Mercurial > sdl-ios-xcode
view src/video/photon/SDL_ph_modes.c @ 779:68c8da837fc0
Date: Tue, 6 Jan 2004 21:54:02 +0100
From: Max Horn
Subject: Auto hide mouse & other changes
the attached bug adds the auto-hide-mouse feature I talked about
earlier. Turned out it was a lot simpler than I thought, simply by
using our existing code :-). I actually spent much more time on fixing
various bugs in the code and correcting (IMO) some behavior (although,
due to the lack of real specs for SDL, it's probably arguable what
'correct' means...).
* adds auto (un)hiding of mouse depending on whether it is in- or
outside the game window
* computation of course coordinates is correct now (it often and
reproducible got out of sync with the old code, since the NSEvent
window was in some cases *not* our window anymore, so locationInWindow
returned wrong results)
* added a method which at any time returns the mouse coords, relative
to our window
* fixed handling of lost/gain input/mouse/app focus "events"
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 07 Jan 2004 15:01:51 +0000 |
parents | b8d311d90021 |
children | 30168104389f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include "SDL_error.h" #include "SDL_ph_modes_c.h" static unsigned long key1, key2; static PgVideoModeInfo_t mode_info; static PgVideoModes_t mode_list; /* The current list of available video modes */ SDL_Rect SDL_modelist[PH_MAX_VIDEOMODES]; SDL_Rect* SDL_modearray[PH_MAX_VIDEOMODES]; static int compare_modes_by_res(const void* mode1, const void* mode2) { if (PgGetVideoModeInfo(*(unsigned short*)mode1, &mode_info) < 0) { return 0; } key1 = mode_info.width * mode_info.height; if (PgGetVideoModeInfo(*(unsigned short*)mode2, &mode_info) < 0) { return 0; } key2 = mode_info.width * mode_info.height; if (key1 > key2) { return 1; } else { if (key1 == key2) { return 0; } else { return -1; } } } SDL_Rect **ph_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) { int i = 0; int j = 0; SDL_Rect Amodelist[PH_MAX_VIDEOMODES]; for (i=0; i<PH_MAX_VIDEOMODES; i++) { SDL_modearray[i]=&SDL_modelist[i]; } if (PgGetVideoModeList( &mode_list ) < 0) { SDL_SetError("ph_ListModes(): PgGetVideoModeList() function failed !\n"); return NULL; } mode_info.bits_per_pixel = 0; for (i=0; i < mode_list.num_modes; i++) { if (PgGetVideoModeInfo(mode_list.modes[i], &mode_info) < 0) { SDL_SetError("ph_ListModes(): PgGetVideoModeInfo() function failed on mode: 0x%X.\n", mode_list.modes[i]); return NULL; } if(mode_info.bits_per_pixel == format->BitsPerPixel) { Amodelist[j].w = mode_info.width; Amodelist[j].h = mode_info.height; Amodelist[j].x = 0; Amodelist[j].y = 0; j++; } } /* reorder biggest for smallest, assume width dominates */ for(i=0; i<j; i++) { SDL_modelist[i].w = Amodelist[j - i -1].w; SDL_modelist[i].h = Amodelist[j - i -1].h; SDL_modelist[i].x = Amodelist[j - i -1].x; SDL_modelist[i].y = Amodelist[j - i -1].y; } SDL_modearray[j]=NULL; return SDL_modearray; } void ph_FreeVideoModes(_THIS) { return; } /* return the mode associated with width, height and bpp */ /* if there is no mode then zero is returned */ int ph_GetVideoMode(int width, int height, int bpp) { int i; if (PgGetVideoModeList(&mode_list) < 0) { return -1; } /* search list for exact match */ for (i=0;i<mode_list.num_modes;i++) { if (PgGetVideoModeInfo(mode_list.modes[i], &mode_info) < 0) { return 0; } if ((mode_info.width == width) && (mode_info.height == height) && (mode_info.bits_per_pixel == bpp)) { return mode_list.modes[i]; } } return (i == mode_list.num_modes) ? 0 : mode_list.modes[i]; } /* return the mode associated with width, height and bpp */ /* if requested bpp is not found the mode with closest bpp is returned */ int get_mode_any_format(int width, int height, int bpp) { int i, closest, delta, min_delta; if (PgGetVideoModeList(&mode_list) < 0) { return -1; } qsort(mode_list.modes, mode_list.num_modes, sizeof(unsigned short), compare_modes_by_res); for(i=0;i<mode_list.num_modes;i++) { if (PgGetVideoModeInfo(mode_list.modes[i], &mode_info) < 0) { return 0; } if ((mode_info.width == width) && (mode_info.height == height)) { break; } } if (i<mode_list.num_modes) { /* get closest bpp */ closest = i++; if (mode_info.bits_per_pixel == bpp) { return mode_list.modes[closest]; } min_delta = abs(mode_info.bits_per_pixel - bpp); while(1) { if (PgGetVideoModeInfo(mode_list.modes[i], &mode_info) < 0) { return 0; } if ((mode_info.width != width) || (mode_info.height != height)) { break; } else { if (mode_info.bits_per_pixel == bpp) { closest = i; break; } else { delta = abs(mode_info.bits_per_pixel - bpp); if (delta < min_delta) { closest = i; min_delta = delta; } i++; } } } return mode_list.modes[closest]; } return 0; } int ph_ToggleFullScreen(_THIS, int on) { return -1; } int ph_EnterFullScreen(_THIS, SDL_Surface* screen) { PgDisplaySettings_t settings; int mode; if (!currently_fullscreen) { /* Get the video mode and set it */ if (screen->flags & SDL_ANYFORMAT) { if ((mode = get_mode_any_format(screen->w, screen->h, screen->format->BitsPerPixel)) == 0) { SDL_SetError("ph_EnterFullScreen(): can't find appropriate video mode !\n"); return 0; } } else { if ((mode = ph_GetVideoMode(screen->w, screen->h, screen->format->BitsPerPixel)) == 0) { SDL_SetError("ph_EnterFullScreen(): can't find appropriate video mode !\n"); return 0; } } /* save old video mode caps */ PgGetVideoMode(&settings); old_video_mode=settings.mode; old_refresh_rate=settings.refresh; /* setup new video mode */ settings.mode = mode; settings.refresh = 0; settings.flags = 0; if (PgSetVideoMode(&settings) < 0) { SDL_SetError("ph_EnterFullScreen(): PgSetVideoMode() call failed !\n"); return 0; } if (this->screen) { if ((this->screen->flags & SDL_OPENGL)==SDL_OPENGL) { #ifdef HAVE_OPENGL #endif /* HAVE_OPENGL */ return 0; } } if (OCImage.direct_context==NULL) { OCImage.direct_context=(PdDirectContext_t*)PdCreateDirectContext(); if (!OCImage.direct_context) { SDL_SetError("ph_EnterFullScreen(): Can't create direct context !\n"); ph_LeaveFullScreen(this); return 0; } } OCImage.oldDC=PdDirectStart(OCImage.direct_context); currently_fullscreen = 1; } PgFlush(); return 1; } int ph_LeaveFullScreen(_THIS) { PgDisplaySettings_t oldmode_settings; if (currently_fullscreen) { if ((this->screen) && ((this->screen->flags & SDL_OPENGL)==SDL_OPENGL)) { #ifdef HAVE_OPENGL #endif /* HAVE_OPENGL */ return 0; } else { if (OCImage.direct_context) { PdDirectStop(OCImage.direct_context); PdReleaseDirectContext(OCImage.direct_context); OCImage.direct_context=NULL; } if (OCImage.oldDC) { PhDCSetCurrent(OCImage.oldDC); OCImage.oldDC=NULL; } currently_fullscreen=0; /* Restore old video mode */ if (old_video_mode != -1) { oldmode_settings.mode = (unsigned short) old_video_mode; oldmode_settings.refresh = (unsigned short) old_refresh_rate; oldmode_settings.flags = 0; if (PgSetVideoMode(&oldmode_settings) < 0) { SDL_SetError("Ph_LeaveFullScreen(): PgSetVideoMode() function failed !\n"); return 0; } } old_video_mode=-1; old_refresh_rate=-1; } } return 1; }