Mercurial > sdl-ios-xcode
view test/testjoystick.c @ 4222:6823a52d06fa SDL-1.2
Fixed bug #714
fuzzyTew@gmail.com 2009-03-14 15:18:45 PDT
Created an attachment (id=305) [details]
patch to change HAVE_ICONV to HAVE_ICONV_H
There are two separate iconv checks in configure -- one for the header file and
one for the library. include/SDL_stdinc.h uses the library define to see
whether or not it should reference the types defined in the header, which
naturally breaks if the library exists and the header does not.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 21 Sep 2009 11:04:32 +0000 |
parents | 0dd0ca51d941 |
children |
line wrap: on
line source
/* Simple program to test the SDL joystick routines */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include "SDL.h" #define SCREEN_WIDTH 640 #define SCREEN_HEIGHT 480 void WatchJoystick(SDL_Joystick *joystick) { SDL_Surface *screen; const char *name; int i, done; SDL_Event event; int x, y, draw; SDL_Rect axis_area[2]; /* Set a video mode to display joystick axis position */ screen = SDL_SetVideoMode(SCREEN_WIDTH, SCREEN_HEIGHT, 16, 0); if ( screen == NULL ) { fprintf(stderr, "Couldn't set video mode: %s\n",SDL_GetError()); return; } /* Print info about the joystick we are watching */ name = SDL_JoystickName(SDL_JoystickIndex(joystick)); printf("Watching joystick %d: (%s)\n", SDL_JoystickIndex(joystick), name ? name : "Unknown Joystick"); printf("Joystick has %d axes, %d hats, %d balls, and %d buttons\n", SDL_JoystickNumAxes(joystick), SDL_JoystickNumHats(joystick), SDL_JoystickNumBalls(joystick),SDL_JoystickNumButtons(joystick)); /* Initialize drawing rectangles */ memset(axis_area, 0, (sizeof axis_area)); draw = 0; /* Loop, getting joystick events! */ done = 0; while ( ! done ) { while ( SDL_PollEvent(&event) ) { switch (event.type) { case SDL_JOYAXISMOTION: printf("Joystick %d axis %d value: %d\n", event.jaxis.which, event.jaxis.axis, event.jaxis.value); break; case SDL_JOYHATMOTION: printf("Joystick %d hat %d value:", event.jhat.which, event.jhat.hat); if ( event.jhat.value == SDL_HAT_CENTERED ) printf(" centered"); if ( event.jhat.value & SDL_HAT_UP ) printf(" up"); if ( event.jhat.value & SDL_HAT_RIGHT ) printf(" right"); if ( event.jhat.value & SDL_HAT_DOWN ) printf(" down"); if ( event.jhat.value & SDL_HAT_LEFT ) printf(" left"); printf("\n"); break; case SDL_JOYBALLMOTION: printf("Joystick %d ball %d delta: (%d,%d)\n", event.jball.which, event.jball.ball, event.jball.xrel, event.jball.yrel); break; case SDL_JOYBUTTONDOWN: printf("Joystick %d button %d down\n", event.jbutton.which, event.jbutton.button); break; case SDL_JOYBUTTONUP: printf("Joystick %d button %d up\n", event.jbutton.which, event.jbutton.button); break; case SDL_KEYDOWN: if ( event.key.keysym.sym != SDLK_ESCAPE ) { break; } /* Fall through to signal quit */ case SDL_QUIT: done = 1; break; default: break; } } /* Update visual joystick state */ for ( i=0; i<SDL_JoystickNumButtons(joystick); ++i ) { SDL_Rect area; area.x = i*34; area.y = SCREEN_HEIGHT-34; area.w = 32; area.h = 32; if (SDL_JoystickGetButton(joystick, i) == SDL_PRESSED) { SDL_FillRect(screen, &area, 0xFFFF); } else { SDL_FillRect(screen, &area, 0x0000); } SDL_UpdateRects(screen, 1, &area); } /* Erase previous axes */ SDL_FillRect(screen, &axis_area[draw], 0x0000); /* Draw the X/Y axis */ draw = !draw; x = (((int)SDL_JoystickGetAxis(joystick, 0))+32768); x *= SCREEN_WIDTH; x /= 65535; if ( x < 0 ) { x = 0; } else if ( x > (SCREEN_WIDTH-16) ) { x = SCREEN_WIDTH-16; } y = (((int)SDL_JoystickGetAxis(joystick, 1))+32768); y *= SCREEN_HEIGHT; y /= 65535; if ( y < 0 ) { y = 0; } else if ( y > (SCREEN_HEIGHT-16) ) { y = SCREEN_HEIGHT-16; } axis_area[draw].x = (Sint16)x; axis_area[draw].y = (Sint16)y; axis_area[draw].w = 16; axis_area[draw].h = 16; SDL_FillRect(screen, &axis_area[draw], 0xFFFF); SDL_UpdateRects(screen, 2, axis_area); } } int main(int argc, char *argv[]) { const char *name; int i; SDL_Joystick *joystick; /* Initialize SDL (Note: video is required to start event loop) */ if ( SDL_Init(SDL_INIT_VIDEO|SDL_INIT_JOYSTICK) < 0 ) { fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError()); exit(1); } /* Print information about the joysticks */ printf("There are %d joysticks attached\n", SDL_NumJoysticks()); for ( i=0; i<SDL_NumJoysticks(); ++i ) { name = SDL_JoystickName(i); printf("Joystick %d: %s\n",i,name ? name : "Unknown Joystick"); joystick = SDL_JoystickOpen(i); if (joystick == NULL) { fprintf(stderr, "SDL_JoystickOpen(%d) failed: %s\n", i, SDL_GetError()); } else { printf(" axes: %d\n", SDL_JoystickNumAxes(joystick)); printf(" balls: %d\n", SDL_JoystickNumBalls(joystick)); printf(" hats: %d\n", SDL_JoystickNumHats(joystick)); printf(" buttons: %d\n", SDL_JoystickNumButtons(joystick)); SDL_JoystickClose(joystick); } } if ( argv[1] ) { joystick = SDL_JoystickOpen(atoi(argv[1])); if ( joystick == NULL ) { printf("Couldn't open joystick %d: %s\n", atoi(argv[1]), SDL_GetError()); } else { WatchJoystick(joystick); SDL_JoystickClose(joystick); } } SDL_QuitSubSystem(SDL_INIT_VIDEO|SDL_INIT_JOYSTICK); return(0); }