Mercurial > sdl-ios-xcode
view src/cdrom/macosx/CDPlayer.cpp @ 779:68c8da837fc0
Date: Tue, 6 Jan 2004 21:54:02 +0100
From: Max Horn
Subject: Auto hide mouse & other changes
the attached bug adds the auto-hide-mouse feature I talked about
earlier. Turned out it was a lot simpler than I thought, simply by
using our existing code :-). I actually spent much more time on fixing
various bugs in the code and correcting (IMO) some behavior (although,
due to the lack of real specs for SDL, it's probably arguable what
'correct' means...).
* adds auto (un)hiding of mouse depending on whether it is in- or
outside the game window
* computation of course coordinates is correct now (it often and
reproducible got out of sync with the old code, since the NSEvent
window was in some cases *not* our window anymore, so locationInWindow
returned wrong results)
* added a method which at any time returns the mouse coords, relative
to our window
* fixed handling of lost/gain input/mouse/app focus "events"
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 07 Jan 2004 15:01:51 +0000 |
parents | 08b7fc2b5225 |
children | f8d5ddc7aef1 |
line wrap: on
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "CDPlayer.h" #include "AudioFilePlayer.h" #include "CAGuard.h" // we're exporting these functions into C land for SDL_syscdrom.c extern "C" { //ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ // Constants //ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ #define kAudioCDFilesystemID (UInt16)(('J' << 8) | 'H') // 'JH'; this avoids compiler warning // XML PList keys #define kRawTOCDataString "Format 0x02 TOC Data" #define kSessionsString "Sessions" #define kSessionTypeString "Session Type" #define kTrackArrayString "Track Array" #define kFirstTrackInSessionString "First Track" #define kLastTrackInSessionString "Last Track" #define kLeadoutBlockString "Leadout Block" #define kDataKeyString "Data" #define kPointKeyString "Point" #define kSessionNumberKeyString "Session Number" #define kStartBlockKeyString "Start Block" //ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ // Globals //ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ #pragma mark -- Globals -- static bool playBackWasInit = false; static AudioUnit theUnit; static AudioFilePlayer* thePlayer = NULL; static CDPlayerCompletionProc completionProc = NULL; static SDL_mutex *apiMutex = NULL; static SDL_sem *callbackSem; static SDL_CD* theCDROM; //ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ // Prototypes //ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ #pragma mark -- Prototypes -- static OSStatus CheckInit (); static OSStatus MatchAUFormats (AudioUnit theUnit, UInt32 theInputBus); static void FilePlayNotificationHandler (void* inRefCon, OSStatus inStatus); static int RunCallBackThread (void* inRefCon); #pragma mark -- Public Functions -- void Lock () { if (!apiMutex) { apiMutex = SDL_CreateMutex(); } SDL_mutexP(apiMutex); } void Unlock () { SDL_mutexV(apiMutex); } //ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ // DetectAudioCDVolumes //ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ int DetectAudioCDVolumes(FSVolumeRefNum *volumes, int numVolumes) { int volumeIndex; int cdVolumeCount = 0; OSStatus result = noErr; for (volumeIndex = 1; result == noErr || result != nsvErr; volumeIndex++) { FSVolumeRefNum actualVolume; FSVolumeInfo volumeInfo; memset (&volumeInfo, 0, sizeof(volumeInfo)); result = FSGetVolumeInfo (kFSInvalidVolumeRefNum, volumeIndex, &actualVolume, kFSVolInfoFSInfo, &volumeInfo, NULL, NULL); if (result == noErr) { if (volumeInfo.filesystemID == kAudioCDFilesystemID) // It's an audio CD { if (volumes != NULL && cdVolumeCount < numVolumes) volumes[cdVolumeCount] = actualVolume; cdVolumeCount++; } } else { // I'm commenting this out because it seems to be harmless //SDL_SetError ("DetectAudioCDVolumes: FSGetVolumeInfo returned %d", result); } } return cdVolumeCount; } //ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ // ReadTOCData //ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ int ReadTOCData (FSVolumeRefNum theVolume, SDL_CD *theCD) { HFSUniStr255 dataForkName; OSStatus theErr; SInt16 forkRefNum; SInt64 forkSize; Ptr forkData = 0; ByteCount actualRead; CFDataRef dataRef = 0; CFPropertyListRef propertyListRef = 0; FSRefParam fsRefPB; FSRef tocPlistFSRef; const char* error = "Unspecified Error"; // get stuff from .TOC.plist fsRefPB.ioCompletion = NULL; fsRefPB.ioNamePtr = "\p.TOC.plist"; fsRefPB.ioVRefNum = theVolume; fsRefPB.ioDirID = 0; fsRefPB.newRef = &tocPlistFSRef; theErr = PBMakeFSRefSync (&fsRefPB); if(theErr != noErr) { error = "PBMakeFSRefSync"; goto bail; } // Load and parse the TOC XML data theErr = FSGetDataForkName (&dataForkName); if (theErr != noErr) { error = "FSGetDataForkName"; goto bail; } theErr = FSOpenFork (&tocPlistFSRef, dataForkName.length, dataForkName.unicode, fsRdPerm, &forkRefNum); if (theErr != noErr) { error = "FSOpenFork"; goto bail; } theErr = FSGetForkSize (forkRefNum, &forkSize); if (theErr != noErr) { error = "FSGetForkSize"; goto bail; } // Allocate some memory for the XML data forkData = NewPtr (forkSize); if(forkData == NULL) { error = "NewPtr"; goto bail; } theErr = FSReadFork (forkRefNum, fsFromStart, 0 /* offset location */, forkSize, forkData, &actualRead); if(theErr != noErr) { error = "FSReadFork"; goto bail; } dataRef = CFDataCreate (kCFAllocatorDefault, (UInt8 *)forkData, forkSize); if(dataRef == 0) { error = "CFDataCreate"; goto bail; } propertyListRef = CFPropertyListCreateFromXMLData (kCFAllocatorDefault, dataRef, kCFPropertyListImmutable, NULL); if (propertyListRef == NULL) { error = "CFPropertyListCreateFromXMLData"; goto bail; } // Now we got the Property List in memory. Parse it. // First, make sure the root item is a CFDictionary. If not, release and bail. if(CFGetTypeID(propertyListRef)== CFDictionaryGetTypeID()) { CFDictionaryRef dictRef = (CFDictionaryRef)propertyListRef; CFDataRef theRawTOCDataRef; CFArrayRef theSessionArrayRef; CFIndex numSessions; CFIndex index; // This is how we get the Raw TOC Data theRawTOCDataRef = (CFDataRef)CFDictionaryGetValue (dictRef, CFSTR(kRawTOCDataString)); // Get the session array info. theSessionArrayRef = (CFArrayRef)CFDictionaryGetValue (dictRef, CFSTR(kSessionsString)); // Find out how many sessions there are. numSessions = CFArrayGetCount (theSessionArrayRef); // Initialize the total number of tracks to 0 theCD->numtracks = 0; // Iterate over all sessions, collecting the track data for(index = 0; index < numSessions; index++) { CFDictionaryRef theSessionDict; CFNumberRef leadoutBlock; CFArrayRef trackArray; CFIndex numTracks; CFIndex trackIndex; UInt32 value = 0; theSessionDict = (CFDictionaryRef) CFArrayGetValueAtIndex (theSessionArrayRef, index); leadoutBlock = (CFNumberRef) CFDictionaryGetValue (theSessionDict, CFSTR(kLeadoutBlockString)); trackArray = (CFArrayRef)CFDictionaryGetValue (theSessionDict, CFSTR(kTrackArrayString)); numTracks = CFArrayGetCount (trackArray); for(trackIndex = 0; trackIndex < numTracks; trackIndex++) { CFDictionaryRef theTrackDict; CFNumberRef trackNumber; CFNumberRef sessionNumber; CFNumberRef startBlock; CFBooleanRef isDataTrack; UInt32 value; theTrackDict = (CFDictionaryRef) CFArrayGetValueAtIndex (trackArray, trackIndex); trackNumber = (CFNumberRef) CFDictionaryGetValue (theTrackDict, CFSTR(kPointKeyString)); sessionNumber = (CFNumberRef) CFDictionaryGetValue (theTrackDict, CFSTR(kSessionNumberKeyString)); startBlock = (CFNumberRef) CFDictionaryGetValue (theTrackDict, CFSTR(kStartBlockKeyString)); isDataTrack = (CFBooleanRef) CFDictionaryGetValue (theTrackDict, CFSTR(kDataKeyString)); // Fill in the SDL_CD struct int idx = theCD->numtracks++; CFNumberGetValue (trackNumber, kCFNumberSInt32Type, &value); theCD->track[idx].id = value; CFNumberGetValue (startBlock, kCFNumberSInt32Type, &value); theCD->track[idx].offset = value; theCD->track[idx].type = (isDataTrack == kCFBooleanTrue) ? SDL_DATA_TRACK : SDL_AUDIO_TRACK; // Since the track lengths are not stored in .TOC.plist we compute them. if (trackIndex > 0) { theCD->track[idx-1].length = theCD->track[idx].offset - theCD->track[idx-1].offset; } } // Compute the length of the last track CFNumberGetValue (leadoutBlock, kCFNumberSInt32Type, &value); theCD->track[theCD->numtracks-1].length = value - theCD->track[theCD->numtracks-1].offset; // Set offset to leadout track theCD->track[theCD->numtracks].offset = value; } } theErr = 0; goto cleanup; bail: SDL_SetError ("ReadTOCData: %s returned %d", error, theErr); theErr = -1; cleanup: if (propertyListRef != NULL) CFRelease(propertyListRef); if (dataRef != NULL) CFRelease(dataRef); if (forkData != NULL) DisposePtr(forkData); FSCloseFork (forkRefNum); return theErr; } //ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ // ListTrackFiles //ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ int ListTrackFiles (FSVolumeRefNum theVolume, FSRef *trackFiles, int numTracks) { OSStatus result = -1; FSIterator iterator; ItemCount actualObjects; FSRef rootDirectory; FSRef ref; HFSUniStr255 nameStr; result = FSGetVolumeInfo (theVolume, 0, NULL, kFSVolInfoFSInfo, NULL, NULL, &rootDirectory); if (result != noErr) { SDL_SetError ("ListTrackFiles: FSGetVolumeInfo returned %d", result); return result; } result = FSOpenIterator (&rootDirectory, kFSIterateFlat, &iterator); if (result == noErr) { do { result = FSGetCatalogInfoBulk (iterator, 1, &actualObjects, NULL, kFSCatInfoNone, NULL, &ref, NULL, &nameStr); if (result == noErr) { CFStringRef name; name = CFStringCreateWithCharacters (NULL, nameStr.unicode, nameStr.length); // Look for .aiff extension if (CFStringHasSuffix (name, CFSTR(".aiff")) || CFStringHasSuffix (name, CFSTR(".cdda"))) { // Extract the track id from the filename int trackID = 0, i = 0; while (i < nameStr.length && !isdigit(nameStr.unicode[i])) { ++i; } while (i < nameStr.length && isdigit(nameStr.unicode[i])) { trackID = 10 * trackID +(nameStr.unicode[i] - '0'); ++i; } #if DEBUG_CDROM printf("Found AIFF for track %d: '%s'\n", trackID, CFStringGetCStringPtr (name, CFStringGetSystemEncoding())); #endif // Track ID's start at 1, but we want to start at 0 trackID--; assert(0 <= trackID && trackID <= SDL_MAX_TRACKS); if (trackID < numTracks) memcpy (&trackFiles[trackID], &ref, sizeof(FSRef)); } CFRelease (name); } } while(noErr == result); FSCloseIterator (iterator); } return 0; } //ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ // LoadFile //ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ int LoadFile (const FSRef *ref, int startFrame, int stopFrame) { int error = -1; if (CheckInit () < 0) goto bail; // release any currently playing file if (ReleaseFile () < 0) goto bail; #if DEBUG_CDROM printf ("LoadFile: %d %d\n", startFrame, stopFrame); #endif try { // create a new player, and attach to the audio unit thePlayer = new AudioFilePlayer(ref); if (thePlayer == NULL) { SDL_SetError ("LoadFile: Could not create player"); throw (-3); } thePlayer->SetDestination(theUnit, 0); if (startFrame >= 0) thePlayer->SetStartFrame (startFrame); if (stopFrame >= 0 && stopFrame > startFrame) thePlayer->SetStopFrame (stopFrame); // we set the notifier later //thePlayer->SetNotifier(FilePlayNotificationHandler, NULL); thePlayer->Connect(); #if DEBUG_CDROM thePlayer->Print(); fflush (stdout); #endif } catch (...) { goto bail; } error = 0; bail: return error; } //ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ // ReleaseFile //ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ int ReleaseFile () { int error = -1; try { if (thePlayer != NULL) { thePlayer->Disconnect(); delete thePlayer; thePlayer = NULL; } } catch (...) { goto bail; } error = 0; bail: return error; } //ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ // PlayFile //ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ int PlayFile () { OSStatus result = -1; if (CheckInit () < 0) goto bail; try { // start processing of the audio unit result = AudioOutputUnitStart (theUnit); THROW_RESULT("PlayFile: AudioOutputUnitStart") } catch (...) { goto bail; } result = 0; bail: return result; } //ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ // PauseFile //ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ int PauseFile () { OSStatus result = -1; if (CheckInit () < 0) goto bail; try { // stop processing the audio unit result = AudioOutputUnitStop (theUnit); THROW_RESULT("PauseFile: AudioOutputUnitStop") } catch (...) { goto bail; } result = 0; bail: return result; } //ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ // SetCompletionProc //ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ void SetCompletionProc (CDPlayerCompletionProc proc, SDL_CD *cdrom) { assert(thePlayer != NULL); theCDROM = cdrom; completionProc = proc; thePlayer->SetNotifier (FilePlayNotificationHandler, cdrom); } //ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ // GetCurrentFrame //ΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡΡ int GetCurrentFrame () { int frame; if (thePlayer == NULL) frame = 0; else frame = thePlayer->GetCurrentFrame (); return frame; } #pragma mark -- Private Functions -- static OSStatus CheckInit () { if (playBackWasInit) return 0; OSStatus result = noErr; // Create the callback semaphore callbackSem = SDL_CreateSemaphore(0); // Start callback thread SDL_CreateThread(RunCallBackThread, NULL); try { ComponentDescription desc; desc.componentType = kAudioUnitComponentType; desc.componentSubType = kAudioUnitSubType_Output; desc.componentManufacturer = kAudioUnitID_DefaultOutput; desc.componentFlags = 0; desc.componentFlagsMask = 0; Component comp = FindNextComponent (NULL, &desc); if (comp == NULL) { SDL_SetError ("CheckInit: FindNextComponent returned NULL"); throw(internalComponentErr); } result = OpenAComponent (comp, &theUnit); THROW_RESULT("CheckInit: OpenAComponent") // you need to initialize the output unit before you set it as a destination result = AudioUnitInitialize (theUnit); THROW_RESULT("CheckInit: AudioUnitInitialize") // In this case we first want to get the output format of the OutputUnit // Then we set that as the input format. Why? // So that only a single conversion process is done // when SetDestination is called it will get the input format of the // unit its supplying data to. This defaults to 44.1K, stereo, so if // the device is not that, then we lose a possibly rendering of data result = MatchAUFormats (theUnit, 0); THROW_RESULT("CheckInit: MatchAUFormats") playBackWasInit = true; } catch (...) { return -1; } return 0; } static OSStatus MatchAUFormats (AudioUnit theUnit, UInt32 theInputBus) { AudioStreamBasicDescription theDesc; UInt32 size = sizeof (theDesc); OSStatus result = AudioUnitGetProperty (theUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Output, 0, &theDesc, &size); THROW_RESULT("MatchAUFormats: AudioUnitGetProperty") result = AudioUnitSetProperty (theUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, theInputBus, &theDesc, size); return result; } static void FilePlayNotificationHandler(void * inRefCon, OSStatus inStatus) { if (inStatus == kAudioFilePlay_FileIsFinished) { // notify non-CA thread to perform the callback SDL_SemPost(callbackSem); } else if (inStatus == kAudioFilePlayErr_FilePlayUnderrun) { SDL_SetError ("CDPlayer Notification: buffer underrun"); } else if (inStatus == kAudioFilePlay_PlayerIsUninitialized) { SDL_SetError ("CDPlayer Notification: player is uninitialized"); } else { SDL_SetError ("CDPlayer Notification: unknown error %ld", inStatus); } } static int RunCallBackThread (void *param) { for (;;) { SDL_SemWait(callbackSem); if (completionProc && theCDROM) { #if DEBUG_CDROM printf ("callback!\n"); #endif (*completionProc)(theCDROM); } else { #if DEBUG_CDROM printf ("callback?\n"); #endif } } #if DEBUG_CDROM printf ("thread dying now...\n"); #endif return 0; } }; // extern "C"