view docs/man3/SDL_CreateYUVOverlay.3 @ 1837:6987e947c77a

Date: Mon, 15 May 2006 17:18:34 +0300 From: Vassilis Virvilis Subject: Re: [SDL] SDL + fbcon = weird colors (resolved) > I am getting weird colors in 16/32 bpp in an VIA custom > board with savagefb and in qemu (cirrusfb). Ok looks that nowadays if you follow compiler warnings closely all bugs will be resolved by you. This one was that a non void function (do_mmap) was not returning anything. I also silenced a warning since I was in janitor mode.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 16 May 2006 03:58:08 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_CreateYUVOverlay" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_CreateYUVOverlay\- Create a YUV video overlay
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBSDL_Overlay *\fBSDL_CreateYUVOverlay\fP\fR(\fBint width, int height, Uint32 format, SDL_Surface *display\fR);
.SH "DESCRIPTION"
.PP
\fBSDL_CreateYUVOverlay\fP creates a YUV overlay of the specified \fBwidth\fR, \fBheight\fR and \fBformat\fR (see \fI\fBSDL_Overlay\fR\fR for a list of available formats), for the provided \fBdisplay\fR\&. A \fI\fBSDL_Overlay\fR\fR structure is returned\&.
.PP
The term \&'overlay\&' is a misnomer since, unless the overlay is created in hardware, the contents for the display surface underneath the area where the overlay is shown will be overwritten when the overlay is displayed\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_Overlay\fR\fR, \fI\fBSDL_DisplayYUVOverlay\fP\fR, \fI\fBSDL_FreeYUVOverlay\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01