view test/testerror.c @ 291:68a8a8237c09

Date: Thu, 21 Feb 2002 09:18:24 +0200 From: "Mike Gorchak" <mike@malva.ua> Subject: Re: Patches for QNX RtP again. SDL_ph_image.c - Added OpenGL update functions - fixed some application crashes. Some dead code removed, reformatting some functions. SDL_ph_image_c.h - Added OpenGL update function prototype. SDL_ph_video.c - Added GL_GetAttribute and GL_SetAttribute functions with next supported flags: SDL_GL_DOUBLEBUFFER, SDL_GL_STENCIL_SIZE, SDL_GL_DEPTH_SIZE GetWMInfo function (stub) has been implemented by me, but not listed in device structure - fixed. SDL_ph_wm.c - fixed warning 'no return in non-void function'. README.QNX - Updating readme. Some spellcheck. ;-)
author Sam Lantinga <slouken@libsdl.org>
date Sat, 02 Mar 2002 16:50:35 +0000
parents 74212992fb08
children be9c9c8f6d53
line wrap: on
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/* Simple test of the SDL threading code and error handling */

#include <stdio.h>
#include <stdlib.h>
#include <signal.h>

#include "SDL.h"
#include "SDL_thread.h"

static int alive = 0;

int ThreadFunc(void *data)
{
	/* Set the child thread error string */
	SDL_SetError("Thread %s (%d) had a problem: %s",
			(char *)data, SDL_ThreadID(), "nevermind");
	while ( alive ) {
		printf("Thread '%s' is alive!\n", (char *)data);
		SDL_Delay(1*1000);
	}
	printf("Child thread error string: %s\n", SDL_GetError());
	return(0);
}

int main(int argc, char *argv[])
{
	SDL_Thread *thread;

	/* Load the SDL library */
	if ( SDL_Init(0) < 0 ) {
		fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
		exit(1);
	}
	atexit(SDL_Quit);

	/* Set the error value for the main thread */
	SDL_SetError("No worries");

	alive = 1;
	thread = SDL_CreateThread(ThreadFunc, "#1");
	if ( thread == NULL ) {
		fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
		exit(1);
	}
	SDL_Delay(5*1000);
	printf("Waiting for thread #1\n");
	alive = 0;
	SDL_WaitThread(thread, NULL);

	printf("Main thread error string: %s\n", SDL_GetError());

	return(0);
}