view src/video/ataricommon/SDL_xbiosinterrupt_s.h @ 4072:6930cd5ab933 SDL-1.2

Final fix for bug #373 ------- Comment #13 From Christian Walther 2007-07-15 10:04:56 [reply] ------- Created an attachment (id=229) [details] patch to reinstate the SDL cursor after an NSApplicationActivatedEvent Oops, you're right. My testcursor.c has diverged so far from the original that I missed that. In fact, now that I think about it, that issue isn't even addressed by the cursor rectangle patch - it is only concerned with windowed mode (and fixes the problem there as a side effect). The problem in fullscreen is still the same as before. How about the attachment for a fix? (I can confirm that [NSCursor set] doesn't seem to have any effect when called from QZ_DoActivate().)
author Sam Lantinga <slouken@libsdl.org>
date Sun, 15 Jul 2007 17:22:39 +0000
parents be01e0b82dca
children a1b03ba2fcd0
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
 *	Mouse vector
 *
 *	Patrice Mandin
 */

#ifndef _SDL_XBIOSINTERRUPT_S_H_
#define _SDL_XBIOSINTERRUPT_S_H_

#include <mint/osbind.h>

#include "SDL_stdinc.h"

/* Variables */

extern volatile Uint16 SDL_AtariXbios_mouselock;	/* mouse lock position */
extern volatile Uint16 SDL_AtariXbios_mouseb;	/* buttons */
extern volatile Sint16 SDL_AtariXbios_mousex;	/* X relative motion */
extern volatile Sint16 SDL_AtariXbios_mousey;	/* Y relative motion */
extern volatile Uint16 SDL_AtariXbios_joystick;	/* Joystick */

/* Functions */ 

extern void SDL_AtariXbios_Install(_KBDVECS *kbdvecs,void *newmousevector,void *newjoystickvector);
extern void SDL_AtariXbios_Restore(_KBDVECS *kbdvecs);
extern void SDL_AtariXbios_MouseVector(void *buf);
extern void SDL_AtariXbios_JoystickVector(void *buf);

#endif /* _SDL_XBIOSINTERRUPT_S_H_ */