Mercurial > sdl-ios-xcode
view src/timer/beos/SDL_systimer.c @ 859:6b28c91bf3d2
This works on MacOS X too. :)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 26 Feb 2004 14:26:07 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include <be/kernel/OS.h> #include "SDL_thread.h" #include "SDL_timer.h" #include "SDL_error.h" #include "SDL_timer_c.h" static bigtime_t start; void SDL_StartTicks(void) { /* Set first ticks value */ start = system_time(); } Uint32 SDL_GetTicks(void) { return((system_time()-start)/1000); } void SDL_Delay(Uint32 ms) { snooze(ms*1000); } /* Data to handle a single periodic alarm */ static int timer_alive = 0; static SDL_Thread *timer = NULL; static int RunTimer(void *unused) { while ( timer_alive ) { if ( SDL_timer_running ) { SDL_ThreadedTimerCheck(); } SDL_Delay(10); } return(0); } /* This is only called if the event thread is not running */ int SDL_SYS_TimerInit(void) { timer_alive = 1; timer = SDL_CreateThread(RunTimer, NULL); if ( timer == NULL ) return(-1); return(SDL_SetTimerThreaded(1)); } void SDL_SYS_TimerQuit(void) { timer_alive = 0; if ( timer ) { SDL_WaitThread(timer, NULL); timer = NULL; } } int SDL_SYS_StartTimer(void) { SDL_SetError("Internal logic error: BeOS uses threaded timer"); return(-1); } void SDL_SYS_StopTimer(void) { return; }