Mercurial > sdl-ios-xcode
view src/timer/symbian/SDL_systimer.cpp @ 4001:6831b8723a85 SDL-1.2
Don't initialize the audio buffer passed to the application's audio callback,
since they are expected to entirely fill it with data or silence.
For legacy apps that might expect the buffer to already have silence and thus
may not fill the buffer in the callback, there's an environment variable to
expose the old behaviour.
Fixes Bugzilla #416.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 05 Jul 2007 02:24:36 +0000 |
parents | e85e65aec22f |
children | a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@devolution.com */ /* SDL_systimer.cpp Epoc version by Hannu Viitala (hannu.j.viitala@mbnet.fi) Markus Mertama */ #include <e32std.h> #include <e32hal.h> extern "C" { #include "SDL_error.h" #include "SDL_thread.h" #include "SDL_timer.h" #include "SDL_timer_c.h" static TUint start = 0; static TInt tickPeriodMilliSeconds; void SDL_StartTicks(void) { /* Set first ticks value */ start = User::TickCount(); TTimeIntervalMicroSeconds32 period; TInt tmp = UserHal::TickPeriod(period); tickPeriodMilliSeconds = period.Int() / 1000; } Uint32 SDL_GetTicks(void) { TUint deltaTics = User::TickCount() - start; return(deltaTics * tickPeriodMilliSeconds); } void SDL_Delay(Uint32 ms) { User::After(TTimeIntervalMicroSeconds32(ms*1000)); } /* Data to handle a single periodic alarm */ static int timer_alive = 0; static SDL_Thread *timer = NULL; static int RunTimer(void *unused) { while ( timer_alive ) { if (SDL_timer_running) { SDL_ThreadedTimerCheck(); } SDL_Delay(10); } return(0); } /* This is only called if the event thread is not running */ int SDL_SYS_TimerInit(void) { if(timer != NULL) return (-1); timer_alive = 1; timer = SDL_CreateThread(RunTimer, NULL); if ( timer == NULL ) return(-1); return(SDL_SetTimerThreaded(1)); } void SDL_SYS_TimerQuit(void) { timer_alive = 0; if ( timer ) { SDL_WaitThread(timer, NULL); timer = NULL; } } int SDL_SYS_StartTimer(void) { SDL_SetError("Internal logic error: Epoc uses threaded timer"); return(-1); } void SDL_SYS_StopTimer(void) { return; } } // extern "C"