view docs/html/sdlcolor.html @ 4222:6823a52d06fa SDL-1.2

Fixed bug #714 fuzzyTew@gmail.com 2009-03-14 15:18:45 PDT Created an attachment (id=305) [details] patch to change HAVE_ICONV to HAVE_ICONV_H There are two separate iconv checks in configure -- one for the header file and one for the library. include/SDL_stdinc.h uses the library define to see whether or not it should reference the types defined in the header, which naturally breaks if the library exists and the header does not.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 21 Sep 2009 11:04:32 +0000
parents 355632dca928
children
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<HTML
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>SDL_Color</TITLE
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><H1
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>SDL_Color</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN3082"
></A
><H2
>Name</H2
>SDL_Color&nbsp;--&nbsp;Format independent color description</DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN3085"
></A
><H2
>Structure Definition</H2
><PRE
CLASS="PROGRAMLISTING"
>typedef struct{
  Uint8 r;
  Uint8 g;
  Uint8 b;
  Uint8 unused;
} SDL_Color;</PRE
></DIV
><DIV
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><A
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><H2
>Structure Data</H2
><DIV
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><P
></P
><TABLE
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><TT
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><I
>r</I
></TT
></TD
><TD
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>Red intensity</TD
></TR
><TR
><TD
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><TT
CLASS="STRUCTFIELD"
><I
>g</I
></TT
></TD
><TD
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>Green intensity</TD
></TR
><TR
><TD
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><TT
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><I
>b</I
></TT
></TD
><TD
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>Blue intensity</TD
></TR
><TR
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><TT
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><I
>unused</I
></TT
></TD
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>Unused</TD
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><P
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><A
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><H2
>Description</H2
><P
><SPAN
CLASS="STRUCTNAME"
>SDL_Color</SPAN
> describes a color in a format independent way. You can convert a <SPAN
CLASS="STRUCTNAME"
>SDL_Color</SPAN
> to a pixel value for a certain pixel format using <A
HREF="sdlmaprgb.html"
><TT
CLASS="FUNCTION"
>SDL_MapRGB</TT
></A
>.</P
></DIV
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><A
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></A
><H2
>See Also</H2
><P
><A
HREF="sdlpixelformat.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_PixelFormat</SPAN
></A
>,
<A
HREF="sdlsetcolors.html"
><TT
CLASS="FUNCTION"
>SDL_SetColors</TT
></A
>,
<A
HREF="sdlpalette.html"
><TT
CLASS="FUNCTION"
>SDL_Palette</TT
></A
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