Mercurial > sdl-ios-xcode
view src/audio/SDL_audiocvt.c @ 4384:6800e2560310 SDL-1.2
Fixed bugs #882 and 865, re-opening bug #634
Ronald Lamprecht to SDL
Hi,
Sam Lantinga wrote:
The problem with that fix is that it breaks IME events again. Maybe
we can handle keyboard events differently to prevent this issue?
Spending an hour reading MSDN, analysing SDL and another hour testing the reality on XP I am really wondering how patch r4990 could have ever worked in any situation. It's main effect is to break the unicode translation and causing spurious activation events!
Why does TranslateMessage(&msg) nothing useful? Simply because it does not affect "msg" at all! All keyboard events are dispatched without the slightest change (see MSDN). TranslateMessage() just appends additional WM_CHAR, WM_DEADCHAR, WM_SYSCHAR, WM_SYSDEADCHAR event messages to the queue. But I could not find any SDL event handling routine that catches these events and transforms them to proper SDL keyevents while eliminating the corresponding WM_KEYDOWN, etc. events. Thus any IME input like the '@' generated by "Alt + 6(Numpad) + 4(Numpad)" is simply lost.
But the situation is even worse! Up to r4990 the TranslateKey()/ToUnicode() calls did evaluate dead keys and did deliver proper key events for subsequent key strokes like '´' + 'e' resulting in 'é'. ToUnicode() needs proper key state informations to be able to handle these substitutions. But unfortunatly TranslateMessage() needs the same state information and eats it up while generating the WM_CHAR messages :-( Thus the current 1.2.14 breakes the partial IME support of previous releases, too.
The key state race condition between ToUnicode() and TranslateMessage() requires to avoid any ToUnicode() usage for receiving proper WM_CHAR, etc. messages generated by TranslateMessage(). (Yes - the '@' and 'é' appear as WM_CHAR messages when unicode is switched off).
The spurious SDL activation events are *not* caused by additional WM_ACTIVATE Windows messages! Besides DIB_HandleMessage() SDL_PrivateAppActive() is called by another source which I am not yet aware of - any hints?
Thus I do strongly recommend the deletion of the TranslateMessage(&msg) call as a quick fix.
A proper support of unicode and IME requires a clean SDL keyboard input concept first. Which SDL keyboards events should be transmitted to the app when the user presses '´' + 'e' ? Within the current unicode handling the first key stroke is hidden. Even though ToUnicode() delivers the proper key SDL does ignore it in TranslateKey(). Just the composed key event is transmitted to the app. That is what you expect for text input, but the app can no longer use keys like '^' as a key button because it will never receive a key event for it!
With a given concept it seems to be necessary to regenerate SDL key events out of the WM_CHAR, etc. events and to drop all related direct WM_KEYDOWN, etc. events while the remaining basic WM_KEYDOWN, etc. events would still have to result in SDL key events.
Anyway the source of the spurious WM_ACTIVATE should be located to avoid future trouble.
Greets,
Ronald
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 17 Nov 2009 04:59:13 +0000 |
parents | a1b03ba2fcd0 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Functions for audio drivers to perform runtime conversion of audio format */ #include "SDL_audio.h" /* Effectively mix right and left channels into a single channel */ void SDLCALL SDL_ConvertMono(SDL_AudioCVT *cvt, Uint16 format) { int i; Sint32 sample; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting to mono\n"); #endif switch (format&0x8018) { case AUDIO_U8: { Uint8 *src, *dst; src = cvt->buf; dst = cvt->buf; for ( i=cvt->len_cvt/2; i; --i ) { sample = src[0] + src[1]; *dst = (Uint8)(sample / 2); src += 2; dst += 1; } } break; case AUDIO_S8: { Sint8 *src, *dst; src = (Sint8 *)cvt->buf; dst = (Sint8 *)cvt->buf; for ( i=cvt->len_cvt/2; i; --i ) { sample = src[0] + src[1]; *dst = (Sint8)(sample / 2); src += 2; dst += 1; } } break; case AUDIO_U16: { Uint8 *src, *dst; src = cvt->buf; dst = cvt->buf; if ( (format & 0x1000) == 0x1000 ) { for ( i=cvt->len_cvt/4; i; --i ) { sample = (Uint16)((src[0]<<8)|src[1])+ (Uint16)((src[2]<<8)|src[3]); sample /= 2; dst[1] = (sample&0xFF); sample >>= 8; dst[0] = (sample&0xFF); src += 4; dst += 2; } } else { for ( i=cvt->len_cvt/4; i; --i ) { sample = (Uint16)((src[1]<<8)|src[0])+ (Uint16)((src[3]<<8)|src[2]); sample /= 2; dst[0] = (sample&0xFF); sample >>= 8; dst[1] = (sample&0xFF); src += 4; dst += 2; } } } break; case AUDIO_S16: { Uint8 *src, *dst; src = cvt->buf; dst = cvt->buf; if ( (format & 0x1000) == 0x1000 ) { for ( i=cvt->len_cvt/4; i; --i ) { sample = (Sint16)((src[0]<<8)|src[1])+ (Sint16)((src[2]<<8)|src[3]); sample /= 2; dst[1] = (sample&0xFF); sample >>= 8; dst[0] = (sample&0xFF); src += 4; dst += 2; } } else { for ( i=cvt->len_cvt/4; i; --i ) { sample = (Sint16)((src[1]<<8)|src[0])+ (Sint16)((src[3]<<8)|src[2]); sample /= 2; dst[0] = (sample&0xFF); sample >>= 8; dst[1] = (sample&0xFF); src += 4; dst += 2; } } } break; } cvt->len_cvt /= 2; if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Discard top 4 channels */ void SDLCALL SDL_ConvertStrip(SDL_AudioCVT *cvt, Uint16 format) { int i; Sint32 lsample, rsample; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting down to stereo\n"); #endif switch (format&0x8018) { case AUDIO_U8: { Uint8 *src, *dst; src = cvt->buf; dst = cvt->buf; for ( i=cvt->len_cvt/6; i; --i ) { dst[0] = src[0]; dst[1] = src[1]; src += 6; dst += 2; } } break; case AUDIO_S8: { Sint8 *src, *dst; src = (Sint8 *)cvt->buf; dst = (Sint8 *)cvt->buf; for ( i=cvt->len_cvt/6; i; --i ) { dst[0] = src[0]; dst[1] = src[1]; src += 6; dst += 2; } } break; case AUDIO_U16: { Uint8 *src, *dst; src = cvt->buf; dst = cvt->buf; if ( (format & 0x1000) == 0x1000 ) { for ( i=cvt->len_cvt/12; i; --i ) { lsample = (Uint16)((src[0]<<8)|src[1]); rsample = (Uint16)((src[2]<<8)|src[3]); dst[1] = (lsample&0xFF); lsample >>= 8; dst[0] = (lsample&0xFF); dst[3] = (rsample&0xFF); rsample >>= 8; dst[2] = (rsample&0xFF); src += 12; dst += 4; } } else { for ( i=cvt->len_cvt/12; i; --i ) { lsample = (Uint16)((src[1]<<8)|src[0]); rsample = (Uint16)((src[3]<<8)|src[2]); dst[0] = (lsample&0xFF); lsample >>= 8; dst[1] = (lsample&0xFF); dst[2] = (rsample&0xFF); rsample >>= 8; dst[3] = (rsample&0xFF); src += 12; dst += 4; } } } break; case AUDIO_S16: { Uint8 *src, *dst; src = cvt->buf; dst = cvt->buf; if ( (format & 0x1000) == 0x1000 ) { for ( i=cvt->len_cvt/12; i; --i ) { lsample = (Sint16)((src[0]<<8)|src[1]); rsample = (Sint16)((src[2]<<8)|src[3]); dst[1] = (lsample&0xFF); lsample >>= 8; dst[0] = (lsample&0xFF); dst[3] = (rsample&0xFF); rsample >>= 8; dst[2] = (rsample&0xFF); src += 12; dst += 4; } } else { for ( i=cvt->len_cvt/12; i; --i ) { lsample = (Sint16)((src[1]<<8)|src[0]); rsample = (Sint16)((src[3]<<8)|src[2]); dst[0] = (lsample&0xFF); lsample >>= 8; dst[1] = (lsample&0xFF); dst[2] = (rsample&0xFF); rsample >>= 8; dst[3] = (rsample&0xFF); src += 12; dst += 4; } } } break; } cvt->len_cvt /= 3; if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Discard top 2 channels of 6 */ void SDLCALL SDL_ConvertStrip_2(SDL_AudioCVT *cvt, Uint16 format) { int i; Sint32 lsample, rsample; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting 6 down to quad\n"); #endif switch (format&0x8018) { case AUDIO_U8: { Uint8 *src, *dst; src = cvt->buf; dst = cvt->buf; for ( i=cvt->len_cvt/4; i; --i ) { dst[0] = src[0]; dst[1] = src[1]; src += 4; dst += 2; } } break; case AUDIO_S8: { Sint8 *src, *dst; src = (Sint8 *)cvt->buf; dst = (Sint8 *)cvt->buf; for ( i=cvt->len_cvt/4; i; --i ) { dst[0] = src[0]; dst[1] = src[1]; src += 4; dst += 2; } } break; case AUDIO_U16: { Uint8 *src, *dst; src = cvt->buf; dst = cvt->buf; if ( (format & 0x1000) == 0x1000 ) { for ( i=cvt->len_cvt/8; i; --i ) { lsample = (Uint16)((src[0]<<8)|src[1]); rsample = (Uint16)((src[2]<<8)|src[3]); dst[1] = (lsample&0xFF); lsample >>= 8; dst[0] = (lsample&0xFF); dst[3] = (rsample&0xFF); rsample >>= 8; dst[2] = (rsample&0xFF); src += 8; dst += 4; } } else { for ( i=cvt->len_cvt/8; i; --i ) { lsample = (Uint16)((src[1]<<8)|src[0]); rsample = (Uint16)((src[3]<<8)|src[2]); dst[0] = (lsample&0xFF); lsample >>= 8; dst[1] = (lsample&0xFF); dst[2] = (rsample&0xFF); rsample >>= 8; dst[3] = (rsample&0xFF); src += 8; dst += 4; } } } break; case AUDIO_S16: { Uint8 *src, *dst; src = cvt->buf; dst = cvt->buf; if ( (format & 0x1000) == 0x1000 ) { for ( i=cvt->len_cvt/8; i; --i ) { lsample = (Sint16)((src[0]<<8)|src[1]); rsample = (Sint16)((src[2]<<8)|src[3]); dst[1] = (lsample&0xFF); lsample >>= 8; dst[0] = (lsample&0xFF); dst[3] = (rsample&0xFF); rsample >>= 8; dst[2] = (rsample&0xFF); src += 8; dst += 4; } } else { for ( i=cvt->len_cvt/8; i; --i ) { lsample = (Sint16)((src[1]<<8)|src[0]); rsample = (Sint16)((src[3]<<8)|src[2]); dst[0] = (lsample&0xFF); lsample >>= 8; dst[1] = (lsample&0xFF); dst[2] = (rsample&0xFF); rsample >>= 8; dst[3] = (rsample&0xFF); src += 8; dst += 4; } } } break; } cvt->len_cvt /= 2; if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Duplicate a mono channel to both stereo channels */ void SDLCALL SDL_ConvertStereo(SDL_AudioCVT *cvt, Uint16 format) { int i; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting to stereo\n"); #endif if ( (format & 0xFF) == 16 ) { Uint16 *src, *dst; src = (Uint16 *)(cvt->buf+cvt->len_cvt); dst = (Uint16 *)(cvt->buf+cvt->len_cvt*2); for ( i=cvt->len_cvt/2; i; --i ) { dst -= 2; src -= 1; dst[0] = src[0]; dst[1] = src[0]; } } else { Uint8 *src, *dst; src = cvt->buf+cvt->len_cvt; dst = cvt->buf+cvt->len_cvt*2; for ( i=cvt->len_cvt; i; --i ) { dst -= 2; src -= 1; dst[0] = src[0]; dst[1] = src[0]; } } cvt->len_cvt *= 2; if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Duplicate a stereo channel to a pseudo-5.1 stream */ void SDLCALL SDL_ConvertSurround(SDL_AudioCVT *cvt, Uint16 format) { int i; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting stereo to surround\n"); #endif switch (format&0x8018) { case AUDIO_U8: { Uint8 *src, *dst, lf, rf, ce; src = (Uint8 *)(cvt->buf+cvt->len_cvt); dst = (Uint8 *)(cvt->buf+cvt->len_cvt*3); for ( i=cvt->len_cvt; i; --i ) { dst -= 6; src -= 2; lf = src[0]; rf = src[1]; ce = (lf/2) + (rf/2); dst[0] = lf; dst[1] = rf; dst[2] = lf - ce; dst[3] = rf - ce; dst[4] = ce; dst[5] = ce; } } break; case AUDIO_S8: { Sint8 *src, *dst, lf, rf, ce; src = (Sint8 *)cvt->buf+cvt->len_cvt; dst = (Sint8 *)cvt->buf+cvt->len_cvt*3; for ( i=cvt->len_cvt; i; --i ) { dst -= 6; src -= 2; lf = src[0]; rf = src[1]; ce = (lf/2) + (rf/2); dst[0] = lf; dst[1] = rf; dst[2] = lf - ce; dst[3] = rf - ce; dst[4] = ce; dst[5] = ce; } } break; case AUDIO_U16: { Uint8 *src, *dst; Uint16 lf, rf, ce, lr, rr; src = cvt->buf+cvt->len_cvt; dst = cvt->buf+cvt->len_cvt*3; if ( (format & 0x1000) == 0x1000 ) { for ( i=cvt->len_cvt/4; i; --i ) { dst -= 12; src -= 4; lf = (Uint16)((src[0]<<8)|src[1]); rf = (Uint16)((src[2]<<8)|src[3]); ce = (lf/2) + (rf/2); rr = lf - ce; lr = rf - ce; dst[1] = (lf&0xFF); dst[0] = ((lf>>8)&0xFF); dst[3] = (rf&0xFF); dst[2] = ((rf>>8)&0xFF); dst[1+4] = (lr&0xFF); dst[0+4] = ((lr>>8)&0xFF); dst[3+4] = (rr&0xFF); dst[2+4] = ((rr>>8)&0xFF); dst[1+8] = (ce&0xFF); dst[0+8] = ((ce>>8)&0xFF); dst[3+8] = (ce&0xFF); dst[2+8] = ((ce>>8)&0xFF); } } else { for ( i=cvt->len_cvt/4; i; --i ) { dst -= 12; src -= 4; lf = (Uint16)((src[1]<<8)|src[0]); rf = (Uint16)((src[3]<<8)|src[2]); ce = (lf/2) + (rf/2); rr = lf - ce; lr = rf - ce; dst[0] = (lf&0xFF); dst[1] = ((lf>>8)&0xFF); dst[2] = (rf&0xFF); dst[3] = ((rf>>8)&0xFF); dst[0+4] = (lr&0xFF); dst[1+4] = ((lr>>8)&0xFF); dst[2+4] = (rr&0xFF); dst[3+4] = ((rr>>8)&0xFF); dst[0+8] = (ce&0xFF); dst[1+8] = ((ce>>8)&0xFF); dst[2+8] = (ce&0xFF); dst[3+8] = ((ce>>8)&0xFF); } } } break; case AUDIO_S16: { Uint8 *src, *dst; Sint16 lf, rf, ce, lr, rr; src = cvt->buf+cvt->len_cvt; dst = cvt->buf+cvt->len_cvt*3; if ( (format & 0x1000) == 0x1000 ) { for ( i=cvt->len_cvt/4; i; --i ) { dst -= 12; src -= 4; lf = (Sint16)((src[0]<<8)|src[1]); rf = (Sint16)((src[2]<<8)|src[3]); ce = (lf/2) + (rf/2); rr = lf - ce; lr = rf - ce; dst[1] = (lf&0xFF); dst[0] = ((lf>>8)&0xFF); dst[3] = (rf&0xFF); dst[2] = ((rf>>8)&0xFF); dst[1+4] = (lr&0xFF); dst[0+4] = ((lr>>8)&0xFF); dst[3+4] = (rr&0xFF); dst[2+4] = ((rr>>8)&0xFF); dst[1+8] = (ce&0xFF); dst[0+8] = ((ce>>8)&0xFF); dst[3+8] = (ce&0xFF); dst[2+8] = ((ce>>8)&0xFF); } } else { for ( i=cvt->len_cvt/4; i; --i ) { dst -= 12; src -= 4; lf = (Sint16)((src[1]<<8)|src[0]); rf = (Sint16)((src[3]<<8)|src[2]); ce = (lf/2) + (rf/2); rr = lf - ce; lr = rf - ce; dst[0] = (lf&0xFF); dst[1] = ((lf>>8)&0xFF); dst[2] = (rf&0xFF); dst[3] = ((rf>>8)&0xFF); dst[0+4] = (lr&0xFF); dst[1+4] = ((lr>>8)&0xFF); dst[2+4] = (rr&0xFF); dst[3+4] = ((rr>>8)&0xFF); dst[0+8] = (ce&0xFF); dst[1+8] = ((ce>>8)&0xFF); dst[2+8] = (ce&0xFF); dst[3+8] = ((ce>>8)&0xFF); } } } break; } cvt->len_cvt *= 3; if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Duplicate a stereo channel to a pseudo-4.0 stream */ void SDLCALL SDL_ConvertSurround_4(SDL_AudioCVT *cvt, Uint16 format) { int i; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting stereo to quad\n"); #endif switch (format&0x8018) { case AUDIO_U8: { Uint8 *src, *dst, lf, rf, ce; src = (Uint8 *)(cvt->buf+cvt->len_cvt); dst = (Uint8 *)(cvt->buf+cvt->len_cvt*2); for ( i=cvt->len_cvt; i; --i ) { dst -= 4; src -= 2; lf = src[0]; rf = src[1]; ce = (lf/2) + (rf/2); dst[0] = lf; dst[1] = rf; dst[2] = lf - ce; dst[3] = rf - ce; } } break; case AUDIO_S8: { Sint8 *src, *dst, lf, rf, ce; src = (Sint8 *)cvt->buf+cvt->len_cvt; dst = (Sint8 *)cvt->buf+cvt->len_cvt*2; for ( i=cvt->len_cvt; i; --i ) { dst -= 4; src -= 2; lf = src[0]; rf = src[1]; ce = (lf/2) + (rf/2); dst[0] = lf; dst[1] = rf; dst[2] = lf - ce; dst[3] = rf - ce; } } break; case AUDIO_U16: { Uint8 *src, *dst; Uint16 lf, rf, ce, lr, rr; src = cvt->buf+cvt->len_cvt; dst = cvt->buf+cvt->len_cvt*2; if ( (format & 0x1000) == 0x1000 ) { for ( i=cvt->len_cvt/4; i; --i ) { dst -= 8; src -= 4; lf = (Uint16)((src[0]<<8)|src[1]); rf = (Uint16)((src[2]<<8)|src[3]); ce = (lf/2) + (rf/2); rr = lf - ce; lr = rf - ce; dst[1] = (lf&0xFF); dst[0] = ((lf>>8)&0xFF); dst[3] = (rf&0xFF); dst[2] = ((rf>>8)&0xFF); dst[1+4] = (lr&0xFF); dst[0+4] = ((lr>>8)&0xFF); dst[3+4] = (rr&0xFF); dst[2+4] = ((rr>>8)&0xFF); } } else { for ( i=cvt->len_cvt/4; i; --i ) { dst -= 8; src -= 4; lf = (Uint16)((src[1]<<8)|src[0]); rf = (Uint16)((src[3]<<8)|src[2]); ce = (lf/2) + (rf/2); rr = lf - ce; lr = rf - ce; dst[0] = (lf&0xFF); dst[1] = ((lf>>8)&0xFF); dst[2] = (rf&0xFF); dst[3] = ((rf>>8)&0xFF); dst[0+4] = (lr&0xFF); dst[1+4] = ((lr>>8)&0xFF); dst[2+4] = (rr&0xFF); dst[3+4] = ((rr>>8)&0xFF); } } } break; case AUDIO_S16: { Uint8 *src, *dst; Sint16 lf, rf, ce, lr, rr; src = cvt->buf+cvt->len_cvt; dst = cvt->buf+cvt->len_cvt*2; if ( (format & 0x1000) == 0x1000 ) { for ( i=cvt->len_cvt/4; i; --i ) { dst -= 8; src -= 4; lf = (Sint16)((src[0]<<8)|src[1]); rf = (Sint16)((src[2]<<8)|src[3]); ce = (lf/2) + (rf/2); rr = lf - ce; lr = rf - ce; dst[1] = (lf&0xFF); dst[0] = ((lf>>8)&0xFF); dst[3] = (rf&0xFF); dst[2] = ((rf>>8)&0xFF); dst[1+4] = (lr&0xFF); dst[0+4] = ((lr>>8)&0xFF); dst[3+4] = (rr&0xFF); dst[2+4] = ((rr>>8)&0xFF); } } else { for ( i=cvt->len_cvt/4; i; --i ) { dst -= 8; src -= 4; lf = (Sint16)((src[1]<<8)|src[0]); rf = (Sint16)((src[3]<<8)|src[2]); ce = (lf/2) + (rf/2); rr = lf - ce; lr = rf - ce; dst[0] = (lf&0xFF); dst[1] = ((lf>>8)&0xFF); dst[2] = (rf&0xFF); dst[3] = ((rf>>8)&0xFF); dst[0+4] = (lr&0xFF); dst[1+4] = ((lr>>8)&0xFF); dst[2+4] = (rr&0xFF); dst[3+4] = ((rr>>8)&0xFF); } } } break; } cvt->len_cvt *= 2; if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Convert 8-bit to 16-bit - LSB */ void SDLCALL SDL_Convert16LSB(SDL_AudioCVT *cvt, Uint16 format) { int i; Uint8 *src, *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting to 16-bit LSB\n"); #endif src = cvt->buf+cvt->len_cvt; dst = cvt->buf+cvt->len_cvt*2; for ( i=cvt->len_cvt; i; --i ) { src -= 1; dst -= 2; dst[1] = *src; dst[0] = 0; } format = ((format & ~0x0008) | AUDIO_U16LSB); cvt->len_cvt *= 2; if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Convert 8-bit to 16-bit - MSB */ void SDLCALL SDL_Convert16MSB(SDL_AudioCVT *cvt, Uint16 format) { int i; Uint8 *src, *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting to 16-bit MSB\n"); #endif src = cvt->buf+cvt->len_cvt; dst = cvt->buf+cvt->len_cvt*2; for ( i=cvt->len_cvt; i; --i ) { src -= 1; dst -= 2; dst[0] = *src; dst[1] = 0; } format = ((format & ~0x0008) | AUDIO_U16MSB); cvt->len_cvt *= 2; if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Convert 16-bit to 8-bit */ void SDLCALL SDL_Convert8(SDL_AudioCVT *cvt, Uint16 format) { int i; Uint8 *src, *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting to 8-bit\n"); #endif src = cvt->buf; dst = cvt->buf; if ( (format & 0x1000) != 0x1000 ) { /* Little endian */ ++src; } for ( i=cvt->len_cvt/2; i; --i ) { *dst = *src; src += 2; dst += 1; } format = ((format & ~0x9010) | AUDIO_U8); cvt->len_cvt /= 2; if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Toggle signed/unsigned */ void SDLCALL SDL_ConvertSign(SDL_AudioCVT *cvt, Uint16 format) { int i; Uint8 *data; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting audio signedness\n"); #endif data = cvt->buf; if ( (format & 0xFF) == 16 ) { if ( (format & 0x1000) != 0x1000 ) { /* Little endian */ ++data; } for ( i=cvt->len_cvt/2; i; --i ) { *data ^= 0x80; data += 2; } } else { for ( i=cvt->len_cvt; i; --i ) { *data++ ^= 0x80; } } format = (format ^ 0x8000); if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Toggle endianness */ void SDLCALL SDL_ConvertEndian(SDL_AudioCVT *cvt, Uint16 format) { int i; Uint8 *data, tmp; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting audio endianness\n"); #endif data = cvt->buf; for ( i=cvt->len_cvt/2; i; --i ) { tmp = data[0]; data[0] = data[1]; data[1] = tmp; data += 2; } format = (format ^ 0x1000); if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Convert rate up by multiple of 2 */ void SDLCALL SDL_RateMUL2(SDL_AudioCVT *cvt, Uint16 format) { int i; Uint8 *src, *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting audio rate * 2\n"); #endif src = cvt->buf+cvt->len_cvt; dst = cvt->buf+cvt->len_cvt*2; switch (format & 0xFF) { case 8: for ( i=cvt->len_cvt; i; --i ) { src -= 1; dst -= 2; dst[0] = src[0]; dst[1] = src[0]; } break; case 16: for ( i=cvt->len_cvt/2; i; --i ) { src -= 2; dst -= 4; dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[0]; dst[3] = src[1]; } break; } cvt->len_cvt *= 2; if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Convert rate up by multiple of 2, for stereo */ void SDLCALL SDL_RateMUL2_c2(SDL_AudioCVT *cvt, Uint16 format) { int i; Uint8 *src, *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting audio rate * 2\n"); #endif src = cvt->buf+cvt->len_cvt; dst = cvt->buf+cvt->len_cvt*2; switch (format & 0xFF) { case 8: for ( i=cvt->len_cvt/2; i; --i ) { src -= 2; dst -= 4; dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[0]; dst[3] = src[1]; } break; case 16: for ( i=cvt->len_cvt/4; i; --i ) { src -= 4; dst -= 8; dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[2]; dst[3] = src[3]; dst[4] = src[0]; dst[5] = src[1]; dst[6] = src[2]; dst[7] = src[3]; } break; } cvt->len_cvt *= 2; if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Convert rate up by multiple of 2, for quad */ void SDLCALL SDL_RateMUL2_c4(SDL_AudioCVT *cvt, Uint16 format) { int i; Uint8 *src, *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting audio rate * 2\n"); #endif src = cvt->buf+cvt->len_cvt; dst = cvt->buf+cvt->len_cvt*2; switch (format & 0xFF) { case 8: for ( i=cvt->len_cvt/4; i; --i ) { src -= 4; dst -= 8; dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[2]; dst[3] = src[3]; dst[4] = src[0]; dst[5] = src[1]; dst[6] = src[2]; dst[7] = src[3]; } break; case 16: for ( i=cvt->len_cvt/8; i; --i ) { src -= 8; dst -= 16; dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[2]; dst[3] = src[3]; dst[4] = src[4]; dst[5] = src[5]; dst[6] = src[6]; dst[7] = src[7]; dst[8] = src[0]; dst[9] = src[1]; dst[10] = src[2]; dst[11] = src[3]; dst[12] = src[4]; dst[13] = src[5]; dst[14] = src[6]; dst[15] = src[7]; } break; } cvt->len_cvt *= 2; if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Convert rate up by multiple of 2, for 5.1 */ void SDLCALL SDL_RateMUL2_c6(SDL_AudioCVT *cvt, Uint16 format) { int i; Uint8 *src, *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting audio rate * 2\n"); #endif src = cvt->buf+cvt->len_cvt; dst = cvt->buf+cvt->len_cvt*2; switch (format & 0xFF) { case 8: for ( i=cvt->len_cvt/6; i; --i ) { src -= 6; dst -= 12; dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[2]; dst[3] = src[3]; dst[4] = src[4]; dst[5] = src[5]; dst[6] = src[0]; dst[7] = src[1]; dst[8] = src[2]; dst[9] = src[3]; dst[10] = src[4]; dst[11] = src[5]; } break; case 16: for ( i=cvt->len_cvt/12; i; --i ) { src -= 12; dst -= 24; dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[2]; dst[3] = src[3]; dst[4] = src[4]; dst[5] = src[5]; dst[6] = src[6]; dst[7] = src[7]; dst[8] = src[8]; dst[9] = src[9]; dst[10] = src[10]; dst[11] = src[11]; dst[12] = src[0]; dst[13] = src[1]; dst[14] = src[2]; dst[15] = src[3]; dst[16] = src[4]; dst[17] = src[5]; dst[18] = src[6]; dst[19] = src[7]; dst[20] = src[8]; dst[21] = src[9]; dst[22] = src[10]; dst[23] = src[11]; } break; } cvt->len_cvt *= 2; if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Convert rate down by multiple of 2 */ void SDLCALL SDL_RateDIV2(SDL_AudioCVT *cvt, Uint16 format) { int i; Uint8 *src, *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting audio rate / 2\n"); #endif src = cvt->buf; dst = cvt->buf; switch (format & 0xFF) { case 8: for ( i=cvt->len_cvt/2; i; --i ) { dst[0] = src[0]; src += 2; dst += 1; } break; case 16: for ( i=cvt->len_cvt/4; i; --i ) { dst[0] = src[0]; dst[1] = src[1]; src += 4; dst += 2; } break; } cvt->len_cvt /= 2; if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Convert rate down by multiple of 2, for stereo */ void SDLCALL SDL_RateDIV2_c2(SDL_AudioCVT *cvt, Uint16 format) { int i; Uint8 *src, *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting audio rate / 2\n"); #endif src = cvt->buf; dst = cvt->buf; switch (format & 0xFF) { case 8: for ( i=cvt->len_cvt/4; i; --i ) { dst[0] = src[0]; dst[1] = src[1]; src += 4; dst += 2; } break; case 16: for ( i=cvt->len_cvt/8; i; --i ) { dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[2]; dst[3] = src[3]; src += 8; dst += 4; } break; } cvt->len_cvt /= 2; if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Convert rate down by multiple of 2, for quad */ void SDLCALL SDL_RateDIV2_c4(SDL_AudioCVT *cvt, Uint16 format) { int i; Uint8 *src, *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting audio rate / 2\n"); #endif src = cvt->buf; dst = cvt->buf; switch (format & 0xFF) { case 8: for ( i=cvt->len_cvt/8; i; --i ) { dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[2]; dst[3] = src[3]; src += 8; dst += 4; } break; case 16: for ( i=cvt->len_cvt/16; i; --i ) { dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[2]; dst[3] = src[3]; dst[4] = src[4]; dst[5] = src[5]; dst[6] = src[6]; dst[7] = src[7]; src += 16; dst += 8; } break; } cvt->len_cvt /= 2; if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Convert rate down by multiple of 2, for 5.1 */ void SDLCALL SDL_RateDIV2_c6(SDL_AudioCVT *cvt, Uint16 format) { int i; Uint8 *src, *dst; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting audio rate / 2\n"); #endif src = cvt->buf; dst = cvt->buf; switch (format & 0xFF) { case 8: for ( i=cvt->len_cvt/12; i; --i ) { dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[2]; dst[3] = src[3]; dst[4] = src[4]; dst[5] = src[5]; src += 12; dst += 6; } break; case 16: for ( i=cvt->len_cvt/24; i; --i ) { dst[0] = src[0]; dst[1] = src[1]; dst[2] = src[2]; dst[3] = src[3]; dst[4] = src[4]; dst[5] = src[5]; dst[6] = src[6]; dst[7] = src[7]; dst[8] = src[8]; dst[9] = src[9]; dst[10] = src[10]; dst[11] = src[11]; src += 24; dst += 12; } break; } cvt->len_cvt /= 2; if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } /* Very slow rate conversion routine */ void SDLCALL SDL_RateSLOW(SDL_AudioCVT *cvt, Uint16 format) { double ipos; int i, clen; #ifdef DEBUG_CONVERT fprintf(stderr, "Converting audio rate * %4.4f\n", 1.0/cvt->rate_incr); #endif clen = (int)((double)cvt->len_cvt / cvt->rate_incr); if ( cvt->rate_incr > 1.0 ) { switch (format & 0xFF) { case 8: { Uint8 *output; output = cvt->buf; ipos = 0.0; for ( i=clen; i; --i ) { *output = cvt->buf[(int)ipos]; ipos += cvt->rate_incr; output += 1; } } break; case 16: { Uint16 *output; clen &= ~1; output = (Uint16 *)cvt->buf; ipos = 0.0; for ( i=clen/2; i; --i ) { *output=((Uint16 *)cvt->buf)[(int)ipos]; ipos += cvt->rate_incr; output += 1; } } break; } } else { switch (format & 0xFF) { case 8: { Uint8 *output; output = cvt->buf+clen; ipos = (double)cvt->len_cvt; for ( i=clen; i; --i ) { ipos -= cvt->rate_incr; output -= 1; *output = cvt->buf[(int)ipos]; } } break; case 16: { Uint16 *output; clen &= ~1; output = (Uint16 *)(cvt->buf+clen); ipos = (double)cvt->len_cvt/2; for ( i=clen/2; i; --i ) { ipos -= cvt->rate_incr; output -= 1; *output=((Uint16 *)cvt->buf)[(int)ipos]; } } break; } } cvt->len_cvt = clen; if ( cvt->filters[++cvt->filter_index] ) { cvt->filters[cvt->filter_index](cvt, format); } } int SDL_ConvertAudio(SDL_AudioCVT *cvt) { /* Make sure there's data to convert */ if ( cvt->buf == NULL ) { SDL_SetError("No buffer allocated for conversion"); return(-1); } /* Return okay if no conversion is necessary */ cvt->len_cvt = cvt->len; if ( cvt->filters[0] == NULL ) { return(0); } /* Set up the conversion and go! */ cvt->filter_index = 0; cvt->filters[0](cvt, cvt->src_format); return(0); } /* Creates a set of audio filters to convert from one format to another. Returns -1 if the format conversion is not supported, or 1 if the audio filter is set up. */ int SDL_BuildAudioCVT(SDL_AudioCVT *cvt, Uint16 src_format, Uint8 src_channels, int src_rate, Uint16 dst_format, Uint8 dst_channels, int dst_rate) { /*printf("Build format %04x->%04x, channels %u->%u, rate %d->%d\n", src_format, dst_format, src_channels, dst_channels, src_rate, dst_rate);*/ /* Start off with no conversion necessary */ cvt->needed = 0; cvt->filter_index = 0; cvt->filters[0] = NULL; cvt->len_mult = 1; cvt->len_ratio = 1.0; /* First filter: Endian conversion from src to dst */ if ( (src_format & 0x1000) != (dst_format & 0x1000) && ((src_format & 0xff) == 16) && ((dst_format & 0xff) == 16)) { cvt->filters[cvt->filter_index++] = SDL_ConvertEndian; } /* Second filter: Sign conversion -- signed/unsigned */ if ( (src_format & 0x8000) != (dst_format & 0x8000) ) { cvt->filters[cvt->filter_index++] = SDL_ConvertSign; } /* Next filter: Convert 16 bit <--> 8 bit PCM */ if ( (src_format & 0xFF) != (dst_format & 0xFF) ) { switch (dst_format&0x10FF) { case AUDIO_U8: cvt->filters[cvt->filter_index++] = SDL_Convert8; cvt->len_ratio /= 2; break; case AUDIO_U16LSB: cvt->filters[cvt->filter_index++] = SDL_Convert16LSB; cvt->len_mult *= 2; cvt->len_ratio *= 2; break; case AUDIO_U16MSB: cvt->filters[cvt->filter_index++] = SDL_Convert16MSB; cvt->len_mult *= 2; cvt->len_ratio *= 2; break; } } /* Last filter: Mono/Stereo conversion */ if ( src_channels != dst_channels ) { if ( (src_channels == 1) && (dst_channels > 1) ) { cvt->filters[cvt->filter_index++] = SDL_ConvertStereo; cvt->len_mult *= 2; src_channels = 2; cvt->len_ratio *= 2; } if ( (src_channels == 2) && (dst_channels == 6) ) { cvt->filters[cvt->filter_index++] = SDL_ConvertSurround; src_channels = 6; cvt->len_mult *= 3; cvt->len_ratio *= 3; } if ( (src_channels == 2) && (dst_channels == 4) ) { cvt->filters[cvt->filter_index++] = SDL_ConvertSurround_4; src_channels = 4; cvt->len_mult *= 2; cvt->len_ratio *= 2; } while ( (src_channels*2) <= dst_channels ) { cvt->filters[cvt->filter_index++] = SDL_ConvertStereo; cvt->len_mult *= 2; src_channels *= 2; cvt->len_ratio *= 2; } if ( (src_channels == 6) && (dst_channels <= 2) ) { cvt->filters[cvt->filter_index++] = SDL_ConvertStrip; src_channels = 2; cvt->len_ratio /= 3; } if ( (src_channels == 6) && (dst_channels == 4) ) { cvt->filters[cvt->filter_index++] = SDL_ConvertStrip_2; src_channels = 4; cvt->len_ratio /= 2; } /* This assumes that 4 channel audio is in the format: Left {front/back} + Right {front/back} so converting to L/R stereo works properly. */ while ( ((src_channels%2) == 0) && ((src_channels/2) >= dst_channels) ) { cvt->filters[cvt->filter_index++] = SDL_ConvertMono; src_channels /= 2; cvt->len_ratio /= 2; } if ( src_channels != dst_channels ) { /* Uh oh.. */; } } /* Do rate conversion */ cvt->rate_incr = 0.0; if ( (src_rate/100) != (dst_rate/100) ) { Uint32 hi_rate, lo_rate; int len_mult; double len_ratio; void (SDLCALL *rate_cvt)(SDL_AudioCVT *cvt, Uint16 format); if ( src_rate > dst_rate ) { hi_rate = src_rate; lo_rate = dst_rate; switch (src_channels) { case 1: rate_cvt = SDL_RateDIV2; break; case 2: rate_cvt = SDL_RateDIV2_c2; break; case 4: rate_cvt = SDL_RateDIV2_c4; break; case 6: rate_cvt = SDL_RateDIV2_c6; break; default: return -1; } len_mult = 1; len_ratio = 0.5; } else { hi_rate = dst_rate; lo_rate = src_rate; switch (src_channels) { case 1: rate_cvt = SDL_RateMUL2; break; case 2: rate_cvt = SDL_RateMUL2_c2; break; case 4: rate_cvt = SDL_RateMUL2_c4; break; case 6: rate_cvt = SDL_RateMUL2_c6; break; default: return -1; } len_mult = 2; len_ratio = 2.0; } /* If hi_rate = lo_rate*2^x then conversion is easy */ while ( ((lo_rate*2)/100) <= (hi_rate/100) ) { cvt->filters[cvt->filter_index++] = rate_cvt; cvt->len_mult *= len_mult; lo_rate *= 2; cvt->len_ratio *= len_ratio; } /* We may need a slow conversion here to finish up */ if ( (lo_rate/100) != (hi_rate/100) ) { #if 1 /* The problem with this is that if the input buffer is say 1K, and the conversion rate is say 1.1, then the output buffer is 1.1K, which may not be an acceptable buffer size for the audio driver (not a power of 2) */ /* For now, punt and hope the rate distortion isn't great. */ #else if ( src_rate < dst_rate ) { cvt->rate_incr = (double)lo_rate/hi_rate; cvt->len_mult *= 2; cvt->len_ratio /= cvt->rate_incr; } else { cvt->rate_incr = (double)hi_rate/lo_rate; cvt->len_ratio *= cvt->rate_incr; } cvt->filters[cvt->filter_index++] = SDL_RateSLOW; #endif } } /* Set up the filter information */ if ( cvt->filter_index != 0 ) { cvt->needed = 1; cvt->src_format = src_format; cvt->dst_format = dst_format; cvt->len = 0; cvt->buf = NULL; cvt->filters[cvt->filter_index] = NULL; } return(cvt->needed); }