Mercurial > sdl-ios-xcode
view docs/man3/SDL_GetGamma.3 @ 1030:6b8f0543337c
Date: Sat, 15 Jan 2005 15:06:01 -0600
From: Tyler Montbriand
Subject: [SDL] minor bugfix for test/testoverlay2.c
Programs that use malloc ought to #include <stdlib.h> . On 32-bit systems you
can get away with not including it, but on 64-bit systems it will assume
malloc() returns a 32-bit integer and butcher the 64-bit pointers it returns.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 18 Jan 2005 18:32:10 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_GetGamma" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_GetGamma\- Gets the gamma of the display .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_GetGamma\fP\fR(\fBfloat *red, float *green, float *blue\fR); .SH "DESCRIPTION" .PP Gets the color gamma of the display\&. The gamma value for each color component will be place in the parameters \fBred\fR, \fBgreen\fR and \fBblue\fR\&. The values can range from 0\&.1 to 10\&. .PP .RS \fBNote: .PP This function currently only works on XFreee 4\&.0 and up\&. .RE .SH "SEE ALSO" .PP \fI\fBSDL_SetGamma\fP\fR, \fI\fBSDL_SetVideoMode\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01