Mercurial > sdl-ios-xcode
view src/video/android/SDL_androidwindow.c @ 5030:6a0803e47c7b
Greg Jandl to SDL
I *think* the patch below works correctly: sdl-config gets the -march
flag and SDL builds fine. Perhaps there's a better way to get the
-march flag into both CFLAGS and SDL_FLAGS w/o dragging along more
cruft, but adding it to BASE_CFLAGS seemed the best bet to my eyes.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 19 Jan 2011 00:07:43 -0800 |
parents | 77df56570442 |
children | c66b2a778b7e |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "../SDL_sysvideo.h" #include "SDL_androidvideo.h" #include "SDL_androidwindow.h" int Android_CreateWindow(_THIS, SDL_Window * window) { if (Android_Window) { SDL_SetError("Android only supports one window"); return -1; } Android_Window = window; /* Adjust the window data to match the screen */ window->x = 0; window->y = 0; window->w = Android_ScreenWidth; window->h = Android_ScreenHeight; return 0; } void Android_SetWindowTitle(_THIS, SDL_Window * window) { Android_JNI_SetActivityTitle(window->title); } void Android_DestroyWindow(_THIS, SDL_Window * window) { if (window == Android_Window) { Android_Window = NULL; } } /* vi: set ts=4 sw=4 expandtab: */