view src/video/ataricommon/SDL_xbiosevents.c @ 3846:66fb40445587 SDL-ryan-multiple-audio-device

Removed distinction between "available" and "init" in audio backends, since both had to be checked for success as a pair at the higher level and several of the Available methods were just always-succeed placeholders anyhow. Now the availability check is done in the init code, and the higher level tries all possible drivers until one manages to initialize successfully.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 17 Oct 2006 09:09:21 +0000
parents adf732f1f016
children 99210400e8b9
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
 *	XBIOS mouse & joystick vectors
 *
 *	Patrice Mandin
 */

#include <mint/osbind.h>

#include "../../events/SDL_events_c.h"
#include "SDL_xbiosevents_c.h"
#include "SDL_xbiosinterrupt_s.h"

/* Variables */

int SDL_AtariXbios_enabled = 0;

/* Local variables */

static _KBDVECS *kbdvecs;       /* Pointer to access system vectors */
static Uint16 atari_prevmouseb; /* buttons */

/* Functions */

void
SDL_AtariXbios_InstallVectors(int vectors_mask)
{
    void *oldpile;

    /* Clear variables */
    SDL_AtariXbios_mouselock =
        SDL_AtariXbios_mouseb =
        SDL_AtariXbios_mousex =
        SDL_AtariXbios_mousey =
        SDL_AtariXbios_joystick = atari_prevmouseb = 0;

    if (vectors_mask == 0) {
        SDL_AtariXbios_enabled = 0;
        return;
    }

    /* Read IKBD vectors base */
    kbdvecs = Kbdvbase();

    /* Go to supervisor mode */
    oldpile = (void *) Super(0);

    /* Install our vectors */
    SDL_AtariXbios_Install(kbdvecs,
                           (vectors_mask & ATARI_XBIOS_MOUSEEVENTS) ?
                           SDL_AtariXbios_MouseVector : NULL,
                           (vectors_mask & ATARI_XBIOS_JOYSTICKEVENTS) ?
                           SDL_AtariXbios_JoystickVector : NULL);

    /* Back to user mode */
    Super(oldpile);

    SDL_AtariXbios_enabled = 1;
}

void
SDL_AtariXbios_RestoreVectors(void)
{
    void *oldpile;

    if (SDL_AtariXbios_enabled == 0) {
        return;
    }

    /* Read IKBD vectors base */
    kbdvecs = Kbdvbase();

    /* Go to supervisor mode */
    oldpile = (void *) Super(NULL);

    /* Reinstall system vector */
    SDL_AtariXbios_Restore(kbdvecs);

    /* Back to user mode */
    Super(oldpile);
}

static int
atari_GetButton(int button)
{
    switch (button) {
    case 0:
        return SDL_BUTTON_RIGHT;
        break;
    case 1:
    default:
        return SDL_BUTTON_LEFT;
        break;
    }
}

void
SDL_AtariXbios_PostMouseEvents(_THIS, SDL_bool buttonEvents)
{
    if (SDL_AtariXbios_enabled == 0) {
        return;
    }

    /* Mouse motion ? */
    if (SDL_AtariXbios_mousex || SDL_AtariXbios_mousey) {
        SDL_PrivateMouseMotion(0, 1, SDL_AtariXbios_mousex,
                               SDL_AtariXbios_mousey);
        SDL_AtariXbios_mousex = SDL_AtariXbios_mousey = 0;
    }

    /* Mouse button ? */
    if (buttonEvents && (SDL_AtariXbios_mouseb != atari_prevmouseb)) {
        int i;

        for (i = 0; i < 2; i++) {
            int curbutton, prevbutton;

            curbutton = SDL_AtariXbios_mouseb & (1 << i);
            prevbutton = atari_prevmouseb & (1 << i);

            if (curbutton && !prevbutton) {
                SDL_PrivateMouseButton(SDL_PRESSED, atari_GetButton(i), 0, 0);
            }
            if (!curbutton && prevbutton) {
                SDL_PrivateMouseButton(SDL_RELEASED,
                                       atari_GetButton(i), 0, 0);
            }
        }
        atari_prevmouseb = SDL_AtariXbios_mouseb;
    }
}

void
SDL_AtariXbios_LockMousePosition(SDL_bool lockPosition)
{
    SDL_AtariXbios_mouselock = lockPosition;
}

/* vi: set ts=4 sw=4 expandtab: */