view docs/man3/SDL_BuildAudioCVT.3 @ 89:69b8fac3e1c0

Added Holger Schemel's fix for SDL_GetTicks() on W2K This adds QueryPerformanceCounter() support, which is probably a good thing.
author Sam Lantinga <slouken@lokigames.com>
date Sat, 07 Jul 2001 08:03:34 +0000
parents 55f1f1b3e27d
children e5bc29de3f0a
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.TH "SDL_BuildAudioCVT" "3" "Sun 10 Jun 2001, 19:40" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_BuildAudioCVT\- Initializes a SDL_AudioCVT structure for conversion
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_BuildAudioCVT\fP\fR(\fBSDL_AudioCVT *cvt, Uint16 src_format, Uint8 src_channels, int src_rate, Uint16 dst_format, Uint8 dst_channels, int dst_rate\fR);
.SH "DESCRIPTION"
.PP
Before an \fI\fBSDL_AudioCVT\fR\fR structure can be used to convert audio data it must be initialized with source and destination information\&. 
.PP
\fBsrc_format\fR and \fBdst_format\fR are the source and destination format of the conversion\&. (For information on audio formats see \fI\fB SDL_AudioSpec\fR\fR)\&. \fBsrc_channels\fR and \fBdst_channels\fR are the number of channels in the source and destination formats\&. Finally, \fBsrc_rate\fR and \fBdst_rate\fR are the frequency or samples-per-second of the source and destination formats\&. Once again, see \fI\fBSDL_AudioSpec\fR\fR\&.
.SH "RETURN VALUES"
.PP
Returns \fB-1\fR if the filter could not be built or 1 if it could\&.
.SH "EXAMPLES"
.PP
See \fI\fBSDL_ConvertAudio\fP\fR\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_ConvertAudio\fP\fR, \fI\fBSDL_AudioCVT\fP\fR
...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:40