Mercurial > sdl-ios-xcode
view src/cdrom/dc/SDL_syscdrom.c @ 779:68c8da837fc0
Date: Tue, 6 Jan 2004 21:54:02 +0100
From: Max Horn
Subject: Auto hide mouse & other changes
the attached bug adds the auto-hide-mouse feature I talked about
earlier. Turned out it was a lot simpler than I thought, simply by
using our existing code :-). I actually spent much more time on fixing
various bugs in the code and correcting (IMO) some behavior (although,
due to the lack of real specs for SDL, it's probably arguable what
'correct' means...).
* adds auto (un)hiding of mouse depending on whether it is in- or
outside the game window
* computation of course coordinates is correct now (it often and
reproducible got out of sync with the old code, since the NSEvent
window was in some cases *not* our window anymore, so locationInWindow
returned wrong results)
* added a method which at any time returns the mouse coords, relative
to our window
* fixed handling of lost/gain input/mouse/app focus "events"
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 07 Jan 2004 15:01:51 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA BERO bero@geocities.co.jp based on win32/SDL_syscdrom.c by Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* Functions for system-level CD-ROM audio control */ #include <stdlib.h> #include <stdio.h> #include <dc/cdrom.h> #include <dc/spu.h> #include "SDL_error.h" #include "SDL_cdrom.h" #include "SDL_syscdrom.h" /* The system-dependent CD control functions */ static const char *SDL_SYS_CDName(int drive); static int SDL_SYS_CDOpen(int drive); static int SDL_SYS_CDGetTOC(SDL_CD *cdrom); static CDstatus SDL_SYS_CDStatus(SDL_CD *cdrom, int *position); static int SDL_SYS_CDPlay(SDL_CD *cdrom, int start, int length); static int SDL_SYS_CDPause(SDL_CD *cdrom); static int SDL_SYS_CDResume(SDL_CD *cdrom); static int SDL_SYS_CDStop(SDL_CD *cdrom); static int SDL_SYS_CDEject(SDL_CD *cdrom); static void SDL_SYS_CDClose(SDL_CD *cdrom); int SDL_SYS_CDInit(void) { /* Fill in our driver capabilities */ SDL_CDcaps.Name = SDL_SYS_CDName; SDL_CDcaps.Open = SDL_SYS_CDOpen; SDL_CDcaps.GetTOC = SDL_SYS_CDGetTOC; SDL_CDcaps.Status = SDL_SYS_CDStatus; SDL_CDcaps.Play = SDL_SYS_CDPlay; SDL_CDcaps.Pause = SDL_SYS_CDPause; SDL_CDcaps.Resume = SDL_SYS_CDResume; SDL_CDcaps.Stop = SDL_SYS_CDStop; SDL_CDcaps.Eject = SDL_SYS_CDEject; SDL_CDcaps.Close = SDL_SYS_CDClose; return(0); } static const char *SDL_SYS_CDName(int drive) { return "/cd"; } static int SDL_SYS_CDOpen(int drive) { return(drive); } #define TRACK_CDDA 0 static int SDL_SYS_CDGetTOC(SDL_CD *cdrom) { CDROM_TOC toc; int ret,i; ret = cdrom_read_toc(&toc,0); if (ret!=ERR_OK) { return -1; } cdrom->numtracks = TOC_TRACK(toc.last)-TOC_TRACK(toc.first)+1; for(i=0;i<cdrom->numtracks;i++) { unsigned long entry = toc.entry[i]; cdrom->track[i].id = i+1; cdrom->track[i].type = (TOC_CTRL(toc.entry[i])==TRACK_CDDA)?SDL_AUDIO_TRACK:SDL_DATA_TRACK; cdrom->track[i].offset = TOC_LBA(entry)-150; cdrom->track[i].length = TOC_LBA((i+1<toc.last)?toc.entry[i+1]:toc.dunno)-TOC_LBA(entry); } return 0; } /* Get CD-ROM status */ static CDstatus SDL_SYS_CDStatus(SDL_CD *cdrom, int *position) { CDstatus status; int ret,dc_status,disc_type; ret = cdrom_get_status(&dc_status,&disc_type); if (ret!=ERR_OK) return CD_ERROR; switch(dc_status) { // case CD_STATUS_BUSY: case CD_STATUS_PAUSED: return CD_PAUSED; case CD_STATUS_STANDBY: return CD_STOPPED; case CD_STATUS_PLAYING: return CD_PLAYING; // case CD_STATUS_SEEKING: // case CD_STATUS_SCANING: case CD_STATUS_OPEN: case CD_STATUS_NO_DISC: return CD_TRAYEMPTY; default: return CD_ERROR; } } /* Start play */ static int SDL_SYS_CDPlay(SDL_CD *cdrom, int start, int length) { int ret = cdrom_cdda_play(start-150,start-150+length,1,CDDA_SECTORS); return ret==ERR_OK?0:-1; } /* Pause play */ static int SDL_SYS_CDPause(SDL_CD *cdrom) { int ret=cdrom_cdda_pause(); return ret==ERR_OK?0:-1; } /* Resume play */ static int SDL_SYS_CDResume(SDL_CD *cdrom) { int ret=cdrom_cdda_resume(); return ret==ERR_OK?0:-1; } /* Stop play */ static int SDL_SYS_CDStop(SDL_CD *cdrom) { int ret=cdrom_spin_down(); return ret==ERR_OK?0:-1; } /* Eject the CD-ROM */ static int SDL_SYS_CDEject(SDL_CD *cdrom) { return -1; } /* Close the CD-ROM handle */ static void SDL_SYS_CDClose(SDL_CD *cdrom) { } void SDL_SYS_CDQuit(void) { }