view src/video/SDL_blit.c @ 3846:66fb40445587 SDL-ryan-multiple-audio-device

Removed distinction between "available" and "init" in audio backends, since both had to be checked for success as a pair at the higher level and several of the Available methods were just always-succeed placeholders anyhow. Now the availability check is done in the init code, and the higher level tries all possible drivers until one manages to initialize successfully.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 17 Oct 2006 09:09:21 +0000
parents c121d94672cb
children 93994f65c74c
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_video.h"
#include "SDL_sysvideo.h"
#include "SDL_blit.h"
#include "SDL_RLEaccel_c.h"
#include "SDL_pixels_c.h"

#if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) && SDL_ASSEMBLY_ROUTINES
#define MMX_ASMBLIT
#endif

#if defined(MMX_ASMBLIT)
#include "SDL_cpuinfo.h"
#include "mmx.h"
#endif

/* The general purpose software blit routine */
static int
SDL_SoftBlit(SDL_Surface * src, SDL_Rect * srcrect,
             SDL_Surface * dst, SDL_Rect * dstrect)
{
    int okay;
    int src_locked;
    int dst_locked;

    /* Everything is okay at the beginning...  */
    okay = 1;

    /* Lock the destination if it's in hardware */
    dst_locked = 0;
    if (SDL_MUSTLOCK(dst)) {
        if (SDL_LockSurface(dst) < 0) {
            okay = 0;
        } else {
            dst_locked = 1;
        }
    }
    /* Lock the source if it's in hardware */
    src_locked = 0;
    if (SDL_MUSTLOCK(src)) {
        if (SDL_LockSurface(src) < 0) {
            okay = 0;
        } else {
            src_locked = 1;
        }
    }

    /* Set up source and destination buffer pointers, and BLIT! */
    if (okay && srcrect->w && srcrect->h) {
        SDL_BlitInfo info;
        SDL_loblit RunBlit;

        /* Set up the blit information */
        info.s_pixels = (Uint8 *) src->pixels +
            (Uint16) srcrect->y * src->pitch +
            (Uint16) srcrect->x * src->format->BytesPerPixel;
        info.s_width = srcrect->w;
        info.s_height = srcrect->h;
        info.s_skip = src->pitch - info.s_width * src->format->BytesPerPixel;
        info.d_pixels = (Uint8 *) dst->pixels +
            (Uint16) dstrect->y * dst->pitch +
            (Uint16) dstrect->x * dst->format->BytesPerPixel;
        info.d_width = dstrect->w;
        info.d_height = dstrect->h;
        info.d_skip = dst->pitch - info.d_width * dst->format->BytesPerPixel;
        info.aux_data = src->map->sw_data->aux_data;
        info.src = src->format;
        info.table = src->map->table;
        info.dst = dst->format;
        RunBlit = src->map->sw_data->blit;

        /* Run the actual software blit */
        RunBlit(&info);
    }

    /* We need to unlock the surfaces if they're locked */
    if (dst_locked) {
        SDL_UnlockSurface(dst);
    }
    if (src_locked) {
        SDL_UnlockSurface(src);
    }
    /* Blit is done! */
    return (okay ? 0 : -1);
}

#ifdef MMX_ASMBLIT
static __inline__ void
SDL_memcpyMMX(Uint8 * to, const Uint8 * from, int len)
{
    int i;

    for (i = 0; i < len / 8; i++) {
        __asm__ __volatile__("	movq (%0), %%mm0\n"
                             "	movq %%mm0, (%1)\n"::"r"(from),
                             "r"(to):"memory");
        from += 8;
        to += 8;
    }
    if (len & 7)
        SDL_memcpy(to, from, len & 7);
}

static __inline__ void
SDL_memcpySSE(Uint8 * to, const Uint8 * from, int len)
{
    int i;

    __asm__ __volatile__("	prefetchnta (%0)\n"
                         "	prefetchnta 64(%0)\n"
                         "	prefetchnta 128(%0)\n"
                         "	prefetchnta 192(%0)\n"::"r"(from));

    for (i = 0; i < len / 8; i++) {
        __asm__ __volatile__("	prefetchnta 256(%0)\n"
                             "	movq (%0), %%mm0\n"
                             "	movntq %%mm0, (%1)\n"::"r"(from),
                             "r"(to):"memory");
        from += 8;
        to += 8;
    }
    if (len & 7)
        SDL_memcpy(to, from, len & 7);
}
#endif

static void
SDL_BlitCopy(SDL_BlitInfo * info)
{
    Uint8 *src, *dst;
    int w, h;
    int srcskip, dstskip;

    w = info->d_width * info->dst->BytesPerPixel;
    h = info->d_height;
    src = info->s_pixels;
    dst = info->d_pixels;
    srcskip = w + info->s_skip;
    dstskip = w + info->d_skip;
#ifdef MMX_ASMBLIT
    if (SDL_HasSSE()) {
        while (h--) {
            SDL_memcpySSE(dst, src, w);
            src += srcskip;
            dst += dstskip;
        }
        __asm__ __volatile__("	emms\n"::);
    } else if (SDL_HasMMX()) {
        while (h--) {
            SDL_memcpyMMX(dst, src, w);
            src += srcskip;
            dst += dstskip;
        }
        __asm__ __volatile__("	emms\n"::);
    } else
#endif
        while (h--) {
            SDL_memcpy(dst, src, w);
            src += srcskip;
            dst += dstskip;
        }
}

static void
SDL_BlitCopyOverlap(SDL_BlitInfo * info)
{
    Uint8 *src, *dst;
    int w, h;
    int srcskip, dstskip;

    w = info->d_width * info->dst->BytesPerPixel;
    h = info->d_height;
    src = info->s_pixels;
    dst = info->d_pixels;
    srcskip = w + info->s_skip;
    dstskip = w + info->d_skip;
    if (dst < src) {
        while (h--) {
            SDL_memcpy(dst, src, w);
            src += srcskip;
            dst += dstskip;
        }
    } else {
        src += ((h - 1) * srcskip);
        dst += ((h - 1) * dstskip);
        while (h--) {
            SDL_revcpy(dst, src, w);
            src -= srcskip;
            dst -= dstskip;
        }
    }
}

/* Figure out which of many blit routines to set up on a surface */
int
SDL_CalculateBlit(SDL_Surface * surface)
{
    int blit_index;

    /* Clean everything out to start */
    if ((surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL) {
        SDL_UnRLESurface(surface, 1);
    }
    surface->map->sw_blit = NULL;

    /* Get the blit function index, based on surface mode */
    /* { 0 = nothing, 1 = colorkey, 2 = alpha, 3 = colorkey+alpha } */
    blit_index = 0;
    blit_index |= (!!(surface->flags & SDL_SRCCOLORKEY)) << 0;
    if (surface->flags & SDL_SRCALPHA
        && (surface->format->alpha != SDL_ALPHA_OPAQUE
            || surface->format->Amask)) {
        blit_index |= 2;
    }

    /* Check for special "identity" case -- copy blit */
    if (surface->map->identity && blit_index == 0) {
        surface->map->sw_data->blit = SDL_BlitCopy;

        /* Handle overlapping blits on the same surface */
        if (surface == surface->map->dst) {
            surface->map->sw_data->blit = SDL_BlitCopyOverlap;
        }
    } else {
        if (surface->format->BitsPerPixel < 8) {
            surface->map->sw_data->blit =
                SDL_CalculateBlit0(surface, blit_index);
        } else {
            switch (surface->format->BytesPerPixel) {
            case 1:
                surface->map->sw_data->blit =
                    SDL_CalculateBlit1(surface, blit_index);
                break;
            case 2:
            case 3:
            case 4:
                surface->map->sw_data->blit =
                    SDL_CalculateBlitN(surface, blit_index);
                break;
            default:
                surface->map->sw_data->blit = NULL;
                break;
            }
        }
    }
    /* Make sure we have a blit function */
    if (surface->map->sw_data->blit == NULL) {
        SDL_InvalidateMap(surface->map);
        SDL_SetError("Blit combination not supported");
        return (-1);
    }

    /* Choose software blitting function */
    if (surface->flags & SDL_RLEACCELOK) {
        if (surface->map->identity
            && (blit_index == 1
                || (blit_index == 3 && !surface->format->Amask))) {
            if (SDL_RLESurface(surface) == 0)
                surface->map->sw_blit = SDL_RLEBlit;
        } else if (blit_index == 2 && surface->format->Amask) {
            if (SDL_RLESurface(surface) == 0)
                surface->map->sw_blit = SDL_RLEAlphaBlit;
        }
    }

    if (surface->map->sw_blit == NULL) {
        surface->map->sw_blit = SDL_SoftBlit;
    }
    return (0);
}

/* vi: set ts=4 sw=4 expandtab: */