view src/video/epoc/SDL_epocevents.cpp @ 779:68c8da837fc0

Date: Tue, 6 Jan 2004 21:54:02 +0100 From: Max Horn Subject: Auto hide mouse & other changes the attached bug adds the auto-hide-mouse feature I talked about earlier. Turned out it was a lot simpler than I thought, simply by using our existing code :-). I actually spent much more time on fixing various bugs in the code and correcting (IMO) some behavior (although, due to the lack of real specs for SDL, it's probably arguable what 'correct' means...). * adds auto (un)hiding of mouse depending on whether it is in- or outside the game window * computation of course coordinates is correct now (it often and reproducible got out of sync with the old code, since the NSEvent window was in some cases *not* our window anymore, so locationInWindow returned wrong results) * added a method which at any time returns the mouse coords, relative to our window * fixed handling of lost/gain input/mouse/app focus "events"
author Sam Lantinga <slouken@libsdl.org>
date Wed, 07 Jan 2004 15:01:51 +0000
parents f6ffac90895c
children 19418e4422cb
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

/*
    SDL_epocevents.cpp
    Handle the event stream, converting Epoc events into SDL events

    Epoc version by Hannu Viitala (hannu.j.viitala@mbnet.fi)
*/


#include <stdio.h>
#undef NULL

extern "C" {
#include "SDL_error.h"
#include "SDL_video.h"
#include "SDL_keysym.h"
#include "SDL_keyboard.h"
#include "SDL_events_c.h"
#include "SDL_timer.h"
}; /* extern "C" */

#include "SDL_epocvideo.h"
#include "SDL_epocevents_c.h"

#include <hal.h>

extern "C" {
/* The translation tables from a console scancode to a SDL keysym */
static SDLKey keymap[MAX_SCANCODE];
static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym);
}; /* extern "C" */

TBool isCursorVisible = ETrue;

int EPOC_HandleWsEvent(_THIS, const TWsEvent& aWsEvent)
{
    int posted = 0;
    SDL_keysym keysym;


    switch (aWsEvent.Type()) {
    
    case EEventPointer: /* Mouse pointer events */
    {
        const TPointerEvent* pointerEvent = aWsEvent.Pointer();
        TPoint mousePos = pointerEvent->iPosition;

        //SDL_TRACE1("SDL: EPOC_HandleWsEvent, pointerEvent->iType=%d", pointerEvent->iType); //!!

        if (Private->EPOC_ShrinkedHeight) {
            mousePos.iY <<= 1; /* Scale y coordinate to shrinked screen height */
        }
		posted += SDL_PrivateMouseMotion(0, 0, mousePos.iX, mousePos.iY); /* Absolute position on screen */
        if (pointerEvent->iType==TPointerEvent::EButton1Down) {
            posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_LEFT, 0, 0);
        }
        else if (pointerEvent->iType==TPointerEvent::EButton1Up) {
			posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_LEFT, 0, 0);
        }
        else if (pointerEvent->iType==TPointerEvent::EButton2Down) {
            posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_RIGHT, 0, 0);
        }
        else if (pointerEvent->iType==TPointerEvent::EButton2Up) {
			posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_RIGHT, 0, 0);
        }
	    //!!posted += SDL_PrivateKeyboard(SDL_PRESSED, TranslateKey(aWsEvent.Key()->iScanCode, &keysym));
        break;
    }
    
    case EEventKeyDown: /* Key events */
    {
       (void*)TranslateKey(aWsEvent.Key()->iScanCode, &keysym);
        
        /* Special handling */
        switch((int)keysym.sym) {
        case SDLK_CAPSLOCK:
            if (!isCursorVisible) {
                /* Enable virtual cursor */
	            HAL::Set(HAL::EMouseState, HAL::EMouseState_Visible);
            }
            else {
                /* Disable virtual cursor */
                HAL::Set(HAL::EMouseState, HAL::EMouseState_Invisible);
            }
            isCursorVisible = !isCursorVisible;
            break;
        }
        
	    posted += SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
        break;
	} 

    case EEventKeyUp: /* Key events */
    {
	    posted += SDL_PrivateKeyboard(SDL_RELEASED, TranslateKey(aWsEvent.Key()->iScanCode, &keysym));
        break;
	} 
    
    case EEventFocusGained: /* SDL window got focus */
    {
        //Private->EPOC_IsWindowFocused = ETrue;
        /* Draw window background and screen buffer */
        RedrawWindowL(_this);  
        break;
    }

    case EEventFocusLost: /* SDL window lost focus */
    {
        //Private->EPOC_IsWindowFocused = EFalse;

        // Wait and eat events until focus is gained again
        /*
	    while (ETrue) {
            Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus);
            User::WaitForRequest(Private->EPOC_WsEventStatus);
		    Private->EPOC_WsSession.GetEvent(Private->EPOC_WsEvent);
            TInt eventType = Private->EPOC_WsEvent.Type();
		    Private->EPOC_WsEventStatus = KRequestPending;
		    //Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus);
            if (eventType == EEventFocusGained) {
                RedrawWindowL(_this);
                break;
            }
	    }
        */
        break;
    }

    case EEventModifiersChanged: 
    {
	    TModifiersChangedEvent* modEvent = aWsEvent.ModifiersChanged();
        TUint modstate = KMOD_NONE;
        if (modEvent->iModifiers == EModifierLeftShift)
            modstate |= KMOD_LSHIFT;
        if (modEvent->iModifiers == EModifierRightShift)
            modstate |= KMOD_RSHIFT;
        if (modEvent->iModifiers == EModifierLeftCtrl)
            modstate |= KMOD_LCTRL;
        if (modEvent->iModifiers == EModifierRightCtrl)
            modstate |= KMOD_RCTRL;
        if (modEvent->iModifiers == EModifierLeftAlt)
            modstate |= KMOD_LALT;
        if (modEvent->iModifiers == EModifierRightAlt)
            modstate |= KMOD_RALT;
        if (modEvent->iModifiers == EModifierLeftFunc)
            modstate |= KMOD_LMETA;
        if (modEvent->iModifiers == EModifierRightFunc)
            modstate |= KMOD_RMETA;
        if (modEvent->iModifiers == EModifierCapsLock)
            modstate |= KMOD_CAPS;
        SDL_SetModState(STATIC_CAST(SDLMod,(modstate | KMOD_LSHIFT)));
        break;
    }
    default:            
        break;
	} 
	
    return posted;
}

extern "C" {

void EPOC_PumpEvents(_THIS)
{
    int posted = 0; // !! Do we need this?
    //Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus);
	while (Private->EPOC_WsEventStatus != KRequestPending) {

		Private->EPOC_WsSession.GetEvent(Private->EPOC_WsEvent);
		posted = EPOC_HandleWsEvent(_this, Private->EPOC_WsEvent);
		Private->EPOC_WsEventStatus = KRequestPending;
		Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus);
	}
}


void EPOC_InitOSKeymap(_THIS)
{
	int i;

	/* Initialize the key translation table */
	for ( i=0; i<SDL_TABLESIZE(keymap); ++i )
		keymap[i] = SDLK_UNKNOWN;


	/* Numbers */
	for ( i = 0; i<32; ++i ){
		keymap[' ' + i] = (SDLKey)(SDLK_SPACE+i);
	}
	/* e.g. Alphabet keys */
	for ( i = 0; i<32; ++i ){
		keymap['A' + i] = (SDLKey)(SDLK_a+i);
	}

	keymap[EStdKeyBackspace]    = SDLK_BACKSPACE;
	keymap[EStdKeyTab]          = SDLK_TAB;
	keymap[EStdKeyEnter]        = SDLK_RETURN;
	keymap[EStdKeyEscape]       = SDLK_ESCAPE;
   	keymap[EStdKeySpace]        = SDLK_SPACE;
   	keymap[EStdKeyPause]        = SDLK_PAUSE;
   	keymap[EStdKeyHome]         = SDLK_HOME;
   	keymap[EStdKeyEnd]          = SDLK_END;
   	keymap[EStdKeyPageUp]       = SDLK_PAGEUP;
   	keymap[EStdKeyPageDown]     = SDLK_PAGEDOWN;
	keymap[EStdKeyDelete]       = SDLK_DELETE;
	keymap[EStdKeyUpArrow]      = SDLK_UP;
	keymap[EStdKeyDownArrow]    = SDLK_DOWN;
	keymap[EStdKeyLeftArrow]    = SDLK_LEFT;
	keymap[EStdKeyRightArrow]   = SDLK_RIGHT;
	keymap[EStdKeyCapsLock]     = SDLK_CAPSLOCK;
	keymap[EStdKeyLeftShift]    = SDLK_LSHIFT;
	keymap[EStdKeyRightShift]   = SDLK_RSHIFT;
	keymap[EStdKeyLeftAlt]      = SDLK_LALT;
	keymap[EStdKeyRightAlt]     = SDLK_RALT;
	keymap[EStdKeyLeftCtrl]     = SDLK_LCTRL;
	keymap[EStdKeyRightCtrl]    = SDLK_RCTRL;
	keymap[EStdKeyLeftFunc]     = SDLK_LMETA;
	keymap[EStdKeyRightFunc]    = SDLK_RMETA;
	keymap[EStdKeyInsert]       = SDLK_INSERT;
	keymap[EStdKeyComma]        = SDLK_COMMA;
	keymap[EStdKeyFullStop]     = SDLK_PERIOD;
	keymap[EStdKeyForwardSlash] = SDLK_SLASH;
	keymap[EStdKeyBackSlash]    = SDLK_BACKSLASH;
	keymap[EStdKeySemiColon]    = SDLK_SEMICOLON;
	keymap[EStdKeySingleQuote]  = SDLK_QUOTE;
	keymap[EStdKeyHash]         = SDLK_HASH;
	keymap[EStdKeySquareBracketLeft]    = SDLK_LEFTBRACKET;
	keymap[EStdKeySquareBracketRight]   = SDLK_RIGHTBRACKET;
	keymap[EStdKeyMinus]        = SDLK_MINUS;
	keymap[EStdKeyEquals]       = SDLK_EQUALS;

   	keymap[EStdKeyF1]          = SDLK_F1;  /* chr + q */
   	keymap[EStdKeyF2]          = SDLK_F2;  /* chr + w */
   	keymap[EStdKeyF3]          = SDLK_F3;  /* chr + e */
   	keymap[EStdKeyF4]          = SDLK_F4;  /* chr + r */
   	keymap[EStdKeyF5]          = SDLK_F5;  /* chr + t */
   	keymap[EStdKeyF6]          = SDLK_F6;  /* chr + y */
   	keymap[EStdKeyF7]          = SDLK_F7;  /* chr + i */
   	keymap[EStdKeyF8]          = SDLK_F8;  /* chr + o */

   	keymap[EStdKeyF9]          = SDLK_F9;  /* chr + a */
   	keymap[EStdKeyF10]         = SDLK_F10; /* chr + s */
   	keymap[EStdKeyF11]         = SDLK_F11; /* chr + d */
   	keymap[EStdKeyF12]         = SDLK_F12; /* chr + f */

    /* !!TODO
	EStdKeyNumLock=0x1b,
	EStdKeyScrollLock=0x1c,

	EStdKeyNkpForwardSlash=0x84,
	EStdKeyNkpAsterisk=0x85,
	EStdKeyNkpMinus=0x86,
	EStdKeyNkpPlus=0x87,
	EStdKeyNkpEnter=0x88,
	EStdKeyNkp1=0x89,
	EStdKeyNkp2=0x8a,
	EStdKeyNkp3=0x8b,
	EStdKeyNkp4=0x8c,
	EStdKeyNkp5=0x8d,
	EStdKeyNkp6=0x8e,
	EStdKeyNkp7=0x8f,
	EStdKeyNkp8=0x90,
	EStdKeyNkp9=0x91,
	EStdKeyNkp0=0x92,
	EStdKeyNkpFullStop=0x93,
    EStdKeyMenu=0x94,
    EStdKeyBacklightOn=0x95,
    EStdKeyBacklightOff=0x96,
    EStdKeyBacklightToggle=0x97,
    EStdKeyIncContrast=0x98,
    EStdKeyDecContrast=0x99,
    EStdKeySliderDown=0x9a,
    EStdKeySliderUp=0x9b,
    EStdKeyDictaphonePlay=0x9c,
    EStdKeyDictaphoneStop=0x9d,
    EStdKeyDictaphoneRecord=0x9e,
    EStdKeyHelp=0x9f,
    EStdKeyOff=0xa0,
    EStdKeyDial=0xa1,
    EStdKeyIncVolume=0xa2,
    EStdKeyDecVolume=0xa3,
    EStdKeyDevice0=0xa4,
    EStdKeyDevice1=0xa5,
    EStdKeyDevice2=0xa6,
    EStdKeyDevice3=0xa7,
    EStdKeyDevice4=0xa8,
    EStdKeyDevice5=0xa9,
    EStdKeyDevice6=0xaa,
    EStdKeyDevice7=0xab,
    EStdKeyDevice8=0xac,
    EStdKeyDevice9=0xad,
    EStdKeyDeviceA=0xae,
    EStdKeyDeviceB=0xaf,
    EStdKeyDeviceC=0xb0,
    EStdKeyDeviceD=0xb1,
    EStdKeyDeviceE=0xb2,
    EStdKeyDeviceF=0xb3,
    EStdKeyApplication0=0xb4,
    EStdKeyApplication1=0xb5,
    EStdKeyApplication2=0xb6,
    EStdKeyApplication3=0xb7,
    EStdKeyApplication4=0xb8,
    EStdKeyApplication5=0xb9,
    EStdKeyApplication6=0xba,
    EStdKeyApplication7=0xbb,
    EStdKeyApplication8=0xbc,
    EStdKeyApplication9=0xbd,
    EStdKeyApplicationA=0xbe,
    EStdKeyApplicationB=0xbf,
    EStdKeyApplicationC=0xc0,
    EStdKeyApplicationD=0xc1,
    EStdKeyApplicationE=0xc2,
    EStdKeyApplicationF=0xc3,
    EStdKeyYes=0xc4,
    EStdKeyNo=0xc5,
    EStdKeyIncBrightness=0xc6,
    EStdKeyDecBrightness=0xc7, 
    EStdKeyCaseOpen=0xc8,
    EStdKeyCaseClose=0xc9
    */

}



static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
{
    char debug[256];
    //SDL_TRACE1("SDL: TranslateKey, scancode=%d", scancode); //!!

	/* Set the keysym information */ 

	keysym->scancode = scancode;

    if ((scancode >= MAX_SCANCODE) && 
        ((scancode - ENonCharacterKeyBase + 0x0081) >= MAX_SCANCODE)) {
        SDL_SetError("Too big scancode");
        keysym->scancode = SDLK_UNKNOWN;
	    keysym->mod = KMOD_NONE; 
        return keysym;
    }

	keysym->mod = SDL_GetModState(); //!!Is this right??

    /* Handle function keys: F1, F2, F3 ... */
    if (keysym->mod & KMOD_META) {
        if (scancode >= 'A' && scancode < ('A' + 24)) { /* first 32 alphapet keys */
            switch(scancode) {
                case 'Q': scancode = EStdKeyF1; break;
                case 'W': scancode = EStdKeyF2; break;
                case 'E': scancode = EStdKeyF3; break;
                case 'R': scancode = EStdKeyF4; break;
                case 'T': scancode = EStdKeyF5; break;
                case 'Y': scancode = EStdKeyF6; break;
                case 'U': scancode = EStdKeyF7; break;
                case 'I': scancode = EStdKeyF8; break;
                case 'A': scancode = EStdKeyF9; break;
                case 'S': scancode = EStdKeyF10; break;
                case 'D': scancode = EStdKeyF11; break;
                case 'F': scancode = EStdKeyF12; break;
            }
            keysym->sym = keymap[scancode];
        }
    }

    if (scancode >= ENonCharacterKeyBase) {
        // Non character keys
	    keysym->sym = keymap[scancode - 
            ENonCharacterKeyBase + 0x0081]; // !!hard coded
    } else {
	    keysym->sym = keymap[scancode];
    }


	/* If UNICODE is on, get the UNICODE value for the key */
	keysym->unicode = 0;

#if 0 // !!TODO:unicode

	if ( SDL_TranslateUNICODE ) 
    {
		/* Populate the unicode field with the ASCII value */
		keysym->unicode = scancode;
	}
#endif

    //!!
    //sprintf(debug, "SDL: TranslateKey: keysym->scancode=%d, keysym->sym=%d, keysym->mod=%d",
    //    keysym->scancode, keysym->sym, keysym->mod);
    //SDL_TRACE(debug); //!!

	return(keysym);
}

}; /* extern "C" */