Mercurial > sdl-ios-xcode
view src/video/SDL_blit.c @ 4222:6823a52d06fa SDL-1.2
Fixed bug #714
fuzzyTew@gmail.com 2009-03-14 15:18:45 PDT
Created an attachment (id=305) [details]
patch to change HAVE_ICONV to HAVE_ICONV_H
There are two separate iconv checks in configure -- one for the header file and
one for the library. include/SDL_stdinc.h uses the library define to see
whether or not it should reference the types defined in the header, which
naturally breaks if the library exists and the header does not.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 21 Sep 2009 11:04:32 +0000 |
parents | a1b03ba2fcd0 |
children |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_video.h" #include "SDL_sysvideo.h" #include "SDL_blit.h" #include "SDL_RLEaccel_c.h" #include "SDL_pixels_c.h" #if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) && SDL_ASSEMBLY_ROUTINES #define MMX_ASMBLIT #if (__GNUC__ > 2) /* SSE instructions aren't in GCC 2. */ #define SSE_ASMBLIT #endif #endif #if defined(MMX_ASMBLIT) #include "SDL_cpuinfo.h" #include "mmx.h" #endif /* The general purpose software blit routine */ static int SDL_SoftBlit(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect) { int okay; int src_locked; int dst_locked; /* Everything is okay at the beginning... */ okay = 1; /* Lock the destination if it's in hardware */ dst_locked = 0; if ( SDL_MUSTLOCK(dst) ) { if ( SDL_LockSurface(dst) < 0 ) { okay = 0; } else { dst_locked = 1; } } /* Lock the source if it's in hardware */ src_locked = 0; if ( SDL_MUSTLOCK(src) ) { if ( SDL_LockSurface(src) < 0 ) { okay = 0; } else { src_locked = 1; } } /* Set up source and destination buffer pointers, and BLIT! */ if ( okay && srcrect->w && srcrect->h ) { SDL_BlitInfo info; SDL_loblit RunBlit; /* Set up the blit information */ info.s_pixels = (Uint8 *)src->pixels + (Uint16)srcrect->y*src->pitch + (Uint16)srcrect->x*src->format->BytesPerPixel; info.s_width = srcrect->w; info.s_height = srcrect->h; info.s_skip=src->pitch-info.s_width*src->format->BytesPerPixel; info.d_pixels = (Uint8 *)dst->pixels + (Uint16)dstrect->y*dst->pitch + (Uint16)dstrect->x*dst->format->BytesPerPixel; info.d_width = dstrect->w; info.d_height = dstrect->h; info.d_skip=dst->pitch-info.d_width*dst->format->BytesPerPixel; info.aux_data = src->map->sw_data->aux_data; info.src = src->format; info.table = src->map->table; info.dst = dst->format; RunBlit = src->map->sw_data->blit; /* Run the actual software blit */ RunBlit(&info); } /* We need to unlock the surfaces if they're locked */ if ( dst_locked ) { SDL_UnlockSurface(dst); } if ( src_locked ) { SDL_UnlockSurface(src); } /* Blit is done! */ return(okay ? 0 : -1); } #ifdef MMX_ASMBLIT static __inline__ void SDL_memcpyMMX(Uint8 *to, const Uint8 *from, int len) { int i; for(i=0; i<len/8; i++) { __asm__ __volatile__ ( " movq (%0), %%mm0\n" " movq %%mm0, (%1)\n" : : "r" (from), "r" (to) : "memory"); from+=8; to+=8; } if (len&7) SDL_memcpy(to, from, len&7); } #ifdef SSE_ASMBLIT static __inline__ void SDL_memcpySSE(Uint8 *to, const Uint8 *from, int len) { int i; __asm__ __volatile__ ( " prefetchnta (%0)\n" " prefetchnta 64(%0)\n" " prefetchnta 128(%0)\n" " prefetchnta 192(%0)\n" : : "r" (from) ); for(i=0; i<len/8; i++) { __asm__ __volatile__ ( " prefetchnta 256(%0)\n" " movq (%0), %%mm0\n" " movntq %%mm0, (%1)\n" : : "r" (from), "r" (to) : "memory"); from+=8; to+=8; } if (len&7) SDL_memcpy(to, from, len&7); } #endif #endif static void SDL_BlitCopy(SDL_BlitInfo *info) { Uint8 *src, *dst; int w, h; int srcskip, dstskip; w = info->d_width*info->dst->BytesPerPixel; h = info->d_height; src = info->s_pixels; dst = info->d_pixels; srcskip = w+info->s_skip; dstskip = w+info->d_skip; #ifdef SSE_ASMBLIT if(SDL_HasSSE()) { while ( h-- ) { SDL_memcpySSE(dst, src, w); src += srcskip; dst += dstskip; } __asm__ __volatile__ ( " emms\n" ::); } else #endif #ifdef MMX_ASMBLIT if(SDL_HasMMX()) { while ( h-- ) { SDL_memcpyMMX(dst, src, w); src += srcskip; dst += dstskip; } __asm__ __volatile__ ( " emms\n" ::); } else #endif while ( h-- ) { SDL_memcpy(dst, src, w); src += srcskip; dst += dstskip; } } static void SDL_BlitCopyOverlap(SDL_BlitInfo *info) { Uint8 *src, *dst; int w, h; int srcskip, dstskip; w = info->d_width*info->dst->BytesPerPixel; h = info->d_height; src = info->s_pixels; dst = info->d_pixels; srcskip = w+info->s_skip; dstskip = w+info->d_skip; if ( dst < src ) { while ( h-- ) { SDL_memcpy(dst, src, w); src += srcskip; dst += dstskip; } } else { src += ((h-1) * srcskip); dst += ((h-1) * dstskip); while ( h-- ) { SDL_revcpy(dst, src, w); src -= srcskip; dst -= dstskip; } } } /* Figure out which of many blit routines to set up on a surface */ int SDL_CalculateBlit(SDL_Surface *surface) { int blit_index; /* Clean everything out to start */ if ( (surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL ) { SDL_UnRLESurface(surface, 1); } surface->map->sw_blit = NULL; /* Figure out if an accelerated hardware blit is possible */ surface->flags &= ~SDL_HWACCEL; if ( surface->map->identity ) { int hw_blit_ok; if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE ) { /* We only support accelerated blitting to hardware */ if ( surface->map->dst->flags & SDL_HWSURFACE ) { hw_blit_ok = current_video->info.blit_hw; } else { hw_blit_ok = 0; } if (hw_blit_ok && (surface->flags & SDL_SRCCOLORKEY)) { hw_blit_ok = current_video->info.blit_hw_CC; } if ( hw_blit_ok && (surface->flags & SDL_SRCALPHA) ) { hw_blit_ok = current_video->info.blit_hw_A; } } else { /* We only support accelerated blitting to hardware */ if ( surface->map->dst->flags & SDL_HWSURFACE ) { hw_blit_ok = current_video->info.blit_sw; } else { hw_blit_ok = 0; } if (hw_blit_ok && (surface->flags & SDL_SRCCOLORKEY)) { hw_blit_ok = current_video->info.blit_sw_CC; } if ( hw_blit_ok && (surface->flags & SDL_SRCALPHA) ) { hw_blit_ok = current_video->info.blit_sw_A; } } if ( hw_blit_ok ) { SDL_VideoDevice *video = current_video; SDL_VideoDevice *this = current_video; video->CheckHWBlit(this, surface, surface->map->dst); } } /* if an alpha pixel format is specified, we can accelerate alpha blits */ if (((surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE )&&(current_video->displayformatalphapixel)) { if ( (surface->flags & SDL_SRCALPHA) ) if ( current_video->info.blit_hw_A ) { SDL_VideoDevice *video = current_video; SDL_VideoDevice *this = current_video; video->CheckHWBlit(this, surface, surface->map->dst); } } /* Get the blit function index, based on surface mode */ /* { 0 = nothing, 1 = colorkey, 2 = alpha, 3 = colorkey+alpha } */ blit_index = 0; blit_index |= (!!(surface->flags & SDL_SRCCOLORKEY)) << 0; if ( surface->flags & SDL_SRCALPHA && (surface->format->alpha != SDL_ALPHA_OPAQUE || surface->format->Amask) ) { blit_index |= 2; } /* Check for special "identity" case -- copy blit */ if ( surface->map->identity && blit_index == 0 ) { surface->map->sw_data->blit = SDL_BlitCopy; /* Handle overlapping blits on the same surface */ if ( surface == surface->map->dst ) { surface->map->sw_data->blit = SDL_BlitCopyOverlap; } } else { if ( surface->format->BitsPerPixel < 8 ) { surface->map->sw_data->blit = SDL_CalculateBlit0(surface, blit_index); } else { switch ( surface->format->BytesPerPixel ) { case 1: surface->map->sw_data->blit = SDL_CalculateBlit1(surface, blit_index); break; case 2: case 3: case 4: surface->map->sw_data->blit = SDL_CalculateBlitN(surface, blit_index); break; default: surface->map->sw_data->blit = NULL; break; } } } /* Make sure we have a blit function */ if ( surface->map->sw_data->blit == NULL ) { SDL_InvalidateMap(surface->map); SDL_SetError("Blit combination not supported"); return(-1); } /* Choose software blitting function */ if(surface->flags & SDL_RLEACCELOK && (surface->flags & SDL_HWACCEL) != SDL_HWACCEL) { if(surface->map->identity && (blit_index == 1 || (blit_index == 3 && !surface->format->Amask))) { if ( SDL_RLESurface(surface) == 0 ) surface->map->sw_blit = SDL_RLEBlit; } else if(blit_index == 2 && surface->format->Amask) { if ( SDL_RLESurface(surface) == 0 ) surface->map->sw_blit = SDL_RLEAlphaBlit; } } if ( surface->map->sw_blit == NULL ) { surface->map->sw_blit = SDL_SoftBlit; } return(0); }