Mercurial > sdl-ios-xcode
view docs/html/sdlsetcliprect.html @ 4222:6823a52d06fa SDL-1.2
Fixed bug #714
fuzzyTew@gmail.com 2009-03-14 15:18:45 PDT
Created an attachment (id=305) [details]
patch to change HAVE_ICONV to HAVE_ICONV_H
There are two separate iconv checks in configure -- one for the header file and
one for the library. include/SDL_stdinc.h uses the library define to see
whether or not it should reference the types defined in the header, which
naturally breaks if the library exists and the header does not.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 21 Sep 2009 11:04:32 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_SetClipRect</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Video" HREF="video.html"><LINK REL="PREVIOUS" TITLE="SDL_SetAlpha" HREF="sdlsetalpha.html"><LINK REL="NEXT" TITLE="SDL_GetClipRect" HREF="sdlgetcliprect.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlsetalpha.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlgetcliprect.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLSETCLIPRECT" ></A >SDL_SetClipRect</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN2199" ></A ><H2 >Name</H2 >SDL_SetClipRect -- Sets the clipping rectangle for a surface.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN2202" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN2203" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >void <B CLASS="FSFUNC" >SDL_SetClipRect</B ></CODE >(SDL_Surface *surface, SDL_Rect *rect);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN2209" ></A ><H2 >Description</H2 ><P >Sets the clipping rectangle for a surface. When this surface is the destination of a blit, only the area within the clip rectangle will be drawn into.</P ><P >The rectangle pointed to by <TT CLASS="PARAMETER" ><I >rect</I ></TT > will be clipped to the edges of the surface so that the clip rectangle for a surface can never fall outside the edges of the surface.</P ><P >If <TT CLASS="PARAMETER" ><I >rect</I ></TT > is <TT CLASS="LITERAL" >NULL</TT > the clipping rectangle will be set to the full size of the surface.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN2217" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlgetcliprect.html" ><TT CLASS="FUNCTION" >SDL_GetClipRect</TT ></A >, <A HREF="sdlblitsurface.html" ><TT CLASS="FUNCTION" >SDL_BlitSurface</TT ></A >, <A HREF="sdlsurface.html" ><SPAN CLASS="STRUCTNAME" >SDL_Surface</SPAN ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlsetalpha.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlgetcliprect.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_SetAlpha</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="video.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_GetClipRect</TD ></TR ></TABLE ></DIV ></BODY ></HTML >