Mike Gorchak" Subject: Package building for QNX6 I'm just completed the package description file for QNX6 - qpg, it is like a\ .spec files for Linux. Please place SDL.qpg.in file in the root of the proj\ ect, where .spec file is placed. And sdl12qpg.diff - just adding the SDL.qpg\ .in. The same for the SDL_image. I'm planning to add .qpg files creation for\ all SDL* projects. As for shared library building for QNX6. It is very hard to improve the exis\ ting libtool code to support QNX shared libraries. Much easyiest is to remov\ e libtool.m4 code from the acinclude.m4 for those persons, who building shar\ ed libraries for QNX6. I'm described all what they need to do with .so under\ QNX6 in the README.QNX file. And 90% of people used the precompiled librari\ es, so I think it is not big problem :)
author Sam Lantinga <slouken@libsdl.org>
date Sat, 23 Aug 2003 23:25:46 +0000
parents f6ffac90895c
children b8d311d90021
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#include <stdio.h>
#include <string.h>

#include "SDL_types.h"
#include "SDL_video.h"
#include "SDL_blit.h"

/* Functions to blit from bitmaps to other surfaces */

static void BlitBto1(SDL_BlitInfo *info)
{
	int c;
	int width, height;
	Uint8 *src, *map, *dst;
	int srcskip, dstskip;

	/* Set up some basic variables */
	width = info->d_width;
	height = info->d_height;
	src = info->s_pixels;
	srcskip = info->s_skip;
	dst = info->d_pixels;
	dstskip = info->d_skip;
	map = info->table;
	srcskip += width-(width+7)/8;

	if ( map ) {
		while ( height-- ) {
		        Uint8 byte = 0, bit;
	    		for ( c=0; c<width; ++c ) {
				if ( (c&7) == 0 ) {
					byte = *src++;
				}
				bit = (byte&0x80)>>7;
				if ( 1 ) {
				  *dst = map[bit];
				}
				dst++;
				byte <<= 1;
			}
			src += srcskip;
			dst += dstskip;
		}
	} else {
		while ( height-- ) {
		        Uint8 byte = 0, bit;
	    		for ( c=0; c<width; ++c ) {
				if ( (c&7) == 0 ) {
					byte = *src++;
				}
				bit = (byte&0x80)>>7;
				if ( 1 ) {
				  *dst = bit;
				}
				dst++;
				byte <<= 1;
			}
			src += srcskip;
			dst += dstskip;
		}
	}
}
static void BlitBto2(SDL_BlitInfo *info)
{
	int c;
	int width, height;
	Uint8 *src;
	Uint16 *map, *dst;
	int srcskip, dstskip;

	/* Set up some basic variables */
	width = info->d_width;
	height = info->d_height;
	src = info->s_pixels;
	srcskip = info->s_skip;
	dst = (Uint16 *)info->d_pixels;
	dstskip = info->d_skip/2;
	map = (Uint16 *)info->table;
	srcskip += width-(width+7)/8;

	while ( height-- ) {
	        Uint8 byte = 0, bit;
	    	for ( c=0; c<width; ++c ) {
			if ( (c&7) == 0 ) {
				byte = *src++;
			}
			bit = (byte&0x80)>>7;
			if ( 1 ) {
				*dst = map[bit];
			}
			byte <<= 1;
			dst++;
		}
		src += srcskip;
		dst += dstskip;
	}
}
static void BlitBto3(SDL_BlitInfo *info)
{
	int c, o;
	int width, height;
	Uint8 *src, *map, *dst;
	int srcskip, dstskip;

	/* Set up some basic variables */
	width = info->d_width;
	height = info->d_height;
	src = info->s_pixels;
	srcskip = info->s_skip;
	dst = info->d_pixels;
	dstskip = info->d_skip;
	map = info->table;
	srcskip += width-(width+7)/8;

	while ( height-- ) {
	        Uint8 byte = 0, bit;
	    	for ( c=0; c<width; ++c ) {
			if ( (c&7) == 0 ) {
				byte = *src++;
			}
			bit = (byte&0x80)>>7;
			if ( 1 ) {
				o = bit * 4;
				dst[0] = map[o++];
				dst[1] = map[o++];
				dst[2] = map[o++];
			}
			byte <<= 1;
			dst += 3;
		}
		src += srcskip;
		dst += dstskip;
	}
}
static void BlitBto4(SDL_BlitInfo *info)
{
	int width, height;
	Uint8 *src;
	Uint32 *map, *dst;
	int srcskip, dstskip;
	int c;

	/* Set up some basic variables */
	width = info->d_width;
	height = info->d_height;
	src = info->s_pixels;
	srcskip = info->s_skip;
	dst = (Uint32 *)info->d_pixels;
	dstskip = info->d_skip/4;
	map = (Uint32 *)info->table;
	srcskip += width-(width+7)/8;

	while ( height-- ) {
	        Uint8 byte = 0, bit;
	    	for ( c=0; c<width; ++c ) {
			if ( (c&7) == 0 ) {
				byte = *src++;
			}
			bit = (byte&0x80)>>7;
			if ( 1 ) {
				*dst = map[bit];
			}
			byte <<= 1;
			dst++;
		}
		src += srcskip;
		dst += dstskip;
	}
}

static void BlitBto1Key(SDL_BlitInfo *info)
{
        int width = info->d_width;
	int height = info->d_height;
	Uint8 *src = info->s_pixels;
	Uint8 *dst = info->d_pixels;
	int srcskip = info->s_skip;
	int dstskip = info->d_skip;
	Uint32 ckey = info->src->colorkey;
	Uint8 *palmap = info->table;
	int c;

	/* Set up some basic variables */
	srcskip += width-(width+7)/8;

	if ( palmap ) {
		while ( height-- ) {
		        Uint8  byte = 0, bit;
	    		for ( c=0; c<width; ++c ) {
				if ( (c&7) == 0 ) {
					byte = *src++;
				}
				bit = (byte&0x80)>>7;
				if ( bit != ckey ) {
				  *dst = palmap[bit];
				}
				dst++;
				byte <<= 1;
			}
			src += srcskip;
			dst += dstskip;
		}
	} else {
		while ( height-- ) {
		        Uint8  byte = 0, bit;
	    		for ( c=0; c<width; ++c ) {
				if ( (c&7) == 0 ) {
					byte = *src++;
				}
				bit = (byte&0x80)>>7;
				if ( bit != ckey ) {
				  *dst = bit;
				}
				dst++;
				byte <<= 1;
			}
			src += srcskip;
			dst += dstskip;
		}
	}
}

static void BlitBto2Key(SDL_BlitInfo *info)
{
        int width = info->d_width;
	int height = info->d_height;
	Uint8 *src = info->s_pixels;
	Uint16 *dstp = (Uint16 *)info->d_pixels;
	int srcskip = info->s_skip;
	int dstskip = info->d_skip;
	Uint32 ckey = info->src->colorkey;
	Uint8 *palmap = info->table;
	int c;

	/* Set up some basic variables */
	srcskip += width-(width+7)/8;
	dstskip /= 2;

	while ( height-- ) {
	        Uint8 byte = 0, bit;
	    	for ( c=0; c<width; ++c ) {
			if ( (c&7) == 0 ) {
				byte = *src++;
			}
			bit = (byte&0x80)>>7;
			if ( bit != ckey ) {
				*dstp=((Uint16 *)palmap)[bit];
			}
			byte <<= 1;
			dstp++;
		}
		src += srcskip;
		dstp += dstskip;
	}
}

static void BlitBto3Key(SDL_BlitInfo *info)
{
        int width = info->d_width;
	int height = info->d_height;
	Uint8 *src = info->s_pixels;
	Uint8 *dst = info->d_pixels;
	int srcskip = info->s_skip;
	int dstskip = info->d_skip;
	Uint32 ckey = info->src->colorkey;
	Uint8 *palmap = info->table;
	int c;

	/* Set up some basic variables */
	srcskip += width-(width+7)/8;

	while ( height-- ) {
	        Uint8  byte = 0, bit;
	    	for ( c=0; c<width; ++c ) {
			if ( (c&7) == 0 ) {
				byte = *src++;
			}
			bit = (byte&0x80)>>7;
			if ( bit != ckey ) {
				memcpy(dst, &palmap[bit*4], 3);
			}
			byte <<= 1;
			dst += 3;
		}
		src += srcskip;
		dst += dstskip;
	}
}

static void BlitBto4Key(SDL_BlitInfo *info)
{
        int width = info->d_width;
	int height = info->d_height;
	Uint8 *src = info->s_pixels;
	Uint32 *dstp = (Uint32 *)info->d_pixels;
	int srcskip = info->s_skip;
	int dstskip = info->d_skip;
	Uint32 ckey = info->src->colorkey;
	Uint8 *palmap = info->table;
	int c;

	/* Set up some basic variables */
	srcskip += width-(width+7)/8;
	dstskip /= 4;

	while ( height-- ) {
	        Uint8 byte = 0, bit;
	    	for ( c=0; c<width; ++c ) {
			if ( (c&7) == 0 ) {
				byte = *src++;
			}
			bit = (byte&0x80)>>7;
			if ( bit != ckey ) {
				*dstp=((Uint32 *)palmap)[bit];
			}
			byte <<= 1;
			dstp++;
		}
		src += srcskip;
		dstp += dstskip;
	}
}

static void BlitBtoNAlpha(SDL_BlitInfo *info)
{
        int width = info->d_width;
	int height = info->d_height;
	Uint8 *src = info->s_pixels;
	Uint8 *dst = info->d_pixels;
	int srcskip = info->s_skip;
	int dstskip = info->d_skip;
	const SDL_Color *srcpal	= info->src->palette->colors;
	SDL_PixelFormat *dstfmt = info->dst;
	int  dstbpp;
	int c;
	const int A = info->src->alpha;

	/* Set up some basic variables */
	dstbpp = dstfmt->BytesPerPixel;
	srcskip += width-(width+7)/8;

	while ( height-- ) {
	        Uint8 byte = 0, bit;
	    	for ( c=0; c<width; ++c ) {
			if ( (c&7) == 0 ) {
				byte = *src++;
			}
			bit = (byte&0x80)>>7;
			if ( 1 ) {
			        Uint32 pixel;
			        unsigned sR, sG, sB;
				unsigned dR, dG, dB;
				sR = srcpal[bit].r;
				sG = srcpal[bit].g;
				sB = srcpal[bit].b;
				DISEMBLE_RGB(dst, dstbpp, dstfmt,
							pixel, dR, dG, dB);
				ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
			  	ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
			}
			byte <<= 1;
			dst += dstbpp;
		}
		src += srcskip;
		dst += dstskip;
	}
}

static void BlitBtoNAlphaKey(SDL_BlitInfo *info)
{
        int width = info->d_width;
	int height = info->d_height;
	Uint8 *src = info->s_pixels;
	Uint8 *dst = info->d_pixels;
	int srcskip = info->s_skip;
	int dstskip = info->d_skip;
	SDL_PixelFormat *srcfmt = info->src;
	SDL_PixelFormat *dstfmt = info->dst;
	const SDL_Color *srcpal	= srcfmt->palette->colors;
	int dstbpp;
	int c;
	const int A = srcfmt->alpha;
	Uint32 ckey = srcfmt->colorkey;

	/* Set up some basic variables */
	dstbpp = dstfmt->BytesPerPixel;
	srcskip += width-(width+7)/8;

	while ( height-- ) {
	        Uint8  byte = 0, bit;
	    	for ( c=0; c<width; ++c ) {
			if ( (c&7) == 0 ) {
				byte = *src++;
			}
			bit = (byte&0x80)>>7;
			if ( bit != ckey ) {
			        int sR, sG, sB;
				int dR, dG, dB;
				Uint32 pixel;
				sR = srcpal[bit].r;
				sG = srcpal[bit].g;
				sB = srcpal[bit].b;
				DISEMBLE_RGB(dst, dstbpp, dstfmt,
							pixel, dR, dG, dB);
				ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
			  	ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
			}
			byte <<= 1;
			dst += dstbpp;
		}
		src += srcskip;
		dst += dstskip;
	}
}

static SDL_loblit bitmap_blit[] = {
	NULL, BlitBto1, BlitBto2, BlitBto3, BlitBto4
};

static SDL_loblit colorkey_blit[] = {
    NULL, BlitBto1Key, BlitBto2Key, BlitBto3Key, BlitBto4Key
};

SDL_loblit SDL_CalculateBlit0(SDL_Surface *surface, int blit_index)
{
	int which;

	if ( surface->map->dst->format->BitsPerPixel < 8 ) {
		which = 0;
	} else {
		which = surface->map->dst->format->BytesPerPixel;
	}
	switch(blit_index) {
	case 0:			/* copy */
	    return bitmap_blit[which];

	case 1:			/* colorkey */
	    return colorkey_blit[which];

	case 2:			/* alpha */
	    return which >= 2 ? BlitBtoNAlpha : NULL;

	case 4:			/* alpha + colorkey */
	    return which >= 2 ? BlitBtoNAlphaKey : NULL;
	}
	return NULL;
}