view test/testblitspeed.c @ 4168:69bcba65c388 SDL-1.2

Fixed bug #526 Comment #1 From Simon Howard 2009-03-20 16:50:56 Hi, I'm the author of Chocolate Doom, one of the other source ports that James mentioned. This is a patch against the current SVN version of SDL 1.2 that fixes the bug. It has been tested and hopefully should be obviously correct from examining the changes. I'll give a brief explanation. When the palette is set with SDL_SetPalette, the IDirectDrawPalette_SetEntries DirectX function is invoked. However, when this happens, a WM_PALETTECHANGED message is sent to the window. A WM_PALETTECHANGED message can also be received if the palette is changed for some other reason, like if the system palette is changed. Therefore, the palette change handler (DX5_PaletteChanged) has code to deal with this case. It distinguishes "expected" palette changes (set with SDL_SetPalette) from "unexpected" palette changes using the colorchange_expected variable, which is set before calling IDirectDrawPalette_SetEntries. However, the code to set this variable is missing in the fullscreen code path. By setting this variable, the palette change is handled properly and the freezes go away.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 13 Apr 2009 00:53:12 +0000
parents cf59e7b91ed4
children e49147870aac c121d94672cb
line wrap: on
line source

/*
 * Benchmarks surface-to-surface blits in various formats.
 *
 *  Written by Ryan C. Gordon.
 */

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "SDL.h"

static SDL_Surface *dest = NULL;
static SDL_Surface *src = NULL;
static int testSeconds = 10;


static int percent(int val, int total)
{
    return((int) ((((float) val) / ((float) total)) * 100.0f));
}

static int randRange(int lo, int hi)
{
    return(lo + (int) (((double) hi)*rand()/(RAND_MAX+1.0)));
}

static void copy_trunc_str(char *str, size_t strsize, const char *flagstr)
{
    if ( (strlen(str) + strlen(flagstr)) >= (strsize - 1) )
        strcpy(str + (strsize - 5), " ...");
    else
        strcat(str, flagstr);
}

static void __append_sdl_surface_flag(SDL_Surface *_surface, char *str,
                                      size_t strsize, Uint32 flag,
                                      const char *flagstr)
{
    if (_surface->flags & flag)
        copy_trunc_str(str, strsize, flagstr);
}


#define append_sdl_surface_flag(a, b, c, fl) __append_sdl_surface_flag(a, b, c, fl, " " #fl)
#define print_tf_state(str, val) printf("%s: {%s}\n", str, (val) ? "true" : "false" )

static void output_videoinfo_details(void)
{
    const SDL_VideoInfo *info = SDL_GetVideoInfo();
    printf("SDL_GetVideoInfo():\n");
    if (info == NULL)
        printf("  (null.)\n");
    else
    {
        print_tf_state("  hardware surface available", info->hw_available);
        print_tf_state("  window manager available", info->wm_available);
        print_tf_state("  accelerated hardware->hardware blits", info->blit_hw);
        print_tf_state("  accelerated hardware->hardware colorkey blits", info->blit_hw_CC);
        print_tf_state("  accelerated hardware->hardware alpha blits", info->blit_hw_A);
        print_tf_state("  accelerated software->hardware blits", info->blit_sw);
        print_tf_state("  accelerated software->hardware colorkey blits", info->blit_sw_CC);
        print_tf_state("  accelerated software->hardware alpha blits", info->blit_sw_A);
        print_tf_state("  accelerated color fills", info->blit_fill);
        printf("  video memory: (%d)\n", info->video_mem);
    }

    printf("\n");
}

static void output_surface_details(const char *name, SDL_Surface *surface)
{
    printf("Details for %s:\n", name);

    if (surface == NULL)
    {
        printf("-WARNING- You've got a NULL surface!");
    }
    else
    {
        char f[256];
        printf("  width      : %d\n", surface->w);
        printf("  height     : %d\n", surface->h);
        printf("  depth      : %d bits per pixel\n", surface->format->BitsPerPixel);
        printf("  pitch      : %d\n", (int) surface->pitch);
        printf("  alpha      : %d\n", (int) surface->format->alpha);
        printf("  colorkey   : 0x%X\n", (unsigned int) surface->format->colorkey);

        printf("  red bits   : 0x%08X mask, %d shift, %d loss\n",
                    (int) surface->format->Rmask,
                    (int) surface->format->Rshift,
                    (int) surface->format->Rloss);
        printf("  green bits : 0x%08X mask, %d shift, %d loss\n",
                    (int) surface->format->Gmask,
                    (int) surface->format->Gshift,
                    (int) surface->format->Gloss);
        printf("  blue bits  : 0x%08X mask, %d shift, %d loss\n",
                    (int) surface->format->Bmask,
                    (int) surface->format->Bshift,
                    (int) surface->format->Bloss);
        printf("  alpha bits : 0x%08X mask, %d shift, %d loss\n",
                    (int) surface->format->Amask,
                    (int) surface->format->Ashift,
                    (int) surface->format->Aloss);

        f[0] = '\0';

        /*append_sdl_surface_flag(surface, f, sizeof (f), SDL_SWSURFACE);*/
        if ((surface->flags & SDL_HWSURFACE) == 0)
            copy_trunc_str(f, sizeof (f), " SDL_SWSURFACE");

        append_sdl_surface_flag(surface, f, sizeof (f), SDL_HWSURFACE);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_ASYNCBLIT);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_ANYFORMAT);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_HWPALETTE);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_DOUBLEBUF);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_FULLSCREEN);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_OPENGL);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_OPENGLBLIT);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_RESIZABLE);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_NOFRAME);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_HWACCEL);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_SRCCOLORKEY);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_RLEACCELOK);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_RLEACCEL);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_SRCALPHA);
        append_sdl_surface_flag(surface, f, sizeof (f), SDL_PREALLOC);

        if (f[0] == '\0')
            strcpy(f, " (none)");

        printf("  flags      :%s\n", f);
    }

    printf("\n");
}

static void output_details(void)
{
    output_videoinfo_details();
    output_surface_details("Source Surface", src);
    output_surface_details("Destination Surface", dest);
}

static Uint32 blit(SDL_Surface *dst, SDL_Surface *src, int x, int y)
{
    Uint32 start = 0;
    SDL_Rect srcRect;
    SDL_Rect dstRect;

    srcRect.x = 0;
    srcRect.y = 0;
    dstRect.x = x;
    dstRect.y = y;
    dstRect.w = srcRect.w = src->w;  /* SDL will clip as appropriate. */
    dstRect.h = srcRect.h = src->h;

    start = SDL_GetTicks();
    SDL_BlitSurface(src, &srcRect, dst, &dstRect);
    return(SDL_GetTicks() - start);
}

static void blitCentered(SDL_Surface *dst, SDL_Surface *src)
{
    int x = (dst->w - src->w) / 2;
    int y = (dst->h - src->h) / 2;
    blit(dst, src, x, y);
}

static int atoi_hex(const char *str)
{
    if (str == NULL)
        return 0;

    if (strlen(str) > 2)
    {
        int retval = 0;
        if ((str[0] == '0') && (str[1] == 'x'))
            sscanf(str + 2, "%X", &retval);
        return(retval);
    }

    return(atoi(str));
}


static int setup_test(int argc, char **argv)
{
    const char *dumpfile = NULL;
    SDL_Surface *bmp = NULL;
    Uint32 dstbpp = 32;
    Uint32 dstrmask = 0x00FF0000;
    Uint32 dstgmask = 0x0000FF00;
    Uint32 dstbmask = 0x000000FF;
    Uint32 dstamask = 0x00000000;
    Uint32 dstflags = 0;
    int dstw = 640;
    int dsth = 480;
    Uint32 srcbpp = 32;
    Uint32 srcrmask = 0x00FF0000;
    Uint32 srcgmask = 0x0000FF00;
    Uint32 srcbmask = 0x000000FF;
    Uint32 srcamask = 0x00000000;
    Uint32 srcflags = 0;
    int srcw = 640;
    int srch = 480;
    Uint32 origsrcalphaflags = 0;
    Uint32 origdstalphaflags = 0;
    Uint32 srcalphaflags = 0;
    Uint32 dstalphaflags = 0;
    int srcalpha = 255;
    int dstalpha = 255;
    int screenSurface = 0;
    int i = 0;

    for (i = 1; i < argc; i++)
    {
        const char *arg = argv[i];

        if (strcmp(arg, "--dstbpp") == 0)
            dstbpp = atoi(argv[++i]);
        else if (strcmp(arg, "--dstrmask") == 0)
            dstrmask = atoi_hex(argv[++i]);
        else if (strcmp(arg, "--dstgmask") == 0)
            dstgmask = atoi_hex(argv[++i]);
        else if (strcmp(arg, "--dstbmask") == 0)
            dstbmask = atoi_hex(argv[++i]);
        else if (strcmp(arg, "--dstamask") == 0)
            dstamask = atoi_hex(argv[++i]);
        else if (strcmp(arg, "--dstwidth") == 0)
            dstw = atoi(argv[++i]);
        else if (strcmp(arg, "--dstheight") == 0)
            dsth = atoi(argv[++i]);
        else if (strcmp(arg, "--dsthwsurface") == 0)
            dstflags |= SDL_HWSURFACE;
        else if (strcmp(arg, "--srcbpp") == 0)
            srcbpp = atoi(argv[++i]);
        else if (strcmp(arg, "--srcrmask") == 0)
            srcrmask = atoi_hex(argv[++i]);
        else if (strcmp(arg, "--srcgmask") == 0)
            srcgmask = atoi_hex(argv[++i]);
        else if (strcmp(arg, "--srcbmask") == 0)
            srcbmask = atoi_hex(argv[++i]);
        else if (strcmp(arg, "--srcamask") == 0)
            srcamask = atoi_hex(argv[++i]);
        else if (strcmp(arg, "--srcwidth") == 0)
            srcw = atoi(argv[++i]);
        else if (strcmp(arg, "--srcheight") == 0)
            srch = atoi(argv[++i]);
        else if (strcmp(arg, "--srchwsurface") == 0)
            srcflags |= SDL_HWSURFACE;
        else if (strcmp(arg, "--seconds") == 0)
            testSeconds = atoi(argv[++i]);
        else if (strcmp(arg, "--screen") == 0)
            screenSurface = 1;
        else if (strcmp(arg, "--dumpfile") == 0)
            dumpfile = argv[++i];
        /* !!! FIXME: set colorkey. */
        else if (0)  /* !!! FIXME: we handle some commandlines elsewhere now */
        {
            fprintf(stderr, "Unknown commandline option: %s\n", arg);
            return(0);
        }
    }

    if (SDL_Init(SDL_INIT_VIDEO) == -1)
    {
        fprintf(stderr, "SDL_Init failed: %s\n", SDL_GetError());
        return(0);
    }

    bmp = SDL_LoadBMP("sample.bmp");
    if (bmp == NULL)
    {
        fprintf(stderr, "SDL_LoadBMP failed: %s\n", SDL_GetError());
        SDL_Quit();
        return(0);
    }

    if ((dstflags & SDL_HWSURFACE) == 0) dstflags |= SDL_SWSURFACE;
    if ((srcflags & SDL_HWSURFACE) == 0) srcflags |= SDL_SWSURFACE;

    if (screenSurface)
        dest = SDL_SetVideoMode(dstw, dsth, dstbpp, dstflags);
    else
    {
        dest = SDL_CreateRGBSurface(dstflags, dstw, dsth, dstbpp,
                                    dstrmask, dstgmask, dstbmask, dstamask);
    }

    if (dest == NULL)
    {
        fprintf(stderr, "dest surface creation failed: %s\n", SDL_GetError());
        SDL_Quit();
        return(0);
    }

    src = SDL_CreateRGBSurface(srcflags, srcw, srch, srcbpp,
                               srcrmask, srcgmask, srcbmask, srcamask);
    if (src == NULL)
    {
        fprintf(stderr, "src surface creation failed: %s\n", SDL_GetError());
        SDL_Quit();
        return(0);
    }

    /* handle alpha settings... */
    srcalphaflags = (src->flags&SDL_SRCALPHA) | (src->flags&SDL_RLEACCEL);
    dstalphaflags = (dest->flags&SDL_SRCALPHA) | (dest->flags&SDL_RLEACCEL);
    origsrcalphaflags = srcalphaflags;
    origdstalphaflags = dstalphaflags;
    srcalpha = src->format->alpha;
    dstalpha = dest->format->alpha;
    for (i = 1; i < argc; i++)
    {
        const char *arg = argv[i];

        if (strcmp(arg, "--srcalpha") == 0)
            srcalpha = atoi(argv[++i]);
        else if (strcmp(arg, "--dstalpha") == 0)
            dstalpha = atoi(argv[++i]);
        else if (strcmp(arg, "--srcsrcalpha") == 0)
            srcalphaflags |= SDL_SRCALPHA;
        else if (strcmp(arg, "--srcnosrcalpha") == 0)
            srcalphaflags &= ~SDL_SRCALPHA;
        else if (strcmp(arg, "--srcrleaccel") == 0)
            srcalphaflags |= SDL_RLEACCEL;
        else if (strcmp(arg, "--srcnorleaccel") == 0)
            srcalphaflags &= ~SDL_RLEACCEL;
        else if (strcmp(arg, "--dstsrcalpha") == 0)
            dstalphaflags |= SDL_SRCALPHA;
        else if (strcmp(arg, "--dstnosrcalpha") == 0)
            dstalphaflags &= ~SDL_SRCALPHA;
        else if (strcmp(arg, "--dstrleaccel") == 0)
            dstalphaflags |= SDL_RLEACCEL;
        else if (strcmp(arg, "--dstnorleaccel") == 0)
            dstalphaflags &= ~SDL_RLEACCEL;
    }
    if ((dstalphaflags != origdstalphaflags) || (dstalpha != dest->format->alpha))
        SDL_SetAlpha(dest, dstalphaflags, (Uint8) dstalpha);
    if ((srcalphaflags != origsrcalphaflags) || (srcalpha != src->format->alpha))
        SDL_SetAlpha(src, srcalphaflags, (Uint8) srcalpha);

    /* set some sane defaults so we can see if the blit code is broken... */
    SDL_FillRect(dest, NULL, SDL_MapRGB(dest->format, 0, 0, 0));
    SDL_FillRect(src, NULL, SDL_MapRGB(src->format, 0, 0, 0));

    blitCentered(src, bmp);
    SDL_FreeSurface(bmp);

    if (dumpfile)
        SDL_SaveBMP(src, dumpfile);  /* make sure initial convert is sane. */

    output_details();

    return(1);
}


static void test_blit_speed(void)
{
    Uint32 clearColor = SDL_MapRGB(dest->format, 0, 0, 0);
    Uint32 iterations = 0;
    Uint32 elasped = 0;
    Uint32 end = 0;
    Uint32 now = 0;
    Uint32 last = 0;
    int testms = testSeconds * 1000;
    int wmax = (dest->w - src->w);
    int hmax = (dest->h - src->h);
    int isScreen = (SDL_GetVideoSurface() == dest);
    SDL_Event event;

    printf("Testing blit speed for %d seconds...\n", testSeconds);

    now = SDL_GetTicks();
    end = now + testms;

    do
    {
        /* pump the event queue occasionally to keep OS happy... */
        if (now - last > 1000)
        {
            last = now;
            while (SDL_PollEvent(&event)) { /* no-op. */ }
        }

        iterations++;
        elasped += blit(dest, src, randRange(0, wmax), randRange(0, hmax));
        if (isScreen)
        {
            SDL_Flip(dest);  /* show it! */
            SDL_FillRect(dest, NULL, clearColor); /* blank it for next time! */
        }

        now = SDL_GetTicks();
    } while (now < end);

    printf("Non-blitting crap accounted for %d percent of this run.\n",
            percent(testms - elasped, testms));

    printf("%d blits took %d ms (%d fps).\n",
            (int) iterations,
            (int) elasped,
            (int) (((float)iterations) / (((float)elasped) / 1000.0f)));
}

int main(int argc, char **argv)
{
    int initialized = setup_test(argc, argv);
    if (initialized)
    {
        test_blit_speed();
        SDL_Quit();
    }
    return(!initialized);
}

/* end of testblitspeed.c ... */