view src/video/ataricommon/SDL_ataric2p_s.h @ 4072:6930cd5ab933 SDL-1.2

Final fix for bug #373 ------- Comment #13 From Christian Walther 2007-07-15 10:04:56 [reply] ------- Created an attachment (id=229) [details] patch to reinstate the SDL cursor after an NSApplicationActivatedEvent Oops, you're right. My testcursor.c has diverged so far from the original that I missed that. In fact, now that I think about it, that issue isn't even addressed by the cursor rectangle patch - it is only concerned with windowed mode (and fixes the problem there as a side effect). The problem in fullscreen is still the same as before. How about the attachment for a fix? (I can confirm that [NSCursor set] doesn't seem to have any effect when called from QZ_DoActivate().)
author Sam Lantinga <slouken@libsdl.org>
date Sun, 15 Jul 2007 17:22:39 +0000
parents d910939febfa
children 782fd950bd46 c121d94672cb a1b03ba2fcd0
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _ATARI_C2P_h
#define _ATARI_C2P_h

#include "SDL_stdinc.h"

/*--- Functions pointers ---*/

/* Convert a chunky screen to bitplane screen */

extern void (*SDL_Atari_C2pConvert)(
	Uint8 *src,			/* Source screen (one byte=one pixel) */
	Uint8 *dest,		/* Destination (4/8 bits planes) */
	Uint32 width,		/* Dimensions of screen to convert */
	Uint32 height,
	Uint32 dblligne,	/* Double the lines when converting ? */
	Uint32 srcpitch,	/* Length of one source line in bytes */
	Uint32 dstpitch		/* Length of one destination line in bytes */
);

/*--- 8 bits functions ---*/

/* Convert a chunky screen to bitplane screen */

void SDL_Atari_C2pConvert8(
	Uint8 *src,			/* Source screen (one byte=one pixel) */
	Uint8 *dest,		/* Destination (8 bits planes) */
	Uint32 width,		/* Dimensions of screen to convert */
	Uint32 height,
	Uint32 dblligne,	/* Double the lines when converting ? */
	Uint32 srcpitch,	/* Length of one source line in bytes */
	Uint32 dstpitch		/* Length of one destination line in bytes */
);

/*--- 4 bits functions ---*/

/* Convert a chunky screen to bitplane screen */

void SDL_Atari_C2pConvert4(
	Uint8 *src,			/* Source screen (one byte=one pixel) */
	Uint8 *dest,		/* Destination (4 bits planes) */
	Uint32 width,		/* Dimensions of screen to convert */
	Uint32 height,
	Uint32 dblligne,	/* Double the lines when converting ? */
	Uint32 srcpitch,	/* Length of one source line in bytes */
	Uint32 dstpitch		/* Length of one destination line in bytes */
);

/* Conversion palette */

void SDL_Atari_C2pConvert4_pal(Uint16 *lightpalette);

#endif /* _ATARI_C2P_h */