view src/video/nanox/SDL_nximage.c @ 779:68c8da837fc0

Date: Tue, 6 Jan 2004 21:54:02 +0100 From: Max Horn Subject: Auto hide mouse & other changes the attached bug adds the auto-hide-mouse feature I talked about earlier. Turned out it was a lot simpler than I thought, simply by using our existing code :-). I actually spent much more time on fixing various bugs in the code and correcting (IMO) some behavior (although, due to the lack of real specs for SDL, it's probably arguable what 'correct' means...). * adds auto (un)hiding of mouse depending on whether it is in- or outside the game window * computation of course coordinates is correct now (it often and reproducible got out of sync with the old code, since the NSEvent window was in some cases *not* our window anymore, so locationInWindow returned wrong results) * added a method which at any time returns the mouse coords, relative to our window * fixed handling of lost/gain input/mouse/app focus "events"
author Sam Lantinga <slouken@libsdl.org>
date Wed, 07 Jan 2004 15:01:51 +0000
parents b8d311d90021
children 604d73db6802
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga
    Copyright (C) 2001  Hsieh-Fu Tsai
    Copyright (C) 2002  Greg Haerr <greg@censoft.com>

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
    
    Hsieh-Fu Tsai
    clare@setabox.com
*/

#include <stdlib.h>
#include <string.h>

#include "SDL_error.h"

#include "SDL_nximage_c.h"

void NX_NormalUpdate (_THIS, int numrects, SDL_Rect * rects)
{
    int           i, j, xinc, yinc, destinc, rowinc ;
    int           x, y, w, h ;
    unsigned char * src = NULL, * dest = NULL ;

    Dprintf ("enter NX_NormalUpdate\n") ;
    
    /* These are the values for the incoming image */
    xinc = this -> screen -> format -> BytesPerPixel ;
    yinc = this -> screen -> pitch ;
        
    for (i = 0; i < numrects; ++ i) {
        x = rects [i].x, y = rects [i].y ;
        w = rects [i].w, h = rects [i].h ;
        src = SDL_Image + y * yinc + x * xinc ;
#ifdef ENABLE_NANOX_DIRECT_FB
        if (Clientfb) {
            if (currently_fullscreen)
                dest = fbinfo.winpixels + (((y+OffsetY) * fbinfo.pitch) +
                    ((x+OffsetX) * fbinfo.bytespp));
            else
                dest = fbinfo.winpixels + ((y * fbinfo.pitch) + (x * fbinfo.bytespp));
            destinc = fbinfo.pitch;
        }
        else
#endif
        {
            dest = Image_buff ;
            destinc = w * xinc ;
        }
        rowinc = w * xinc;

        // apply GammaRamp table
        if ((pixel_type == MWPF_TRUECOLOR0888 || pixel_type == MWPF_TRUECOLOR888)
          && GammaRamp_R && GammaRamp_G && GammaRamp_B) {
            Uint8 * ptrsrc ;
            Uint8 * ptrdst ;
            int   k ;

            for (j = h; j > 0; -- j, src += yinc, dest += destinc) {
                ptrsrc = src ;
                ptrdst = dest ;
                for (k = w; k > 0; -- k) {
                    *ptrdst++ = GammaRamp_B [*ptrsrc++] >> 8;
                    *ptrdst++ = GammaRamp_G [*ptrsrc++] >> 8;
                    *ptrdst++ = GammaRamp_R [*ptrsrc++] >> 8;
                    *ptrdst++ = 0;
                    ++ptrsrc;
                }
            }
        }
#if 1 /* This is needed for microwindows 0.90 or older */
        else if (pixel_type == MWPF_TRUECOLOR0888 || pixel_type == MWPF_TRUECOLOR888) {
            Uint8 * ptrsrc ;
            Uint8 * ptrdst ;
            int   k ;

            for (j = h; j > 0; -- j, src += yinc, dest += destinc) {
                ptrsrc = src ;
                ptrdst = dest ;
                for (k = w; k > 0; -- k) {
                    *ptrdst++ = *ptrsrc++;
                    *ptrdst++ = *ptrsrc++;
                    *ptrdst++ = *ptrsrc++;
                    *ptrdst++ = 0;
                    ++ptrsrc;
                }
            }
        }
#endif
        else
        {
            for (j = h; j > 0; -- j, src += yinc, dest += destinc)
                memcpy (dest, src, rowinc) ;
        }
        if (!Clientfb) {
            if (currently_fullscreen) {
                GrArea (FSwindow, SDL_GC, x + OffsetX, y + OffsetY, w, h, Image_buff, 
                    pixel_type) ;
            } else {
                GrArea (SDL_Window, SDL_GC, x, y, w, h, Image_buff, pixel_type) ;
            }
        }
    }
    GrFlush();

    Dprintf ("leave NX_NormalUpdate\n") ;
}

int NX_SetupImage (_THIS, SDL_Surface * screen)
{
    int size = screen -> h * screen -> pitch ;
    
    Dprintf ("enter NX_SetupImage\n") ;

    screen -> pixels = (void *) malloc (size) ;

    if (!Clientfb) {
        Image_buff = (unsigned char *) malloc (size) ;
        if (screen -> pixels == NULL || Image_buff == NULL) {
            free (screen -> pixels) ;
            free (Image_buff) ;
            SDL_OutOfMemory () ;
            return -1 ;
        }
    }

    SDL_Image = (unsigned char *) screen -> pixels ;

    this -> UpdateRects = NX_NormalUpdate ;

    Dprintf ("leave NX_SetupImage\n") ;
    return 0 ;
}

void NX_DestroyImage (_THIS, SDL_Surface * screen)
{
    Dprintf ("enter NX_DestroyImage\n") ;
    
    if (SDL_Image) free (SDL_Image) ;
    if (Image_buff) free (Image_buff) ;
    if (screen) screen -> pixels = NULL ;
    
    Dprintf ("leave NX_DestroyImage\n") ;
}

int NX_ResizeImage (_THIS, SDL_Surface * screen, Uint32 flags)
{
    int            retval ;
    GR_SCREEN_INFO si ;

    Dprintf ("enter NX_ResizeImage\n") ;

    NX_DestroyImage (this, screen) ;
    retval = NX_SetupImage (this, screen) ;

    GrGetScreenInfo (& si) ;
    OffsetX = (si.cols - screen -> w) / 2 ;
    OffsetY = (si.rows - screen -> h) / 2 ;

#ifdef ENABLE_NANOX_DIRECT_FB
    if (Clientfb) {
        /* Get current window position and fb pointer*/
        if (currently_fullscreen) 
            GrGetWindowFBInfo(FSwindow, &fbinfo);
        else
            GrGetWindowFBInfo(SDL_Window, &fbinfo);
    }
#endif
    Dprintf ("leave NX_ResizeImage\n") ;
    return retval ;
}

void NX_RefreshDisplay (_THIS)
{
    Dprintf ("enter NX_RefreshDisplay\n") ;

    // Don't refresh a display that doesn't have an image (like GL)
    if (! SDL_Image) {
        return;
    }

#ifdef ENABLE_NANOX_DIRECT_FB
    if (Clientfb) {
        int j;
        char *src, *dest = NULL;
        int xinc, yinc, rowinc;

        GrGetWindowFBInfo(SDL_Window, &fbinfo);

        xinc = this -> screen -> format -> BytesPerPixel ; 
        yinc = this -> screen -> pitch ;           

        src = SDL_Image;
        if (currently_fullscreen)
            dest = fbinfo.winpixels + ((OffsetY * fbinfo.pitch) +
                (OffsetX * fbinfo.bytespp));
        else
            dest = fbinfo.winpixels;
        rowinc = xinc * this -> screen -> w;

        for (j = this -> screen -> h; j > 0; -- j, src += yinc, dest += fbinfo.pitch)
            memcpy (dest, src, rowinc) ;
    }
    else
#endif
    {
        if (currently_fullscreen) {
            GrArea (FSwindow, SDL_GC, OffsetX, OffsetY, this -> screen -> w, 
                this -> screen -> h, SDL_Image, pixel_type) ;
        } else {
            GrArea (SDL_Window, SDL_GC, 0, 0, this -> screen -> w, 
                this -> screen -> h, SDL_Image, pixel_type) ;
        }
    }
    GrFlush();

    Dprintf ("leave NX_RefreshDisplay\n") ;
}