Mercurial > sdl-ios-xcode
view docs/man3/SDL_JoystickIndex.3 @ 1924:69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Added OpenGL renderer error checking.
Use fast-path texture formats in the OpenGL renderer.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 22 Jul 2006 21:02:57 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_JoystickIndex" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_JoystickIndex\- Get the index of an SDL_Joystick\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_JoystickIndex\fP\fR(\fBSDL_Joystick *joystick\fR); .SH "DESCRIPTION" .PP Returns the index of a given \fBSDL_Joystick\fR structure\&. .SH "RETURN VALUE" .PP Index number of the joystick\&. .SH "SEE ALSO" .PP \fI\fBSDL_JoystickOpen\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00