Mercurial > sdl-ios-xcode
view src/audio/SDL_mixer_m68k.h @ 4332:67e799ffcadf SDL-1.2
ALSA's idea of a "frame" is the same as SDL's idea of a "sample". The frame is a single sample on a single channel, and we've defined the frames for each channel as being interleaved.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 13 Oct 2009 09:35:37 +0000 |
parents | a1b03ba2fcd0 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* m68k assembly mix routines Patrice Mandin */ #if defined(__M68000__) && defined(__GNUC__) void SDL_MixAudio_m68k_U8(char* dst,char* src, long len, long volume, char* mix8); void SDL_MixAudio_m68k_S8(char* dst,char* src, long len, long volume); void SDL_MixAudio_m68k_S16MSB(short* dst,short* src, long len, long volume); void SDL_MixAudio_m68k_S16LSB(short* dst,short* src, long len, long volume); #endif