view docs/html/sdldelay.html @ 4222:6823a52d06fa SDL-1.2

Fixed bug #714 fuzzyTew@gmail.com 2009-03-14 15:18:45 PDT Created an attachment (id=305) [details] patch to change HAVE_ICONV to HAVE_ICONV_H There are two separate iconv checks in configure -- one for the header file and one for the library. include/SDL_stdinc.h uses the library define to see whether or not it should reference the types defined in the header, which naturally breaks if the library exists and the header does not.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 21 Sep 2009 11:04:32 +0000
parents 355632dca928
children
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>SDL_Delay</TITLE
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><H1
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>SDL_Delay</H1
><DIV
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><A
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><H2
>Name</H2
>SDL_Delay&nbsp;--&nbsp;Wait a specified number of milliseconds before returning.</DIV
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>Synopsis</H2
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><P
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_Delay</B
></CODE
>(Uint32 ms);</CODE
></P
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><H2
>Description</H2
><P
>Wait a specified number of milliseconds before returning. <TT
CLASS="FUNCTION"
>SDL_Delay</TT
> will wait at <SPAN
CLASS="emphasis"
><I
CLASS="EMPHASIS"
>least</I
></SPAN
> the specified time, but possible longer due to OS scheduling.</P
><DIV
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><BLOCKQUOTE
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><P
><B
>Note: </B
>Count on a delay granularity of <SPAN
CLASS="emphasis"
><I
CLASS="EMPHASIS"
>at least</I
></SPAN
> 10 ms.
Some platforms have shorter clock ticks but this is the most common.</P
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>SDL_AddTimer</TT
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