Mercurial > sdl-ios-xcode
view src/video/epoc/SDL_epocevents.cpp @ 779:68c8da837fc0
Date: Tue, 6 Jan 2004 21:54:02 +0100
From: Max Horn
Subject: Auto hide mouse & other changes
the attached bug adds the auto-hide-mouse feature I talked about
earlier. Turned out it was a lot simpler than I thought, simply by
using our existing code :-). I actually spent much more time on fixing
various bugs in the code and correcting (IMO) some behavior (although,
due to the lack of real specs for SDL, it's probably arguable what
'correct' means...).
* adds auto (un)hiding of mouse depending on whether it is in- or
outside the game window
* computation of course coordinates is correct now (it often and
reproducible got out of sync with the old code, since the NSEvent
window was in some cases *not* our window anymore, so locationInWindow
returned wrong results)
* added a method which at any time returns the mouse coords, relative
to our window
* fixed handling of lost/gain input/mouse/app focus "events"
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 07 Jan 2004 15:01:51 +0000 |
parents | f6ffac90895c |
children | 19418e4422cb |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ /* SDL_epocevents.cpp Handle the event stream, converting Epoc events into SDL events Epoc version by Hannu Viitala (hannu.j.viitala@mbnet.fi) */ #include <stdio.h> #undef NULL extern "C" { #include "SDL_error.h" #include "SDL_video.h" #include "SDL_keysym.h" #include "SDL_keyboard.h" #include "SDL_events_c.h" #include "SDL_timer.h" }; /* extern "C" */ #include "SDL_epocvideo.h" #include "SDL_epocevents_c.h" #include <hal.h> extern "C" { /* The translation tables from a console scancode to a SDL keysym */ static SDLKey keymap[MAX_SCANCODE]; static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym); }; /* extern "C" */ TBool isCursorVisible = ETrue; int EPOC_HandleWsEvent(_THIS, const TWsEvent& aWsEvent) { int posted = 0; SDL_keysym keysym; switch (aWsEvent.Type()) { case EEventPointer: /* Mouse pointer events */ { const TPointerEvent* pointerEvent = aWsEvent.Pointer(); TPoint mousePos = pointerEvent->iPosition; //SDL_TRACE1("SDL: EPOC_HandleWsEvent, pointerEvent->iType=%d", pointerEvent->iType); //!! if (Private->EPOC_ShrinkedHeight) { mousePos.iY <<= 1; /* Scale y coordinate to shrinked screen height */ } posted += SDL_PrivateMouseMotion(0, 0, mousePos.iX, mousePos.iY); /* Absolute position on screen */ if (pointerEvent->iType==TPointerEvent::EButton1Down) { posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_LEFT, 0, 0); } else if (pointerEvent->iType==TPointerEvent::EButton1Up) { posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_LEFT, 0, 0); } else if (pointerEvent->iType==TPointerEvent::EButton2Down) { posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_RIGHT, 0, 0); } else if (pointerEvent->iType==TPointerEvent::EButton2Up) { posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_RIGHT, 0, 0); } //!!posted += SDL_PrivateKeyboard(SDL_PRESSED, TranslateKey(aWsEvent.Key()->iScanCode, &keysym)); break; } case EEventKeyDown: /* Key events */ { (void*)TranslateKey(aWsEvent.Key()->iScanCode, &keysym); /* Special handling */ switch((int)keysym.sym) { case SDLK_CAPSLOCK: if (!isCursorVisible) { /* Enable virtual cursor */ HAL::Set(HAL::EMouseState, HAL::EMouseState_Visible); } else { /* Disable virtual cursor */ HAL::Set(HAL::EMouseState, HAL::EMouseState_Invisible); } isCursorVisible = !isCursorVisible; break; } posted += SDL_PrivateKeyboard(SDL_PRESSED, &keysym); break; } case EEventKeyUp: /* Key events */ { posted += SDL_PrivateKeyboard(SDL_RELEASED, TranslateKey(aWsEvent.Key()->iScanCode, &keysym)); break; } case EEventFocusGained: /* SDL window got focus */ { //Private->EPOC_IsWindowFocused = ETrue; /* Draw window background and screen buffer */ RedrawWindowL(_this); break; } case EEventFocusLost: /* SDL window lost focus */ { //Private->EPOC_IsWindowFocused = EFalse; // Wait and eat events until focus is gained again /* while (ETrue) { Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus); User::WaitForRequest(Private->EPOC_WsEventStatus); Private->EPOC_WsSession.GetEvent(Private->EPOC_WsEvent); TInt eventType = Private->EPOC_WsEvent.Type(); Private->EPOC_WsEventStatus = KRequestPending; //Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus); if (eventType == EEventFocusGained) { RedrawWindowL(_this); break; } } */ break; } case EEventModifiersChanged: { TModifiersChangedEvent* modEvent = aWsEvent.ModifiersChanged(); TUint modstate = KMOD_NONE; if (modEvent->iModifiers == EModifierLeftShift) modstate |= KMOD_LSHIFT; if (modEvent->iModifiers == EModifierRightShift) modstate |= KMOD_RSHIFT; if (modEvent->iModifiers == EModifierLeftCtrl) modstate |= KMOD_LCTRL; if (modEvent->iModifiers == EModifierRightCtrl) modstate |= KMOD_RCTRL; if (modEvent->iModifiers == EModifierLeftAlt) modstate |= KMOD_LALT; if (modEvent->iModifiers == EModifierRightAlt) modstate |= KMOD_RALT; if (modEvent->iModifiers == EModifierLeftFunc) modstate |= KMOD_LMETA; if (modEvent->iModifiers == EModifierRightFunc) modstate |= KMOD_RMETA; if (modEvent->iModifiers == EModifierCapsLock) modstate |= KMOD_CAPS; SDL_SetModState(STATIC_CAST(SDLMod,(modstate | KMOD_LSHIFT))); break; } default: break; } return posted; } extern "C" { void EPOC_PumpEvents(_THIS) { int posted = 0; // !! Do we need this? //Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus); while (Private->EPOC_WsEventStatus != KRequestPending) { Private->EPOC_WsSession.GetEvent(Private->EPOC_WsEvent); posted = EPOC_HandleWsEvent(_this, Private->EPOC_WsEvent); Private->EPOC_WsEventStatus = KRequestPending; Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus); } } void EPOC_InitOSKeymap(_THIS) { int i; /* Initialize the key translation table */ for ( i=0; i<SDL_TABLESIZE(keymap); ++i ) keymap[i] = SDLK_UNKNOWN; /* Numbers */ for ( i = 0; i<32; ++i ){ keymap[' ' + i] = (SDLKey)(SDLK_SPACE+i); } /* e.g. Alphabet keys */ for ( i = 0; i<32; ++i ){ keymap['A' + i] = (SDLKey)(SDLK_a+i); } keymap[EStdKeyBackspace] = SDLK_BACKSPACE; keymap[EStdKeyTab] = SDLK_TAB; keymap[EStdKeyEnter] = SDLK_RETURN; keymap[EStdKeyEscape] = SDLK_ESCAPE; keymap[EStdKeySpace] = SDLK_SPACE; keymap[EStdKeyPause] = SDLK_PAUSE; keymap[EStdKeyHome] = SDLK_HOME; keymap[EStdKeyEnd] = SDLK_END; keymap[EStdKeyPageUp] = SDLK_PAGEUP; keymap[EStdKeyPageDown] = SDLK_PAGEDOWN; keymap[EStdKeyDelete] = SDLK_DELETE; keymap[EStdKeyUpArrow] = SDLK_UP; keymap[EStdKeyDownArrow] = SDLK_DOWN; keymap[EStdKeyLeftArrow] = SDLK_LEFT; keymap[EStdKeyRightArrow] = SDLK_RIGHT; keymap[EStdKeyCapsLock] = SDLK_CAPSLOCK; keymap[EStdKeyLeftShift] = SDLK_LSHIFT; keymap[EStdKeyRightShift] = SDLK_RSHIFT; keymap[EStdKeyLeftAlt] = SDLK_LALT; keymap[EStdKeyRightAlt] = SDLK_RALT; keymap[EStdKeyLeftCtrl] = SDLK_LCTRL; keymap[EStdKeyRightCtrl] = SDLK_RCTRL; keymap[EStdKeyLeftFunc] = SDLK_LMETA; keymap[EStdKeyRightFunc] = SDLK_RMETA; keymap[EStdKeyInsert] = SDLK_INSERT; keymap[EStdKeyComma] = SDLK_COMMA; keymap[EStdKeyFullStop] = SDLK_PERIOD; keymap[EStdKeyForwardSlash] = SDLK_SLASH; keymap[EStdKeyBackSlash] = SDLK_BACKSLASH; keymap[EStdKeySemiColon] = SDLK_SEMICOLON; keymap[EStdKeySingleQuote] = SDLK_QUOTE; keymap[EStdKeyHash] = SDLK_HASH; keymap[EStdKeySquareBracketLeft] = SDLK_LEFTBRACKET; keymap[EStdKeySquareBracketRight] = SDLK_RIGHTBRACKET; keymap[EStdKeyMinus] = SDLK_MINUS; keymap[EStdKeyEquals] = SDLK_EQUALS; keymap[EStdKeyF1] = SDLK_F1; /* chr + q */ keymap[EStdKeyF2] = SDLK_F2; /* chr + w */ keymap[EStdKeyF3] = SDLK_F3; /* chr + e */ keymap[EStdKeyF4] = SDLK_F4; /* chr + r */ keymap[EStdKeyF5] = SDLK_F5; /* chr + t */ keymap[EStdKeyF6] = SDLK_F6; /* chr + y */ keymap[EStdKeyF7] = SDLK_F7; /* chr + i */ keymap[EStdKeyF8] = SDLK_F8; /* chr + o */ keymap[EStdKeyF9] = SDLK_F9; /* chr + a */ keymap[EStdKeyF10] = SDLK_F10; /* chr + s */ keymap[EStdKeyF11] = SDLK_F11; /* chr + d */ keymap[EStdKeyF12] = SDLK_F12; /* chr + f */ /* !!TODO EStdKeyNumLock=0x1b, EStdKeyScrollLock=0x1c, EStdKeyNkpForwardSlash=0x84, EStdKeyNkpAsterisk=0x85, EStdKeyNkpMinus=0x86, EStdKeyNkpPlus=0x87, EStdKeyNkpEnter=0x88, EStdKeyNkp1=0x89, EStdKeyNkp2=0x8a, EStdKeyNkp3=0x8b, EStdKeyNkp4=0x8c, EStdKeyNkp5=0x8d, EStdKeyNkp6=0x8e, EStdKeyNkp7=0x8f, EStdKeyNkp8=0x90, EStdKeyNkp9=0x91, EStdKeyNkp0=0x92, EStdKeyNkpFullStop=0x93, EStdKeyMenu=0x94, EStdKeyBacklightOn=0x95, EStdKeyBacklightOff=0x96, EStdKeyBacklightToggle=0x97, EStdKeyIncContrast=0x98, EStdKeyDecContrast=0x99, EStdKeySliderDown=0x9a, EStdKeySliderUp=0x9b, EStdKeyDictaphonePlay=0x9c, EStdKeyDictaphoneStop=0x9d, EStdKeyDictaphoneRecord=0x9e, EStdKeyHelp=0x9f, EStdKeyOff=0xa0, EStdKeyDial=0xa1, EStdKeyIncVolume=0xa2, EStdKeyDecVolume=0xa3, EStdKeyDevice0=0xa4, EStdKeyDevice1=0xa5, EStdKeyDevice2=0xa6, EStdKeyDevice3=0xa7, EStdKeyDevice4=0xa8, EStdKeyDevice5=0xa9, EStdKeyDevice6=0xaa, EStdKeyDevice7=0xab, EStdKeyDevice8=0xac, EStdKeyDevice9=0xad, EStdKeyDeviceA=0xae, EStdKeyDeviceB=0xaf, EStdKeyDeviceC=0xb0, EStdKeyDeviceD=0xb1, EStdKeyDeviceE=0xb2, EStdKeyDeviceF=0xb3, EStdKeyApplication0=0xb4, EStdKeyApplication1=0xb5, EStdKeyApplication2=0xb6, EStdKeyApplication3=0xb7, EStdKeyApplication4=0xb8, EStdKeyApplication5=0xb9, EStdKeyApplication6=0xba, EStdKeyApplication7=0xbb, EStdKeyApplication8=0xbc, EStdKeyApplication9=0xbd, EStdKeyApplicationA=0xbe, EStdKeyApplicationB=0xbf, EStdKeyApplicationC=0xc0, EStdKeyApplicationD=0xc1, EStdKeyApplicationE=0xc2, EStdKeyApplicationF=0xc3, EStdKeyYes=0xc4, EStdKeyNo=0xc5, EStdKeyIncBrightness=0xc6, EStdKeyDecBrightness=0xc7, EStdKeyCaseOpen=0xc8, EStdKeyCaseClose=0xc9 */ } static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym) { char debug[256]; //SDL_TRACE1("SDL: TranslateKey, scancode=%d", scancode); //!! /* Set the keysym information */ keysym->scancode = scancode; if ((scancode >= MAX_SCANCODE) && ((scancode - ENonCharacterKeyBase + 0x0081) >= MAX_SCANCODE)) { SDL_SetError("Too big scancode"); keysym->scancode = SDLK_UNKNOWN; keysym->mod = KMOD_NONE; return keysym; } keysym->mod = SDL_GetModState(); //!!Is this right?? /* Handle function keys: F1, F2, F3 ... */ if (keysym->mod & KMOD_META) { if (scancode >= 'A' && scancode < ('A' + 24)) { /* first 32 alphapet keys */ switch(scancode) { case 'Q': scancode = EStdKeyF1; break; case 'W': scancode = EStdKeyF2; break; case 'E': scancode = EStdKeyF3; break; case 'R': scancode = EStdKeyF4; break; case 'T': scancode = EStdKeyF5; break; case 'Y': scancode = EStdKeyF6; break; case 'U': scancode = EStdKeyF7; break; case 'I': scancode = EStdKeyF8; break; case 'A': scancode = EStdKeyF9; break; case 'S': scancode = EStdKeyF10; break; case 'D': scancode = EStdKeyF11; break; case 'F': scancode = EStdKeyF12; break; } keysym->sym = keymap[scancode]; } } if (scancode >= ENonCharacterKeyBase) { // Non character keys keysym->sym = keymap[scancode - ENonCharacterKeyBase + 0x0081]; // !!hard coded } else { keysym->sym = keymap[scancode]; } /* If UNICODE is on, get the UNICODE value for the key */ keysym->unicode = 0; #if 0 // !!TODO:unicode if ( SDL_TranslateUNICODE ) { /* Populate the unicode field with the ASCII value */ keysym->unicode = scancode; } #endif //!! //sprintf(debug, "SDL: TranslateKey: keysym->scancode=%d, keysym->sym=%d, keysym->mod=%d", // keysym->scancode, keysym->sym, keysym->mod); //SDL_TRACE(debug); //!! return(keysym); } }; /* extern "C" */