view src/video/os2fslib/SDL_os2fslib.h @ 3846:66fb40445587 SDL-ryan-multiple-audio-device

Removed distinction between "available" and "init" in audio backends, since both had to be checked for success as a pair at the higher level and several of the Available methods were just always-succeed placeholders anyhow. Now the availability check is done in the init code, and the higher level tries all possible drivers until one manages to initialize successfully.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 17 Oct 2006 09:09:21 +0000
parents c121d94672cb
children 99210400e8b9
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_os2fslib_h
#define _SDL_os2fslib_h


// OS2 specific includes
#define INCL_TYPES
#define INCL_DOS
#define INCL_DOSERRORS
#define INCL_DOSPROCESS
#define INCL_WIN
#define INCL_GPI
#include <os2.h>

#include <FSLib.h>

/* Hidden "this" pointer for the video functions */
#define _THIS	SDL_VideoDevice *_this

/* Private display data */
struct SDL_PrivateVideoData
{
    FSLib_VideoMode_p pAvailableFSLibVideoModes;
    SDL_Rect **pListModesResult;        // Allocated memory to return list of modes for os2fslib_ListModes() API

    FSLib_VideoMode SrcBufferDesc;      // Description of current source image buffer
    char *pchSrcBuffer;         // The source image buffer itself
    SDL_Surface *pSDLSurface;   // The SDL surface describing the buffer
    HMTX hmtxUseSrcBuffer;      // Mutex semaphore to manipulate src buffer
    HWND hwndFrame, hwndClient; // Window handle of frame and client
    int iPMThreadStatus;        // 0: Not running
    // 1: Running
    // Other: Not running, had an error
    int tidPMThread;            // Thread ID of PM Thread
    int fInFocus;               // True if we're in focus!
    int iSkipWMMOUSEMOVE;       // Number of WM_MOUSEMOVE messages to skip!
    int iMouseVisible;          //

    PFNWP pfnOldFrameProc;      // Old window frame procedure
    int bProportionalResize;    // 0: No proportional resizing
    // 1: Do proportional resizing
    ULONG ulResizingFlag;       // First resizing flag value
};

/* OS/2 specific backdoor function to be able to set FrameControlFlags of */
/* the SDL window before creating it. */
extern DECLSPEC void SDLCALL SDL_OS2FSLIB_SetFCFToUse(ULONG ulFCF);

#endif /* _SDL_os2fslib_h */
/* vi: set ts=4 sw=4 expandtab: */