Mercurial > sdl-ios-xcode
view docs/man3/SDL_JoystickNumAxes.3 @ 1052:68f607298ca9
Some work on using accelerated alpha blits with hardware surfaces.
From Stephane Marchesin's fork, don't know who originally wrote it.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 17 Apr 2005 10:40:41 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_JoystickNumAxes" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_JoystickNumAxes\- Get the number of joystick axes .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_JoystickNumAxes\fP\fR(\fBSDL_Joystick *joystick\fR); .SH "DESCRIPTION" .PP Return the number of axes available from a previously opened \fBSDL_Joystick\fR\&. .SH "RETURN VALUE" .PP Number of axes\&. .SH "SEE ALSO" .PP \fI\fBSDL_JoystickGetAxis\fP\fR, \fI\fBSDL_JoystickOpen\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00