Mercurial > sdl-ios-xcode
view src/cpuinfo/SDL_cpuinfo.c @ 779:68c8da837fc0
Date: Tue, 6 Jan 2004 21:54:02 +0100
From: Max Horn
Subject: Auto hide mouse & other changes
the attached bug adds the auto-hide-mouse feature I talked about
earlier. Turned out it was a lot simpler than I thought, simply by
using our existing code :-). I actually spent much more time on fixing
various bugs in the code and correcting (IMO) some behavior (although,
due to the lack of real specs for SDL, it's probably arguable what
'correct' means...).
* adds auto (un)hiding of mouse depending on whether it is in- or
outside the game window
* computation of course coordinates is correct now (it often and
reproducible got out of sync with the old code, since the NSEvent
window was in some cases *not* our window anymore, so locationInWindow
returned wrong results)
* added a method which at any time returns the mouse coords, relative
to our window
* fixed handling of lost/gain input/mouse/app focus "events"
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 07 Jan 2004 15:01:51 +0000 |
parents | 8ac3f46f9d09 |
children | a2dde6aff60e |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* CPU feature detection for SDL */ #include "SDL.h" #include "SDL_cpuinfo.h" #ifdef MACOSX #include <sys/sysctl.h> /* For AltiVec check */ #endif #define CPU_HAS_RDTSC 0x00000001 #define CPU_HAS_MMX 0x00000002 #define CPU_HAS_3DNOW 0x00000004 #define CPU_HAS_SSE 0x00000008 #define CPU_HAS_ALTIVEC 0x00000010 static __inline__ int CPU_haveCPUID() { int has_CPUID = 0; #if defined(__GNUC__) && defined(i386) __asm__ ( "push %%ecx\n" " pushfl # Get original EFLAGS \n" " popl %%eax \n" " movl %%eax,%%ecx \n" " xorl $0x200000,%%eax # Flip ID bit in EFLAGS \n" " pushl %%eax # Save new EFLAGS value on stack \n" " popfl # Replace current EFLAGS value \n" " pushfl # Get new EFLAGS \n" " popl %%eax # Store new EFLAGS in EAX \n" " xorl %%ecx,%%eax # Can not toggle ID bit, \n" " jz 1f # Processor=80486 \n" " movl $1,%0 # We have CPUID support \n" "1: \n" "pop %%ecx\n" : "=r" (has_CPUID) : : "%eax", "%ecx" ); #elif defined(_MSC_VER) __asm { pushfd ; Get original EFLAGS pop eax mov ecx, eax xor eax, 200000h ; Flip ID bit in EFLAGS push eax ; Save new EFLAGS value on stack popfd ; Replace current EFLAGS value pushfd ; Get new EFLAGS pop eax ; Store new EFLAGS in EAX xor eax, ecx ; Can not toggle ID bit, jz done ; Processor=80486 mov has_CPUID,1 ; We have CPUID support done: } #endif return has_CPUID; } static __inline__ int CPU_getCPUIDFeatures() { int features = 0; #if defined(__GNUC__) && defined(i386) __asm__ ( "push %%ebx\n" "push %%ecx\n" "push %%edx\n" " xorl %%eax,%%eax # Set up for CPUID instruction \n" " cpuid # Get and save vendor ID \n" " cmpl $1,%%eax # Make sure 1 is valid input for CPUID\n" " jl 1f # We dont have the CPUID instruction\n" " xorl %%eax,%%eax \n" " incl %%eax \n" " cpuid # Get family/model/stepping/features\n" " movl %%edx,%0 \n" "1: \n" "pop %%edx\n" "pop %%ecx\n" "pop %%ebx\n" : "=r" (features) : : "%eax", "%ebx", "%ecx", "%edx" ); #elif defined(_MSC_VER) __asm { xor eax, eax ; Set up for CPUID instruction cpuid ; Get and save vendor ID cmp eax, 1 ; Make sure 1 is valid input for CPUID jl done ; We dont have the CPUID instruction xor eax, eax inc eax cpuid ; Get family/model/stepping/features mov features, edx done: } #endif return features; } static __inline__ int CPU_haveRDTSC() { if ( CPU_haveCPUID() ) { return (CPU_getCPUIDFeatures() & 0x00000010); } return 0; } static __inline__ int CPU_haveMMX() { if ( CPU_haveCPUID() ) { return (CPU_getCPUIDFeatures() & 0x00800000); } return 0; } static __inline__ int CPU_have3DNow() { int has_3DNow = 0; if ( !CPU_haveCPUID() ) { return 0; } #if defined(__GNUC__) && defined(i386) __asm__ ( "push %%ebx\n" "push %%ecx\n" "push %%edx\n" " movl $0x80000000,%%eax # Query for extended functions \n" " cpuid # Get extended function limit \n" " cmpl $0x80000001,%%eax \n" " jbe 1f # Nope, we dont have function 800000001h\n" " movl $0x80000001,%%eax # Setup extended function 800000001h\n" " cpuid # and get the information \n" " testl $0x80000000,%%edx # Bit 31 is set if 3DNow! present \n" " jz 1f # Nope, we dont have 3DNow support\n" " movl $1,%0 # Yep, we have 3DNow! support! \n" "1: \n" "pop %%edx\n" "pop %%ecx\n" "pop %%ebx\n" : "=r" (has_3DNow) : : "%eax", "%ebx", "%ecx", "%edx" ); #elif defined(_MSC_VER) __asm { mov eax,80000000h ; Query for extended functions cpuid ; Get extended function limit cmp eax,80000001h jbe done ; Nope, we dont have function 800000001h mov eax,80000001h ; Setup extended function 800000001h cpuid ; and get the information test edx,80000000h ; Bit 31 is set if 3DNow! present jz done ; Nope, we dont have 3DNow support mov has_3DNow,1 ; Yep, we have 3DNow! support! done: } #endif return has_3DNow; } static __inline__ int CPU_haveSSE() { if ( CPU_haveCPUID() ) { return (CPU_getCPUIDFeatures() & 0x02000000); } return 0; } static __inline__ int CPU_haveAltiVec() { #ifdef MACOSX /* TODO: This check works on OS X. It would be nice to detect AltiVec properly on for example Linux/PPC, too. But I don't know how that is done in Linux (or FreeBSD, or whatever other OS you run PPC :-) */ int selectors[2] = { CTL_HW, HW_VECTORUNIT }; int hasVectorUnit = 0; size_t length = sizeof(hasVectorUnit); int error = sysctl(selectors, 2, &hasVectorUnit, &length, NULL, 0); if( 0 == error ) return hasVectorUnit != 0; #endif return 0; } static Uint32 SDL_CPUFeatures = 0xFFFFFFFF; static Uint32 SDL_GetCPUFeatures() { if ( SDL_CPUFeatures == 0xFFFFFFFF ) { SDL_CPUFeatures = 0; if ( CPU_haveRDTSC() ) { SDL_CPUFeatures |= CPU_HAS_RDTSC; } if ( CPU_haveMMX() ) { SDL_CPUFeatures |= CPU_HAS_MMX; } if ( CPU_have3DNow() ) { SDL_CPUFeatures |= CPU_HAS_3DNOW; } if ( CPU_haveSSE() ) { SDL_CPUFeatures |= CPU_HAS_SSE; } if ( CPU_haveAltiVec() ) { SDL_CPUFeatures |= CPU_HAS_ALTIVEC; } } return SDL_CPUFeatures; } SDL_bool SDL_HasRDTSC() { if ( SDL_GetCPUFeatures() & CPU_HAS_RDTSC ) { return SDL_TRUE; } return SDL_FALSE; } SDL_bool SDL_HasMMX() { if ( SDL_GetCPUFeatures() & CPU_HAS_MMX ) { return SDL_TRUE; } return SDL_FALSE; } SDL_bool SDL_Has3DNow() { if ( SDL_GetCPUFeatures() & CPU_HAS_3DNOW ) { return SDL_TRUE; } return SDL_FALSE; } SDL_bool SDL_HasSSE() { if ( SDL_GetCPUFeatures() & CPU_HAS_SSE ) { return SDL_TRUE; } return SDL_FALSE; } SDL_bool SDL_HasAltiVec() { if ( SDL_GetCPUFeatures() & CPU_HAS_ALTIVEC ) { return SDL_TRUE; } return SDL_FALSE; } #ifdef TEST_MAIN #include <stdio.h> int main() { printf("RDTSC: %d\n", SDL_HasRDTSC()); printf("MMX: %d\n", SDL_HasMMX()); printf("3DNow: %d\n", SDL_Has3DNow()); printf("SSE: %d\n", SDL_HasSSE()); printf("AltiVec: %d\n", SDL_HasAltiVec()); return 0; } #endif /* TEST_MAIN */