Mercurial > sdl-ios-xcode
view docs/man3/SDL_ThreadID.3 @ 1030:6b8f0543337c
Date: Sat, 15 Jan 2005 15:06:01 -0600
From: Tyler Montbriand
Subject: [SDL] minor bugfix for test/testoverlay2.c
Programs that use malloc ought to #include <stdlib.h> . On 32-bit systems you
can get away with not including it, but on 64-bit systems it will assume
malloc() returns a 32-bit integer and butcher the 64-bit pointers it returns.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 18 Jan 2005 18:32:10 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_ThreadID" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_ThreadID\- Get the 32-bit thread identifier for the current thread\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" #include "SDL_thread\&.h" .sp \fBUint32 \fBSDL_ThreadID\fP\fR(\fBvoid\fR) .SH "DESCRIPTION" .PP Get the 32-bit thread identifier for the current thread\&. ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00