view src/audio/dmedia/SDL_irixaudio.c @ 4001:6831b8723a85 SDL-1.2

Don't initialize the audio buffer passed to the application's audio callback, since they are expected to entirely fill it with data or silence. For legacy apps that might expect the buffer to already have silence and thus may not fill the buffer in the callback, there's an environment variable to expose the old behaviour. Fixes Bugzilla #416.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 05 Jul 2007 02:24:36 +0000
parents 5b5e549382b3
children a1b03ba2fcd0
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* Allow access to a raw mixing buffer (For IRIX 6.5 and higher) */
/* patch for IRIX 5 by Georg Schwarz 18/07/2004 */

#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audiomem.h"
#include "../SDL_audio_c.h"
#include "SDL_irixaudio.h"


#ifndef AL_RESOURCE /* as a test whether we use the old IRIX audio libraries */
#define OLD_IRIX_AUDIO
#define alClosePort(x) ALcloseport(x)
#define alFreeConfig(x) ALfreeconfig(x)
#define alGetFillable(x) ALgetfillable(x)
#define alNewConfig() ALnewconfig()
#define alOpenPort(x,y,z) ALopenport(x,y,z)
#define alSetChannels(x,y) ALsetchannels(x,y)
#define alSetQueueSize(x,y) ALsetqueuesize(x,y)
#define alSetSampFmt(x,y) ALsetsampfmt(x,y)
#define alSetWidth(x,y) ALsetwidth(x,y)
#endif

/* Audio driver functions */
static int AL_OpenAudio(_THIS, SDL_AudioSpec *spec);
static void AL_WaitAudio(_THIS);
static void AL_PlayAudio(_THIS);
static Uint8 *AL_GetAudioBuf(_THIS);
static void AL_CloseAudio(_THIS);

/* Audio driver bootstrap functions */

static int Audio_Available(void)
{
	return 1;
}

static void Audio_DeleteDevice(SDL_AudioDevice *device)
{
	SDL_free(device->hidden);
	SDL_free(device);
}

static SDL_AudioDevice *Audio_CreateDevice(int devindex)
{
	SDL_AudioDevice *this;

	/* Initialize all variables that we clean on shutdown */
	this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
	if ( this ) {
		SDL_memset(this, 0, (sizeof *this));
		this->hidden = (struct SDL_PrivateAudioData *)
				SDL_malloc((sizeof *this->hidden));
	}
	if ( (this == NULL) || (this->hidden == NULL) ) {
		SDL_OutOfMemory();
		if ( this ) {
			SDL_free(this);
		}
		return(0);
	}
	SDL_memset(this->hidden, 0, (sizeof *this->hidden));

	/* Set the function pointers */
	this->OpenAudio = AL_OpenAudio;
	this->WaitAudio = AL_WaitAudio;
	this->PlayAudio = AL_PlayAudio;
	this->GetAudioBuf = AL_GetAudioBuf;
	this->CloseAudio = AL_CloseAudio;

	this->free = Audio_DeleteDevice;

	return this;
}

AudioBootStrap DMEDIA_bootstrap = {
	"AL", "IRIX DMedia audio",
	Audio_Available, Audio_CreateDevice
};


void static AL_WaitAudio(_THIS)
{
	Sint32 timeleft;

	timeleft = this->spec.samples - alGetFillable(audio_port);
	if ( timeleft > 0 ) {
		timeleft /= (this->spec.freq/1000);
		SDL_Delay((Uint32)timeleft);
	}
}

static void AL_PlayAudio(_THIS)
{
	/* Write the audio data out */
	if ( alWriteFrames(audio_port, mixbuf, this->spec.samples) < 0 ) {
		/* Assume fatal error, for now */
		this->enabled = 0;
	}
}

static Uint8 *AL_GetAudioBuf(_THIS)
{
	return(mixbuf);
}

static void AL_CloseAudio(_THIS)
{
	if ( mixbuf != NULL ) {
		SDL_FreeAudioMem(mixbuf);
		mixbuf = NULL;
	}
	if ( audio_port != NULL ) {
		alClosePort(audio_port);
		audio_port = NULL;
	}
}

static int AL_OpenAudio(_THIS, SDL_AudioSpec * spec)
{
	Uint16 test_format = SDL_FirstAudioFormat(spec->format);
	long width = 0;
	long fmt = 0;
	int valid = 0;

#ifdef OLD_IRIX_AUDIO
	{
		long audio_param[2];
		audio_param[0] = AL_OUTPUT_RATE;
		audio_param[1] = spec->freq;
		valid = (ALsetparams(AL_DEFAULT_DEVICE, audio_param, 2) < 0);
	}
#else
	{
		ALpv audio_param;
		audio_param.param = AL_RATE;
		audio_param.value.i = spec->freq;
		valid = (alSetParams(AL_DEFAULT_OUTPUT, &audio_param, 1) < 0);
	}
#endif

	while ((!valid) && (test_format)) {
		valid = 1;
		spec->format = test_format;

		switch (test_format) {
			case AUDIO_S8:
				width = AL_SAMPLE_8;
				fmt = AL_SAMPFMT_TWOSCOMP;
				break;

			case AUDIO_S16SYS:
				width = AL_SAMPLE_16;
				fmt = AL_SAMPFMT_TWOSCOMP;
				break;

			default:
				valid = 0;
				test_format = SDL_NextAudioFormat();
				break;
		}

		if (valid) {
			ALconfig audio_config = alNewConfig();
			valid = 0;
			if (audio_config) {
				if (alSetChannels(audio_config, spec->channels) < 0) {
					if (spec->channels > 2) {  /* can't handle > stereo? */
						spec->channels = 2;  /* try again below. */
					}
				}

				if ((alSetSampFmt(audio_config, fmt) >= 0) &&
				    ((!width) || (alSetWidth(audio_config, width) >= 0)) &&
				    (alSetQueueSize(audio_config, spec->samples * 2) >= 0) &&
				    (alSetChannels(audio_config, spec->channels) >= 0)) {

					audio_port = alOpenPort("SDL audio", "w", audio_config);
					if (audio_port == NULL) {
						/* docs say AL_BAD_CHANNELS happens here, too. */
						int err = oserror();
						if (err == AL_BAD_CHANNELS) {
							spec->channels = 2;
							alSetChannels(audio_config, spec->channels);
							audio_port = alOpenPort("SDL audio", "w",
							                        audio_config);
						}
					}

					if (audio_port != NULL) {
						valid = 1;
					}
				}

				alFreeConfig(audio_config);
			}
		}
	}

	if (!valid) {
		SDL_SetError("Unsupported audio format");
		return (-1);
	}

	/* Update the fragment size as size in bytes */
	SDL_CalculateAudioSpec(spec);

	/* Allocate mixing buffer */
	mixbuf = (Uint8 *) SDL_AllocAudioMem(spec->size);
	if (mixbuf == NULL) {
		SDL_OutOfMemory();
		return (-1);
	}
	SDL_memset(mixbuf, spec->silence, spec->size);

	/* We're ready to rock and roll. :-) */
	return (0);
}