view src/video/symbian/EKA2/SDL_epocvideo.h @ 4072:6930cd5ab933 SDL-1.2

Final fix for bug #373 ------- Comment #13 From Christian Walther 2007-07-15 10:04:56 [reply] ------- Created an attachment (id=229) [details] patch to reinstate the SDL cursor after an NSApplicationActivatedEvent Oops, you're right. My testcursor.c has diverged so far from the original that I missed that. In fact, now that I think about it, that issue isn't even addressed by the cursor rectangle patch - it is only concerned with windowed mode (and fixes the problem there as a side effect). The problem in fullscreen is still the same as before. How about the attachment for a fix? (I can confirm that [NSCursor set] doesn't seem to have any effect when called from QZ_DoActivate().)
author Sam Lantinga <slouken@libsdl.org>
date Sun, 15 Jul 2007 17:22:39 +0000
parents e85e65aec22f
children a1b03ba2fcd0
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@devolution.com
*/

#ifndef EPOCVIDEO_H
#define EPOCVIDEO_H

#include<w32std.h>

/* Hidden "this" pointer for the video functions */
#define _THIS	SDL_VideoDevice *_this
#define Private	_this->hidden

class CFbsBitmap;

struct SDL_VideoDevice;
void DisableKeyBlocking(SDL_VideoDevice*);

struct SDL_PrivateVideoData 
    {
    TPoint					iScreenPos;
    TBool                   iIsWindowFocused;
    TSize                   iSwSurfaceSize;
    TUint8*                 iSwSurface;
    SDL_Rect				iRect; //same info in SDL format
    SDL_Rect* 				iRectPtr;
    };
    
#endif