view src/video/x11/SDL_x11opengl.h @ 3846:66fb40445587 SDL-ryan-multiple-audio-device

Removed distinction between "available" and "init" in audio backends, since both had to be checked for success as a pair at the higher level and several of the Available methods were just always-succeed placeholders anyhow. Now the availability check is done in the init code, and the higher level tries all possible drivers until one manages to initialize successfully.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 17 Oct 2006 09:09:21 +0000
parents 214880ed48c3
children 99210400e8b9
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_x11opengl_h
#define _SDL_x11opengl_h

#if SDL_VIDEO_OPENGL_GLX
#include "SDL_opengl.h"
#include <GL/glx.h>

struct SDL_GLDriverData
{
    int initialized;
    SDL_bool HAS_GLX_EXT_visual_rating;

    void *(*glXGetProcAddress) (const GLubyte * procName);

    XVisualInfo *(*glXChooseVisual)
      (Display * dpy, int screen, int *attribList);

      GLXContext(*glXCreateContext)
      (Display * dpy, XVisualInfo * vis, GLXContext shareList, Bool direct);

    void (*glXDestroyContext)
      (Display * dpy, GLXContext ctx);

      Bool(*glXMakeCurrent)
      (Display * dpy, GLXDrawable drawable, GLXContext ctx);

    void (*glXSwapBuffers)
      (Display * dpy, GLXDrawable drawable);

    int (*glXSwapIntervalSGI) (int interval);
      GLint(*glXSwapIntervalMESA) (unsigned interval);
      GLint(*glXGetSwapIntervalMESA) (void);
};

/* OpenGL functions */
extern int X11_GL_LoadLibrary(_THIS, const char *path);
extern void *X11_GL_GetProcAddress(_THIS, const char *proc);
extern int X11_GL_Initialize(_THIS);
extern void X11_GL_Shutdown(_THIS);
extern XVisualInfo *X11_GL_GetVisual(_THIS, Display * display, int screen);
extern SDL_GLContext X11_GL_CreateContext(_THIS, SDL_Window * window);
extern int X11_GL_MakeCurrent(_THIS, SDL_Window * window,
                              SDL_GLContext context);
extern int X11_GL_SetSwapInterval(_THIS, int interval);
extern int X11_GL_GetSwapInterval(_THIS);
extern void X11_GL_SwapWindow(_THIS, SDL_Window * window);
extern void X11_GL_DeleteContext(_THIS, SDL_GLContext context);

#endif /* SDL_VIDEO_OPENGL_GLX */

#endif /* _SDL_x11opengl_h */

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