Mercurial > sdl-ios-xcode
view src/video/ataricommon/SDL_ikbdevents.c @ 4072:6930cd5ab933 SDL-1.2
Final fix for bug #373
------- Comment #13 From Christian Walther 2007-07-15 10:04:56 [reply] -------
Created an attachment (id=229) [details]
patch to reinstate the SDL cursor after an NSApplicationActivatedEvent
Oops, you're right. My testcursor.c has diverged so far from the original that
I missed that. In fact, now that I think about it, that issue isn't even
addressed by the cursor rectangle patch - it is only concerned with windowed
mode (and fixes the problem there as a side effect). The problem in fullscreen
is still the same as before. How about the attachment for a fix? (I can confirm
that [NSCursor set] doesn't seem to have any effect when called from
QZ_DoActivate().)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 15 Jul 2007 17:22:39 +0000 |
parents | bf1586b58ef2 |
children | a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* * Atari keyboard events manager, using hardware IKBD * * Patrice Mandin */ /* Mint includes */ #include <mint/osbind.h> #include "../../events/SDL_sysevents.h" #include "../../events/SDL_events_c.h" #include "SDL_atarikeys.h" #include "SDL_atarievents_c.h" #include "SDL_ikbdinterrupt_s.h" #define KEY_PRESSED 0xff #define KEY_UNDEFINED 0x80 #define KEY_RELEASED 0x00 static Uint16 atari_prevmouseb; /* save state of mouse buttons */ void AtariIkbd_InitOSKeymap(_THIS) { int i; SDL_memset(SDL_AtariIkbd_keyboard, KEY_UNDEFINED, sizeof(SDL_AtariIkbd_keyboard)); /* Now install our handler */ SDL_AtariIkbd_mouseb = SDL_AtariIkbd_mousex = SDL_AtariIkbd_mousey = 0; atari_prevmouseb = 0; Supexec(SDL_AtariIkbdInstall); } static int atari_GetButton(int button) { switch(button) { case 0: return SDL_BUTTON_RIGHT; break; case 1: default: return SDL_BUTTON_LEFT; break; } } void AtariIkbd_PumpEvents(_THIS) { int i, specialkeys; SDL_keysym keysym; /*--- Send keyboard events ---*/ for (i=0; i<ATARIBIOS_MAXKEYS; i++) { /* Key pressed ? */ if (SDL_AtariIkbd_keyboard[i]==KEY_PRESSED) { SDL_PrivateKeyboard(SDL_PRESSED, SDL_Atari_TranslateKey(i, &keysym, SDL_TRUE)); SDL_AtariIkbd_keyboard[i]=KEY_UNDEFINED; } /* Key released ? */ if (SDL_AtariIkbd_keyboard[i]==KEY_RELEASED) { SDL_PrivateKeyboard(SDL_RELEASED, SDL_Atari_TranslateKey(i, &keysym, SDL_FALSE)); SDL_AtariIkbd_keyboard[i]=KEY_UNDEFINED; } } /*--- Send mouse events ---*/ /* Mouse motion ? */ if (SDL_AtariIkbd_mousex || SDL_AtariIkbd_mousey) { SDL_PrivateMouseMotion(0, 1, SDL_AtariIkbd_mousex, SDL_AtariIkbd_mousey); SDL_AtariIkbd_mousex = SDL_AtariIkbd_mousey = 0; } /* Mouse button ? */ if (SDL_AtariIkbd_mouseb != atari_prevmouseb) { for (i=0;i<2;i++) { int curbutton, prevbutton; curbutton = SDL_AtariIkbd_mouseb & (1<<i); prevbutton = atari_prevmouseb & (1<<i); if (curbutton && !prevbutton) { SDL_PrivateMouseButton(SDL_PRESSED, atari_GetButton(i), 0, 0); } if (!curbutton && prevbutton) { SDL_PrivateMouseButton(SDL_RELEASED, atari_GetButton(i), 0, 0); } } atari_prevmouseb = SDL_AtariIkbd_mouseb; } } void AtariIkbd_ShutdownEvents(void) { Supexec(SDL_AtariIkbdUninstall); }