Mercurial > sdl-ios-xcode
view src/video/ataricommon/SDL_ataric2p_s.h @ 4222:6823a52d06fa SDL-1.2
Fixed bug #714
fuzzyTew@gmail.com 2009-03-14 15:18:45 PDT
Created an attachment (id=305) [details]
patch to change HAVE_ICONV to HAVE_ICONV_H
There are two separate iconv checks in configure -- one for the header file and
one for the library. include/SDL_stdinc.h uses the library define to see
whether or not it should reference the types defined in the header, which
naturally breaks if the library exists and the header does not.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 21 Sep 2009 11:04:32 +0000 |
parents | a1b03ba2fcd0 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef _ATARI_C2P_h #define _ATARI_C2P_h #include "SDL_stdinc.h" /*--- Functions pointers ---*/ /* Convert a chunky screen to bitplane screen */ extern void (*SDL_Atari_C2pConvert)( Uint8 *src, /* Source screen (one byte=one pixel) */ Uint8 *dest, /* Destination (4/8 bits planes) */ Uint32 width, /* Dimensions of screen to convert */ Uint32 height, Uint32 dblligne, /* Double the lines when converting ? */ Uint32 srcpitch, /* Length of one source line in bytes */ Uint32 dstpitch /* Length of one destination line in bytes */ ); /*--- 8 bits functions ---*/ /* Convert a chunky screen to bitplane screen */ void SDL_Atari_C2pConvert8( Uint8 *src, /* Source screen (one byte=one pixel) */ Uint8 *dest, /* Destination (8 bits planes) */ Uint32 width, /* Dimensions of screen to convert */ Uint32 height, Uint32 dblligne, /* Double the lines when converting ? */ Uint32 srcpitch, /* Length of one source line in bytes */ Uint32 dstpitch /* Length of one destination line in bytes */ ); /*--- 4 bits functions ---*/ /* Convert a chunky screen to bitplane screen */ void SDL_Atari_C2pConvert4( Uint8 *src, /* Source screen (one byte=one pixel) */ Uint8 *dest, /* Destination (4 bits planes) */ Uint32 width, /* Dimensions of screen to convert */ Uint32 height, Uint32 dblligne, /* Double the lines when converting ? */ Uint32 srcpitch, /* Length of one source line in bytes */ Uint32 dstpitch /* Length of one destination line in bytes */ ); /* Conversion palette */ void SDL_Atari_C2pConvert4_pal(Uint16 *lightpalette); #endif /* _ATARI_C2P_h */