Mercurial > sdl-ios-xcode
view Xcode/TemplatesForXcode/SDL OpenGL Application/SDLOpenGLApp.xcodeproj/TemplateInfo.plist @ 3184:68d3b48a6002
SDL pixel format string is printed near mode number in form of SDL_PIXELFORMAT_XXXXX, when --info option is passed. It is usefull for debugging.
author | Mike Gorchak <lestat@i.com.ua> |
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date | Wed, 10 Jun 2009 05:56:36 +0000 |
parents | d63e9f5944ae |
children |
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{ FilesToRename = { "SDLApp_Prefix.pch" = "ÇPROJECTNAMEÈ_Prefix.pch"; }; FilesToMacroExpand = ( "ÇPROJECTNAMEÈ_Prefix.pch", "Info.plist", "English.lproj/InfoPlist.strings", "main.c", ); Description = "This project builds an SDL-based application that uses OpenGL."; }