view src/video/wscons/SDL_wsconsvideo.h @ 3846:66fb40445587 SDL-ryan-multiple-audio-device

Removed distinction between "available" and "init" in audio backends, since both had to be checked for success as a pair at the higher level and several of the Available methods were just always-succeed placeholders anyhow. Now the availability check is done in the init code, and the higher level tries all possible drivers until one manages to initialize successfully.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 17 Oct 2006 09:09:21 +0000
parents c121d94672cb
children 99210400e8b9
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_wsconsvideo_h
#define _SDL_wsconsvideo_h

#include <sys/time.h>
#include <termios.h>
#include <dev/wscons/wsconsio.h>

#include "SDL_mouse.h"
#include "SDL_mutex.h"
#include "../SDL_sysvideo.h"

void WSCONS_ReportError(char *fmt, ...);

/* Hidden "this" pointer for the video functions */
#define _THIS	SDL_VideoDevice *this
#define private	(this->hidden)

/* Private display data */

typedef void WSCONS_bitBlit(Uint8 * src_pos, int srcRightDelta, // pixels, not bytes
                            int srcDownDelta,   // pixels, not bytes
                            Uint8 * dst_pos,
                            int dst_linebytes, int width, int height);

struct SDL_PrivateVideoData
{
    int fd;                     /* file descriptor of open device */
    struct wsdisplay_fbinfo info;       /* frame buffer characteristics */
    int physlinebytes;          /* number of bytes per row */
    int redMask, greenMask, blueMask;

    Uint8 *fbstart;             /* These refer to the surface used, */
    int fblinebytes;            /* physical frame buffer or shadow. */

    size_t fbmem_len;
    Uint8 *physmem;
    Uint8 *shadowmem;
    int rotate;
    int shadowFB;               /* Tells whether a shadow is being used. */

    WSCONS_bitBlit *blitFunc;

    SDL_Rect *SDL_modelist[2];

    unsigned int kbdType;
    int did_save_tty;
    struct termios saved_tty;
};


#endif /* _SDL_wsconsvideo_h */
/* vi: set ts=4 sw=4 expandtab: */