view src/cpuinfo/SDL_cpuinfo.c @ 779:68c8da837fc0

Date: Tue, 6 Jan 2004 21:54:02 +0100 From: Max Horn Subject: Auto hide mouse & other changes the attached bug adds the auto-hide-mouse feature I talked about earlier. Turned out it was a lot simpler than I thought, simply by using our existing code :-). I actually spent much more time on fixing various bugs in the code and correcting (IMO) some behavior (although, due to the lack of real specs for SDL, it's probably arguable what 'correct' means...). * adds auto (un)hiding of mouse depending on whether it is in- or outside the game window * computation of course coordinates is correct now (it often and reproducible got out of sync with the old code, since the NSEvent window was in some cases *not* our window anymore, so locationInWindow returned wrong results) * added a method which at any time returns the mouse coords, relative to our window * fixed handling of lost/gain input/mouse/app focus "events"
author Sam Lantinga <slouken@libsdl.org>
date Wed, 07 Jan 2004 15:01:51 +0000
parents 8ac3f46f9d09
children a2dde6aff60e
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* CPU feature detection for SDL */

#include "SDL.h"
#include "SDL_cpuinfo.h"

#ifdef MACOSX
#include <sys/sysctl.h> /* For AltiVec check */
#endif

#define CPU_HAS_RDTSC	0x00000001
#define CPU_HAS_MMX	0x00000002
#define CPU_HAS_3DNOW	0x00000004
#define CPU_HAS_SSE	0x00000008
#define CPU_HAS_ALTIVEC	0x00000010

static __inline__ int CPU_haveCPUID()
{
	int has_CPUID = 0;
#if defined(__GNUC__) && defined(i386)
	__asm__ (
"push %%ecx\n"
"        pushfl                      # Get original EFLAGS             \n"
"        popl    %%eax                                                 \n"
"        movl    %%eax,%%ecx                                           \n"
"        xorl    $0x200000,%%eax     # Flip ID bit in EFLAGS           \n"
"        pushl   %%eax               # Save new EFLAGS value on stack  \n"
"        popfl                       # Replace current EFLAGS value    \n"
"        pushfl                      # Get new EFLAGS                  \n"
"        popl    %%eax               # Store new EFLAGS in EAX         \n"
"        xorl    %%ecx,%%eax         # Can not toggle ID bit,          \n"
"        jz      1f                  # Processor=80486                 \n"
"        movl    $1,%0               # We have CPUID support           \n"
"1:                                                                    \n"
"pop %%ecx\n"
	: "=r" (has_CPUID)
	:
	: "%eax", "%ecx"
	);
#elif defined(_MSC_VER)
	__asm {
        pushfd                      ; Get original EFLAGS
        pop     eax
        mov     ecx, eax
        xor     eax, 200000h        ; Flip ID bit in EFLAGS
        push    eax                 ; Save new EFLAGS value on stack
        popfd                       ; Replace current EFLAGS value
        pushfd                      ; Get new EFLAGS
        pop     eax                 ; Store new EFLAGS in EAX
        xor     eax, ecx            ; Can not toggle ID bit,
        jz      done                ; Processor=80486
        mov     has_CPUID,1         ; We have CPUID support
done:
	}
#endif
	return has_CPUID;
}

static __inline__ int CPU_getCPUIDFeatures()
{
	int features = 0;
#if defined(__GNUC__) && defined(i386)
	__asm__ (
"push %%ebx\n"
"push %%ecx\n"
"push %%edx\n"
"        xorl    %%eax,%%eax         # Set up for CPUID instruction    \n"
"        cpuid                       # Get and save vendor ID          \n"
"        cmpl    $1,%%eax            # Make sure 1 is valid input for CPUID\n"
"        jl      1f                  # We dont have the CPUID instruction\n"
"        xorl    %%eax,%%eax                                           \n"
"        incl    %%eax                                                 \n"
"        cpuid                       # Get family/model/stepping/features\n"
"        movl    %%edx,%0                                              \n"
"1:                                                                    \n"
"pop %%edx\n"
"pop %%ecx\n"
"pop %%ebx\n"
	: "=r" (features)
	:
	: "%eax", "%ebx", "%ecx", "%edx"
	);
#elif defined(_MSC_VER)
	__asm {
        xor     eax, eax            ; Set up for CPUID instruction
        cpuid                       ; Get and save vendor ID
        cmp     eax, 1              ; Make sure 1 is valid input for CPUID
        jl      done                ; We dont have the CPUID instruction
        xor     eax, eax
        inc     eax
        cpuid                       ; Get family/model/stepping/features
        mov     features, edx
done:
	}
#endif
	return features;
}

static __inline__ int CPU_haveRDTSC()
{
	if ( CPU_haveCPUID() ) {
		return (CPU_getCPUIDFeatures() & 0x00000010);
	}
	return 0;
}

static __inline__ int CPU_haveMMX()
{
	if ( CPU_haveCPUID() ) {
		return (CPU_getCPUIDFeatures() & 0x00800000);
	}
	return 0;
}

static __inline__ int CPU_have3DNow()
{
	int has_3DNow = 0;
	if ( !CPU_haveCPUID() ) {
		return 0;
	}
#if defined(__GNUC__) && defined(i386)
	__asm__ (
"push %%ebx\n"
"push %%ecx\n"
"push %%edx\n"
"        movl    $0x80000000,%%eax   # Query for extended functions    \n"
"        cpuid                       # Get extended function limit     \n"
"        cmpl    $0x80000001,%%eax                                     \n"
"        jbe     1f                  # Nope, we dont have function 800000001h\n"
"        movl    $0x80000001,%%eax   # Setup extended function 800000001h\n"
"        cpuid                       # and get the information         \n"
"        testl   $0x80000000,%%edx   # Bit 31 is set if 3DNow! present \n"
"        jz      1f                  # Nope, we dont have 3DNow support\n"
"        movl    $1,%0               # Yep, we have 3DNow! support!    \n"
"1:                                                                    \n"
"pop %%edx\n"
"pop %%ecx\n"
"pop %%ebx\n"
	: "=r" (has_3DNow)
	:
	: "%eax", "%ebx", "%ecx", "%edx"
	);
#elif defined(_MSC_VER)
	__asm {
        mov     eax,80000000h       ; Query for extended functions
        cpuid                       ; Get extended function limit
        cmp     eax,80000001h
        jbe     done                ; Nope, we dont have function 800000001h
        mov     eax,80000001h       ; Setup extended function 800000001h
        cpuid                       ; and get the information
        test    edx,80000000h       ; Bit 31 is set if 3DNow! present
        jz      done                ; Nope, we dont have 3DNow support
        mov     has_3DNow,1         ; Yep, we have 3DNow! support!
done:
	}
#endif
	return has_3DNow;
}

static __inline__ int CPU_haveSSE()
{
	if ( CPU_haveCPUID() ) {
		return (CPU_getCPUIDFeatures() & 0x02000000);
	}
	return 0;
}

static __inline__ int CPU_haveAltiVec()
{
#ifdef MACOSX
	/* TODO: This check works on OS X. It would be nice to detect AltiVec
	   properly on for example Linux/PPC, too. But I don't know how that
	   is done in Linux (or FreeBSD, or whatever other OS you run PPC :-)
	 */
	int selectors[2] = { CTL_HW, HW_VECTORUNIT }; 
	int hasVectorUnit = 0; 
	size_t length = sizeof(hasVectorUnit); 
	int error = sysctl(selectors, 2, &hasVectorUnit, &length, NULL, 0); 
	if( 0 == error )
		return hasVectorUnit != 0; 
#endif
	return 0; 
}

static Uint32 SDL_CPUFeatures = 0xFFFFFFFF;

static Uint32 SDL_GetCPUFeatures()
{
	if ( SDL_CPUFeatures == 0xFFFFFFFF ) {
		SDL_CPUFeatures = 0;
		if ( CPU_haveRDTSC() ) {
			SDL_CPUFeatures |= CPU_HAS_RDTSC;
		}
		if ( CPU_haveMMX() ) {
			SDL_CPUFeatures |= CPU_HAS_MMX;
		}
		if ( CPU_have3DNow() ) {
			SDL_CPUFeatures |= CPU_HAS_3DNOW;
		}
		if ( CPU_haveSSE() ) {
			SDL_CPUFeatures |= CPU_HAS_SSE;
		}
		if ( CPU_haveAltiVec() ) {
			SDL_CPUFeatures |= CPU_HAS_ALTIVEC;
		}
	}
	return SDL_CPUFeatures;
}

SDL_bool SDL_HasRDTSC()
{
	if ( SDL_GetCPUFeatures() & CPU_HAS_RDTSC ) {
		return SDL_TRUE;
	}
	return SDL_FALSE;
}

SDL_bool SDL_HasMMX()
{
	if ( SDL_GetCPUFeatures() & CPU_HAS_MMX ) {
		return SDL_TRUE;
	}
	return SDL_FALSE;
}

SDL_bool SDL_Has3DNow()
{
	if ( SDL_GetCPUFeatures() & CPU_HAS_3DNOW ) {
		return SDL_TRUE;
	}
	return SDL_FALSE;
}

SDL_bool SDL_HasSSE()
{
	if ( SDL_GetCPUFeatures() & CPU_HAS_SSE ) {
		return SDL_TRUE;
	}
	return SDL_FALSE;
}

SDL_bool SDL_HasAltiVec()
{
	if ( SDL_GetCPUFeatures() & CPU_HAS_ALTIVEC ) {
		return SDL_TRUE;
	}
	return SDL_FALSE;
}

#ifdef TEST_MAIN

#include <stdio.h>

int main()
{
	printf("RDTSC: %d\n", SDL_HasRDTSC());
	printf("MMX: %d\n", SDL_HasMMX());
	printf("3DNow: %d\n", SDL_Has3DNow());
	printf("SSE: %d\n", SDL_HasSSE());
	printf("AltiVec: %d\n", SDL_HasAltiVec());
	return 0;
}

#endif /* TEST_MAIN */