Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11yuv.c @ 4072:6930cd5ab933 SDL-1.2
Final fix for bug #373
------- Comment #13 From Christian Walther 2007-07-15 10:04:56 [reply] -------
Created an attachment (id=229) [details]
patch to reinstate the SDL cursor after an NSApplicationActivatedEvent
Oops, you're right. My testcursor.c has diverged so far from the original that
I missed that. In fact, now that I think about it, that issue isn't even
addressed by the cursor rectangle patch - it is only concerned with windowed
mode (and fixes the problem there as a side effect). The problem in fullscreen
is still the same as before. How about the attachment for a fix? (I can confirm
that [NSCursor set] doesn't seem to have any effect when called from
QZ_DoActivate().)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 15 Jul 2007 17:22:39 +0000 |
parents | 51038e80ae59 |
children | 782fd950bd46 c121d94672cb 12bb6311fd5d |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* This is the XFree86 Xv extension implementation of YUV video overlays */ #if SDL_VIDEO_DRIVER_X11_XV #include <X11/Xlib.h> #ifndef NO_SHARED_MEMORY #include <sys/ipc.h> #include <sys/shm.h> #include <X11/extensions/XShm.h> #endif #include "../Xext/extensions/Xvlib.h" #include "SDL_x11yuv_c.h" #include "../SDL_yuvfuncs.h" #define XFREE86_REFRESH_HACK #ifdef XFREE86_REFRESH_HACK #include "SDL_x11image_c.h" #endif /* Workaround when pitch != width */ #define PITCH_WORKAROUND /* Fix for the NVidia GeForce 2 - use the last available adaptor */ /*#define USE_LAST_ADAPTOR*/ /* Apparently the NVidia drivers are fixed */ /* The functions used to manipulate software video overlays */ static struct private_yuvhwfuncs x11_yuvfuncs = { X11_LockYUVOverlay, X11_UnlockYUVOverlay, X11_DisplayYUVOverlay, X11_FreeYUVOverlay }; struct private_yuvhwdata { int port; #ifndef NO_SHARED_MEMORY int yuv_use_mitshm; XShmSegmentInfo yuvshm; #endif SDL_NAME(XvImage) *image; }; static int (*X_handler)(Display *, XErrorEvent *) = NULL; #ifndef NO_SHARED_MEMORY /* Shared memory error handler routine */ static int shm_error; static int shm_errhandler(Display *d, XErrorEvent *e) { if ( e->error_code == BadAccess ) { shm_error = True; return(0); } else return(X_handler(d,e)); } #endif /* !NO_SHARED_MEMORY */ static int xv_error; static int xv_errhandler(Display *d, XErrorEvent *e) { if ( e->error_code == BadMatch ) { xv_error = True; return(0); } else return(X_handler(d,e)); } SDL_Overlay *X11_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display) { SDL_Overlay *overlay; struct private_yuvhwdata *hwdata; int xv_port; unsigned int i, j, k; unsigned int adaptors; SDL_NAME(XvAdaptorInfo) *ainfo; int bpp; #ifndef NO_SHARED_MEMORY XShmSegmentInfo *yuvshm; #endif /* Look for the XVideo extension with a valid port for this format */ xv_port = -1; if ( (Success == SDL_NAME(XvQueryExtension)(GFX_Display, &j, &j, &j, &j, &j)) && (Success == SDL_NAME(XvQueryAdaptors)(GFX_Display, RootWindow(GFX_Display, SDL_Screen), &adaptors, &ainfo)) ) { #ifdef USE_LAST_ADAPTOR for ( i=0; i < adaptors; ++i ) #else for ( i=0; (i < adaptors) && (xv_port == -1); ++i ) #endif /* USE_LAST_ADAPTOR */ { /* Check to see if the visual can be used */ if ( BUGGY_XFREE86(<=, 4001) ) { int visual_ok = 0; for ( j=0; j<ainfo[i].num_formats; ++j ) { if ( ainfo[i].formats[j].visual_id == SDL_Visual->visualid ) { visual_ok = 1; break; } } if ( ! visual_ok ) { continue; } } if ( (ainfo[i].type & XvInputMask) && (ainfo[i].type & XvImageMask) ) { int num_formats; SDL_NAME(XvImageFormatValues) *formats; formats = SDL_NAME(XvListImageFormats)(GFX_Display, ainfo[i].base_id, &num_formats); #ifdef USE_LAST_ADAPTOR for ( j=0; j < num_formats; ++j ) #else for ( j=0; (j < num_formats) && (xv_port == -1); ++j ) #endif /* USE_LAST_ADAPTOR */ { if ( (Uint32)formats[j].id == format ) { for ( k=0; k < ainfo[i].num_ports; ++k ) { if ( Success == SDL_NAME(XvGrabPort)(GFX_Display, ainfo[i].base_id+k, CurrentTime) ) { xv_port = ainfo[i].base_id+k; break; } } } } if ( formats ) { XFree(formats); } } } SDL_NAME(XvFreeAdaptorInfo)(ainfo); } /* Precalculate the bpp for the pitch workaround below */ switch (format) { /* Add any other cases we need to support... */ case SDL_YUY2_OVERLAY: case SDL_UYVY_OVERLAY: case SDL_YVYU_OVERLAY: bpp = 2; break; default: bpp = 1; break; } #if 0 /* * !!! FIXME: * "Here are some diffs for X11 and yuv. Note that the last part 2nd * diff should probably be a new call to XvQueryAdaptorFree with ainfo * and the number of adaptors, instead of the loop through like I did." * * ACHTUNG: This is broken! It looks like XvFreeAdaptorInfo does this * for you, so we end up with a double-free. I need to look at this * more closely... --ryan. */ for ( i=0; i < adaptors; ++i ) { if (ainfo[i].name != NULL) Xfree(ainfo[i].name); if (ainfo[i].formats != NULL) Xfree(ainfo[i].formats); } Xfree(ainfo); #endif if ( xv_port == -1 ) { SDL_SetError("No available video ports for requested format"); return(NULL); } /* Enable auto-painting of the overlay colorkey */ { static const char *attr[] = { "XV_AUTOPAINT_COLORKEY", "XV_AUTOPAINT_COLOURKEY" }; unsigned int i; SDL_NAME(XvSelectPortNotify)(GFX_Display, xv_port, True); X_handler = XSetErrorHandler(xv_errhandler); for ( i=0; i < sizeof(attr)/(sizeof attr[0]); ++i ) { Atom a; xv_error = False; a = XInternAtom(GFX_Display, attr[i], True); if ( a != None ) { SDL_NAME(XvSetPortAttribute)(GFX_Display, xv_port, a, 1); XSync(GFX_Display, True); if ( ! xv_error ) { break; } } } XSetErrorHandler(X_handler); SDL_NAME(XvSelectPortNotify)(GFX_Display, xv_port, False); } /* Create the overlay structure */ overlay = (SDL_Overlay *)SDL_malloc(sizeof *overlay); if ( overlay == NULL ) { SDL_NAME(XvUngrabPort)(GFX_Display, xv_port, CurrentTime); SDL_OutOfMemory(); return(NULL); } SDL_memset(overlay, 0, (sizeof *overlay)); /* Fill in the basic members */ overlay->format = format; overlay->w = width; overlay->h = height; /* Set up the YUV surface function structure */ overlay->hwfuncs = &x11_yuvfuncs; overlay->hw_overlay = 1; /* Create the pixel data and lookup tables */ hwdata = (struct private_yuvhwdata *)SDL_malloc(sizeof *hwdata); overlay->hwdata = hwdata; if ( hwdata == NULL ) { SDL_NAME(XvUngrabPort)(GFX_Display, xv_port, CurrentTime); SDL_OutOfMemory(); SDL_FreeYUVOverlay(overlay); return(NULL); } hwdata->port = xv_port; #ifndef NO_SHARED_MEMORY yuvshm = &hwdata->yuvshm; SDL_memset(yuvshm, 0, sizeof(*yuvshm)); hwdata->image = SDL_NAME(XvShmCreateImage)(GFX_Display, xv_port, format, 0, width, height, yuvshm); #ifdef PITCH_WORKAROUND if ( hwdata->image != NULL && hwdata->image->pitches[0] != (width*bpp) ) { /* Ajust overlay width according to pitch */ XFree(hwdata->image); width = hwdata->image->pitches[0] / bpp; hwdata->image = SDL_NAME(XvShmCreateImage)(GFX_Display, xv_port, format, 0, width, height, yuvshm); } #endif /* PITCH_WORKAROUND */ hwdata->yuv_use_mitshm = (hwdata->image != NULL); if ( hwdata->yuv_use_mitshm ) { yuvshm->shmid = shmget(IPC_PRIVATE, hwdata->image->data_size, IPC_CREAT | 0777); if ( yuvshm->shmid >= 0 ) { yuvshm->shmaddr = (char *)shmat(yuvshm->shmid, 0, 0); yuvshm->readOnly = False; if ( yuvshm->shmaddr != (char *)-1 ) { shm_error = False; X_handler = XSetErrorHandler(shm_errhandler); XShmAttach(GFX_Display, yuvshm); XSync(GFX_Display, True); XSetErrorHandler(X_handler); if ( shm_error ) shmdt(yuvshm->shmaddr); } else { shm_error = True; } shmctl(yuvshm->shmid, IPC_RMID, NULL); } else { shm_error = True; } if ( shm_error ) { XFree(hwdata->image); hwdata->yuv_use_mitshm = 0; } else { hwdata->image->data = yuvshm->shmaddr; } } if ( !hwdata->yuv_use_mitshm ) #endif /* NO_SHARED_MEMORY */ { hwdata->image = SDL_NAME(XvCreateImage)(GFX_Display, xv_port, format, 0, width, height); #ifdef PITCH_WORKAROUND if ( hwdata->image != NULL && hwdata->image->pitches[0] != (width*bpp) ) { /* Ajust overlay width according to pitch */ XFree(hwdata->image); width = hwdata->image->pitches[0] / bpp; hwdata->image = SDL_NAME(XvCreateImage)(GFX_Display, xv_port, format, 0, width, height); } #endif /* PITCH_WORKAROUND */ if ( hwdata->image == NULL ) { SDL_SetError("Couldn't create XVideo image"); SDL_FreeYUVOverlay(overlay); return(NULL); } hwdata->image->data = SDL_malloc(hwdata->image->data_size); if ( hwdata->image->data == NULL ) { SDL_OutOfMemory(); SDL_FreeYUVOverlay(overlay); return(NULL); } } /* Find the pitch and offset values for the overlay */ overlay->planes = hwdata->image->num_planes; overlay->pitches = (Uint16 *)SDL_malloc(overlay->planes * sizeof(Uint16)); overlay->pixels = (Uint8 **)SDL_malloc(overlay->planes * sizeof(Uint8 *)); if ( !overlay->pitches || !overlay->pixels ) { SDL_OutOfMemory(); SDL_FreeYUVOverlay(overlay); return(NULL); } for ( i=0; i<overlay->planes; ++i ) { overlay->pitches[i] = hwdata->image->pitches[i]; overlay->pixels[i] = (Uint8 *)hwdata->image->data + hwdata->image->offsets[i]; } #ifdef XFREE86_REFRESH_HACK /* Work around an XFree86 X server bug (?) We can't perform normal updates in windows that have video being output to them. See SDL_x11image.c for more details. */ X11_DisableAutoRefresh(this); #endif /* We're all done.. */ return(overlay); } int X11_LockYUVOverlay(_THIS, SDL_Overlay *overlay) { return(0); } void X11_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay) { return; } int X11_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *src, SDL_Rect *dst) { struct private_yuvhwdata *hwdata; hwdata = overlay->hwdata; #ifndef NO_SHARED_MEMORY if ( hwdata->yuv_use_mitshm ) { SDL_NAME(XvShmPutImage)(GFX_Display, hwdata->port, SDL_Window, SDL_GC, hwdata->image, src->x, src->y, src->w, src->h, dst->x, dst->y, dst->w, dst->h, False); } else #endif { SDL_NAME(XvPutImage)(GFX_Display, hwdata->port, SDL_Window, SDL_GC, hwdata->image, src->x, src->y, src->w, src->h, dst->x, dst->y, dst->w, dst->h); } XSync(GFX_Display, False); return(0); } void X11_FreeYUVOverlay(_THIS, SDL_Overlay *overlay) { struct private_yuvhwdata *hwdata; hwdata = overlay->hwdata; if ( hwdata ) { SDL_NAME(XvUngrabPort)(GFX_Display, hwdata->port, CurrentTime); #ifndef NO_SHARED_MEMORY if ( hwdata->yuv_use_mitshm ) { XShmDetach(GFX_Display, &hwdata->yuvshm); shmdt(hwdata->yuvshm.shmaddr); } #endif if ( hwdata->image ) { XFree(hwdata->image); } SDL_free(hwdata); } if ( overlay->pitches ) { SDL_free(overlay->pitches); overlay->pitches = NULL; } if ( overlay->pixels ) { SDL_free(overlay->pixels); overlay->pixels = NULL; } #ifdef XFREE86_REFRESH_HACK X11_EnableAutoRefresh(this); #endif } #endif /* SDL_VIDEO_DRIVER_X11_XV */