Mercurial > sdl-ios-xcode
view src/cdrom/SDL_cdrom.c @ 779:68c8da837fc0
Date: Tue, 6 Jan 2004 21:54:02 +0100
From: Max Horn
Subject: Auto hide mouse & other changes
the attached bug adds the auto-hide-mouse feature I talked about
earlier. Turned out it was a lot simpler than I thought, simply by
using our existing code :-). I actually spent much more time on fixing
various bugs in the code and correcting (IMO) some behavior (although,
due to the lack of real specs for SDL, it's probably arguable what
'correct' means...).
* adds auto (un)hiding of mouse depending on whether it is in- or
outside the game window
* computation of course coordinates is correct now (it often and
reproducible got out of sync with the old code, since the NSEvent
window was in some cases *not* our window anymore, so locationInWindow
returned wrong results)
* added a method which at any time returns the mouse coords, relative
to our window
* fixed handling of lost/gain input/mouse/app focus "events"
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 07 Jan 2004 15:01:51 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* This is the CD-audio control API for Simple DirectMedia Layer */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include "SDL_error.h" #include "SDL_cdrom.h" #include "SDL_syscdrom.h" #if !defined(macintosh) #define CLIP_FRAMES 10 /* Some CD-ROMs won't go all the way */ #endif static int SDL_cdinitted = 0; static SDL_CD *default_cdrom; /* The system level CD-ROM control functions */ struct CDcaps SDL_CDcaps = { NULL, /* Name */ NULL, /* Open */ NULL, /* GetTOC */ NULL, /* Status */ NULL, /* Play */ NULL, /* Pause */ NULL, /* Resume */ NULL, /* Stop */ NULL, /* Eject */ NULL, /* Close */ }; int SDL_numcds; int SDL_CDROMInit(void) { int retval; SDL_numcds = 0; retval = SDL_SYS_CDInit(); if ( retval == 0 ) { SDL_cdinitted = 1; } default_cdrom = NULL; return(retval); } /* Check to see if the CD-ROM subsystem has been initialized */ static int CheckInit(int check_cdrom, SDL_CD **cdrom) { int okay; okay = SDL_cdinitted; if ( check_cdrom && (*cdrom == NULL) ) { *cdrom = default_cdrom; if ( *cdrom == NULL ) { SDL_SetError("CD-ROM not opened"); okay = 0; } } if ( ! SDL_cdinitted ) { SDL_SetError("CD-ROM subsystem not initialized"); } return(okay); } int SDL_CDNumDrives(void) { if ( ! CheckInit(0, NULL) ) { return(-1); } return(SDL_numcds); } const char *SDL_CDName(int drive) { if ( ! CheckInit(0, NULL) ) { return(NULL); } if ( drive >= SDL_numcds ) { SDL_SetError("Invalid CD-ROM drive index"); return(NULL); } if ( SDL_CDcaps.Name ) { return(SDL_CDcaps.Name(drive)); } else { return(""); } } SDL_CD *SDL_CDOpen(int drive) { struct SDL_CD *cdrom; if ( ! CheckInit(0, NULL) ) { return(NULL); } if ( drive >= SDL_numcds ) { SDL_SetError("Invalid CD-ROM drive index"); return(NULL); } cdrom = (SDL_CD *)malloc(sizeof(*cdrom)); if ( cdrom == NULL ) { SDL_OutOfMemory(); return(NULL); } memset(cdrom, 0, sizeof(*cdrom)); cdrom->id = SDL_CDcaps.Open(drive); if ( cdrom->id < 0 ) { free(cdrom); return(NULL); } default_cdrom = cdrom; return(cdrom); } CDstatus SDL_CDStatus(SDL_CD *cdrom) { CDstatus status; int i; Uint32 position; /* Check if the CD-ROM subsystem has been initialized */ if ( ! CheckInit(1, &cdrom) ) { return(CD_ERROR); } /* Get the current status of the drive */ cdrom->numtracks = 0; cdrom->cur_track = 0; cdrom->cur_frame = 0; status = SDL_CDcaps.Status(cdrom, &i); position = (Uint32)i; cdrom->status = status; /* Get the table of contents, if there's a CD available */ if ( CD_INDRIVE(status) ) { if ( SDL_CDcaps.GetTOC(cdrom) < 0 ) { status = CD_ERROR; } /* If the drive is playing, get current play position */ if ( (status == CD_PLAYING) || (status == CD_PAUSED) ) { for ( i=1; cdrom->track[i].offset <= position; ++i ) { /* Keep looking */; } #ifdef DEBUG_CDROM fprintf(stderr, "Current position: %d, track = %d (offset is %d)\n", position, i-1, cdrom->track[i-1].offset); #endif cdrom->cur_track = i-1; position -= cdrom->track[cdrom->cur_track].offset; cdrom->cur_frame = position; } } return(status); } int SDL_CDPlayTracks(SDL_CD *cdrom, int strack, int sframe, int ntracks, int nframes) { int etrack, eframe; int start, length; /* Check if the CD-ROM subsystem has been initialized */ if ( ! CheckInit(1, &cdrom) ) { return(CD_ERROR); } /* Determine the starting and ending tracks */ if ( (strack < 0) || (strack >= cdrom->numtracks) ) { SDL_SetError("Invalid starting track"); return(CD_ERROR); } if ( ! ntracks && ! nframes ) { etrack = cdrom->numtracks; eframe = 0; } else { etrack = strack+ntracks; if ( etrack == strack ) { eframe = sframe + nframes; } else { eframe = nframes; } } if ( etrack > cdrom->numtracks ) { SDL_SetError("Invalid play length"); return(CD_ERROR); } /* Skip data tracks and verify frame offsets */ while ( (strack <= etrack) && (cdrom->track[strack].type == SDL_DATA_TRACK) ) { ++strack; } if ( sframe >= (int)cdrom->track[strack].length ) { SDL_SetError("Invalid starting frame for track %d", strack); return(CD_ERROR); } while ( (etrack > strack) && (cdrom->track[etrack-1].type == SDL_DATA_TRACK) ) { --etrack; } if ( eframe > (int)cdrom->track[etrack].length ) { SDL_SetError("Invalid ending frame for track %d", etrack); return(CD_ERROR); } /* Determine start frame and play length */ start = (cdrom->track[strack].offset+sframe); length = (cdrom->track[etrack].offset+eframe)-start; #ifdef CLIP_FRAMES /* I've never seen this necessary, but xmcd does it.. */ length -= CLIP_FRAMES; /* CLIP_FRAMES == 10 */ #endif if ( length < 0 ) { return(0); } /* Play! */ #ifdef DEBUG_CDROM fprintf(stderr, "Playing %d frames at offset %d\n", length, start); #endif return(SDL_CDcaps.Play(cdrom, start, length)); } int SDL_CDPlay(SDL_CD *cdrom, int sframe, int length) { /* Check if the CD-ROM subsystem has been initialized */ if ( ! CheckInit(1, &cdrom) ) { return(CD_ERROR); } return(SDL_CDcaps.Play(cdrom, sframe, length)); } int SDL_CDPause(SDL_CD *cdrom) { CDstatus status; int retval; /* Check if the CD-ROM subsystem has been initialized */ if ( ! CheckInit(1, &cdrom) ) { return(CD_ERROR); } status = SDL_CDcaps.Status(cdrom, NULL); switch (status) { case CD_PLAYING: retval = SDL_CDcaps.Pause(cdrom); break; default: retval = 0; break; } return(retval); } int SDL_CDResume(SDL_CD *cdrom) { CDstatus status; int retval; /* Check if the CD-ROM subsystem has been initialized */ if ( ! CheckInit(1, &cdrom) ) { return(CD_ERROR); } status = SDL_CDcaps.Status(cdrom, NULL); switch (status) { case CD_PAUSED: retval = SDL_CDcaps.Resume(cdrom); default: retval = 0; break; } return(retval); } int SDL_CDStop(SDL_CD *cdrom) { CDstatus status; int retval; /* Check if the CD-ROM subsystem has been initialized */ if ( ! CheckInit(1, &cdrom) ) { return(CD_ERROR); } status = SDL_CDcaps.Status(cdrom, NULL); switch (status) { case CD_PLAYING: case CD_PAUSED: retval = SDL_CDcaps.Stop(cdrom); default: retval = 0; break; } return(retval); } int SDL_CDEject(SDL_CD *cdrom) { /* Check if the CD-ROM subsystem has been initialized */ if ( ! CheckInit(1, &cdrom) ) { return(CD_ERROR); } return(SDL_CDcaps.Eject(cdrom)); } void SDL_CDClose(SDL_CD *cdrom) { /* Check if the CD-ROM subsystem has been initialized */ if ( ! CheckInit(1, &cdrom) ) { return; } SDL_CDcaps.Close(cdrom); free(cdrom); default_cdrom = NULL; } void SDL_CDROMQuit(void) { SDL_SYS_CDQuit(); SDL_cdinitted = 0; }