view src/audio/mint/SDL_mintaudio_gsxb.c @ 4168:69bcba65c388 SDL-1.2

Fixed bug #526 Comment #1 From Simon Howard 2009-03-20 16:50:56 Hi, I'm the author of Chocolate Doom, one of the other source ports that James mentioned. This is a patch against the current SVN version of SDL 1.2 that fixes the bug. It has been tested and hopefully should be obviously correct from examining the changes. I'll give a brief explanation. When the palette is set with SDL_SetPalette, the IDirectDrawPalette_SetEntries DirectX function is invoked. However, when this happens, a WM_PALETTECHANGED message is sent to the window. A WM_PALETTECHANGED message can also be received if the palette is changed for some other reason, like if the system palette is changed. Therefore, the palette change handler (DX5_PaletteChanged) has code to deal with this case. It distinguishes "expected" palette changes (set with SDL_SetPalette) from "unexpected" palette changes using the colorchange_expected variable, which is set before calling IDirectDrawPalette_SetEntries. However, the code to set this variable is missing in the fullscreen code path. By setting this variable, the palette change is handled properly and the freezes go away.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 13 Apr 2009 00:53:12 +0000
parents a1b03ba2fcd0
children
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
	MiNT audio driver
	using XBIOS functions (GSXB compatible driver)

	Patrice Mandin
*/

/* Mint includes */
#include <mint/osbind.h>
#include <mint/falcon.h>
#include <mint/cookie.h>

#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "../SDL_sysaudio.h"

#include "../../video/ataricommon/SDL_atarimxalloc_c.h"

#include "SDL_mintaudio.h"
#include "SDL_mintaudio_gsxb.h"

/*--- Defines ---*/

#define MINT_AUDIO_DRIVER_NAME "mint_gsxb"

/* Debug print info */
#define DEBUG_NAME "audio:gsxb: "
#if 0
#define DEBUG_PRINT(what) \
	{ \
		printf what; \
	}
#else
#define DEBUG_PRINT(what)
#endif

/*--- Static variables ---*/

static unsigned long cookie_snd, cookie_gsxb;

/*--- Audio driver functions ---*/

static void Mint_CloseAudio(_THIS);
static int Mint_OpenAudio(_THIS, SDL_AudioSpec *spec);
static void Mint_LockAudio(_THIS);
static void Mint_UnlockAudio(_THIS);

/* To check/init hardware audio */
static int Mint_CheckAudio(_THIS, SDL_AudioSpec *spec);
static void Mint_InitAudio(_THIS, SDL_AudioSpec *spec);

/* GSXB callbacks */
static void Mint_GsxbInterrupt(void);
static void Mint_GsxbNullInterrupt(void);

/*--- Audio driver bootstrap functions ---*/

static int Audio_Available(void)
{
	const char *envr = SDL_getenv("SDL_AUDIODRIVER");

	/* Check if user asked a different audio driver */
	if ((envr) && (SDL_strcmp(envr, MINT_AUDIO_DRIVER_NAME)!=0)) {
		DEBUG_PRINT((DEBUG_NAME "user asked a different audio driver\n"));
		return(0);
	}

	/* Cookie _SND present ? if not, assume ST machine */
	if (Getcookie(C__SND, &cookie_snd) == C_NOTFOUND) {
		cookie_snd = SND_PSG;
	}

	/* Check if we have 16 bits audio */
	if ((cookie_snd & SND_16BIT)==0) {
		DEBUG_PRINT((DEBUG_NAME "no 16 bits sound\n"));
	    return(0);
	}

	/* Cookie GSXB present ? */
	cookie_gsxb = (Getcookie(C_GSXB, &cookie_gsxb) == C_FOUND);

	/* Is it GSXB ? */
	if (((cookie_snd & SND_GSXB)==0) || (cookie_gsxb==0)) {
		DEBUG_PRINT((DEBUG_NAME "no GSXB audio\n"));
		return(0);
	}

	/* Check if audio is lockable */
	if (Locksnd()!=1) {
		DEBUG_PRINT((DEBUG_NAME "audio locked by other application\n"));
		return(0);
	}

	Unlocksnd();

	DEBUG_PRINT((DEBUG_NAME "GSXB audio available!\n"));
	return(1);
}

static void Audio_DeleteDevice(SDL_AudioDevice *device)
{
    SDL_free(device->hidden);
    SDL_free(device);
}

static SDL_AudioDevice *Audio_CreateDevice(int devindex)
{
	SDL_AudioDevice *this;

	/* Initialize all variables that we clean on shutdown */
	this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
    if ( this ) {
        SDL_memset(this, 0, (sizeof *this));
        this->hidden = (struct SDL_PrivateAudioData *)
                SDL_malloc((sizeof *this->hidden));
    }
    if ( (this == NULL) || (this->hidden == NULL) ) {
        SDL_OutOfMemory();
        if ( this ) {
            SDL_free(this);
        }
        return(0);
    }
    SDL_memset(this->hidden, 0, (sizeof *this->hidden));

    /* Set the function pointers */
    this->OpenAudio   = Mint_OpenAudio;
    this->CloseAudio  = Mint_CloseAudio;
    this->LockAudio   = Mint_LockAudio;
    this->UnlockAudio = Mint_UnlockAudio;
    this->free        = Audio_DeleteDevice;

    return this;
}

AudioBootStrap MINTAUDIO_GSXB_bootstrap = {
	MINT_AUDIO_DRIVER_NAME, "MiNT GSXB audio driver",
	Audio_Available, Audio_CreateDevice
};

static void Mint_LockAudio(_THIS)
{
	/* Stop replay */
	Buffoper(0);
}

static void Mint_UnlockAudio(_THIS)
{
	/* Restart replay */
	Buffoper(SB_PLA_ENA|SB_PLA_RPT);
}

static void Mint_CloseAudio(_THIS)
{
	/* Stop replay */
	Buffoper(0);

	/* Uninstall interrupt */
	if (NSetinterrupt(2, SI_NONE, Mint_GsxbNullInterrupt)<0) {
		DEBUG_PRINT((DEBUG_NAME "NSetinterrupt() failed in close\n"));
	}

	/* Wait if currently playing sound */
	while (SDL_MintAudio_mutex != 0) {
	}

	/* Clear buffers */
	if (SDL_MintAudio_audiobuf[0]) {
		Mfree(SDL_MintAudio_audiobuf[0]);
		SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL;
	}

	/* Unlock sound system */
	Unlocksnd();
}

static int Mint_CheckAudio(_THIS, SDL_AudioSpec *spec)
{
	long snd_format;
	int i, resolution, format_signed, format_bigendian;
    Uint16 test_format = SDL_FirstAudioFormat(spec->format);
    int valid_datatype = 0;

	resolution = spec->format & 0x00ff;
	format_signed = ((spec->format & 0x8000)!=0);
	format_bigendian = ((spec->format & 0x1000)!=0);

	DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ",spec->format & 0x00ff));
	DEBUG_PRINT(("signed=%d, ", ((spec->format & 0x8000)!=0)));
	DEBUG_PRINT(("big endian=%d, ", ((spec->format & 0x1000)!=0)));
	DEBUG_PRINT(("channels=%d, ", spec->channels));
	DEBUG_PRINT(("freq=%d\n", spec->freq));

    if (spec->channels > 2) {
        spec->channels = 2;  /* no more than stereo! */
    }

    while ((!valid_datatype) && (test_format)) {
        /* Check formats available */
        snd_format = Sndstatus(SND_QUERYFORMATS);
        spec->format = test_format;
        resolution = spec->format & 0xff;
        format_signed = (spec->format & (1<<15));
        format_bigendian = (spec->format & (1<<12));
        switch (test_format) {
            case AUDIO_U8:
            case AUDIO_S8:
                if (snd_format & SND_FORMAT8) {
                    valid_datatype = 1;
                    snd_format = Sndstatus(SND_QUERY8BIT);
                }
                break;

            case AUDIO_U16LSB:
            case AUDIO_S16LSB:
            case AUDIO_U16MSB:
            case AUDIO_S16MSB:
                if (snd_format & SND_FORMAT16) {
                    valid_datatype = 1;
                    snd_format = Sndstatus(SND_QUERY16BIT);
                }
                break;

            default:
                test_format = SDL_NextAudioFormat();
                break;
        }
    }

    if (!valid_datatype) {
        SDL_SetError("Unsupported audio format");
        return (-1);
    }

	/* Check signed/unsigned format */
	if (format_signed) {
		if (snd_format & SND_FORMATSIGNED) {
			/* Ok */
		} else if (snd_format & SND_FORMATUNSIGNED) {
			/* Give unsigned format */
			spec->format = spec->format & (~0x8000);
		}
	} else {
		if (snd_format & SND_FORMATUNSIGNED) {
			/* Ok */
		} else if (snd_format & SND_FORMATSIGNED) {
			/* Give signed format */
			spec->format |= 0x8000;
		}
	}

	if (format_bigendian) {
		if (snd_format & SND_FORMATBIGENDIAN) {
			/* Ok */
		} else if (snd_format & SND_FORMATLITTLEENDIAN) {
			/* Give little endian format */
			spec->format = spec->format & (~0x1000);
		}
	} else {
		if (snd_format & SND_FORMATLITTLEENDIAN) {
			/* Ok */
		} else if (snd_format & SND_FORMATBIGENDIAN) {
			/* Give big endian format */
			spec->format |= 0x1000;
		}
	}
	
	/* Calculate and select the closest frequency */
	MINTAUDIO_freqcount=0;
	for (i=1;i<4;i++) {
		SDL_MintAudio_AddFrequency(this,
			MASTERCLOCK_44K/(MASTERPREDIV_MILAN*(1<<i)), MASTERCLOCK_44K,
			(1<<i)-1, -1);
	}

#if 1
	for (i=0; i<MINTAUDIO_freqcount; i++) {
		DEBUG_PRINT((DEBUG_NAME "freq %d: %lu Hz, clock %lu, prediv %d\n",
			i, MINTAUDIO_frequencies[i].frequency, MINTAUDIO_frequencies[i].masterclock,
			MINTAUDIO_frequencies[i].predivisor
		));
	}
#endif

	MINTAUDIO_numfreq=SDL_MintAudio_SearchFrequency(this, spec->freq);
	spec->freq=MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency;

	DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ",spec->format & 0x00ff));
	DEBUG_PRINT(("signed=%d, ", ((spec->format & 0x8000)!=0)));
	DEBUG_PRINT(("big endian=%d, ", ((spec->format & 0x1000)!=0)));
	DEBUG_PRINT(("channels=%d, ", spec->channels));
	DEBUG_PRINT(("freq=%d\n", spec->freq));

	return 0;
}

static void Mint_InitAudio(_THIS, SDL_AudioSpec *spec)
{
	int channels_mode, prediv;
	void *buffer;

	/* Stop currently playing sound */
	Buffoper(0);

	/* Set replay tracks */
	Settracks(0,0);
	Setmontracks(0);

	/* Select replay format */
	switch (spec->format & 0xff) {
		case 8:
			if (spec->channels==2) {
				channels_mode=STEREO8;
			} else {
				channels_mode=MONO8;
			}
			break;
		case 16:
			if (spec->channels==2) {
				channels_mode=STEREO16;
			} else {
				channels_mode=MONO16;
			}
			break;
		default:
			channels_mode=STEREO16;
			break;
	}
	if (Setmode(channels_mode)<0) {
		DEBUG_PRINT((DEBUG_NAME "Setmode() failed\n"));
	}

	prediv = MINTAUDIO_frequencies[MINTAUDIO_numfreq].predivisor;
	Devconnect(DMAPLAY, DAC, CLKEXT, prediv, 1);

	/* Set buffer */
	buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf];
	if (Setbuffer(0, buffer, buffer + spec->size)<0) {
		DEBUG_PRINT((DEBUG_NAME "Setbuffer() failed\n"));
	}
	
	/* Install interrupt */
	if (NSetinterrupt(2, SI_PLAY, Mint_GsxbInterrupt)<0) {
		DEBUG_PRINT((DEBUG_NAME "NSetinterrupt() failed\n"));
	}

	/* Go */
	Buffoper(SB_PLA_ENA|SB_PLA_RPT);
	DEBUG_PRINT((DEBUG_NAME "hardware initialized\n"));
}

static int Mint_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
	/* Lock sound system */
	if (Locksnd()!=1) {
   	    SDL_SetError("Mint_OpenAudio: Audio system already in use");
        return(-1);
	}

	SDL_MintAudio_device = this;

	/* Check audio capabilities */
	if (Mint_CheckAudio(this, spec)==-1) {
		return -1;
	}

	SDL_CalculateAudioSpec(spec);

	/* Allocate memory for audio buffers in DMA-able RAM */
	DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", spec->size));

	SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(spec->size *2, MX_STRAM);
	if (SDL_MintAudio_audiobuf[0]==NULL) {
		SDL_SetError("MINT_OpenAudio: Not enough memory for audio buffer");
		return (-1);
	}
	SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + spec->size ;
	SDL_MintAudio_numbuf=0;
	SDL_memset(SDL_MintAudio_audiobuf[0], spec->silence, spec->size *2);
	SDL_MintAudio_audiosize = spec->size;
	SDL_MintAudio_mutex = 0;

	DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n", SDL_MintAudio_audiobuf[0]));
	DEBUG_PRINT((DEBUG_NAME "buffer 1 at 0x%08x\n", SDL_MintAudio_audiobuf[1]));

	SDL_MintAudio_CheckFpu();

	/* Setup audio hardware */
	Mint_InitAudio(this, spec);

    return(1);	/* We don't use threaded audio */
}

static void Mint_GsxbInterrupt(void)
{
	Uint8 *newbuf;

	if (SDL_MintAudio_mutex)
		return;

	SDL_MintAudio_mutex=1;

	SDL_MintAudio_numbuf ^= 1;
	SDL_MintAudio_Callback();
	newbuf = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf];
	Setbuffer(0, newbuf, newbuf + SDL_MintAudio_audiosize);

	SDL_MintAudio_mutex=0;
}

static void Mint_GsxbNullInterrupt(void)
{
}