view src/thread/beos/SDL_systhread.c @ 3846:66fb40445587 SDL-ryan-multiple-audio-device

Removed distinction between "available" and "init" in audio backends, since both had to be checked for success as a pair at the higher level and several of the Available methods were just always-succeed placeholders anyhow. Now the availability check is done in the init code, and the higher level tries all possible drivers until one manages to initialize successfully.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 17 Oct 2006 09:09:21 +0000
parents c121d94672cb
children 4436464c4f51
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* BeOS thread management routines for SDL */

#include <stdio.h>
#include <signal.h>
#include <be/kernel/OS.h>

#include "SDL_mutex.h"
#include "SDL_thread.h"
#include "../SDL_thread_c.h"
#include "../SDL_systhread.h"


static int sig_list[] = {
    SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGWINCH, 0
};

void
SDL_MaskSignals(sigset_t * omask)
{
    sigset_t mask;
    int i;

    sigemptyset(&mask);
    for (i = 0; sig_list[i]; ++i) {
        sigaddset(&mask, sig_list[i]);
    }
    sigprocmask(SIG_BLOCK, &mask, omask);
}

void
SDL_UnmaskSignals(sigset_t * omask)
{
    sigprocmask(SIG_SETMASK, omask, NULL);
}

static int32
RunThread(void *data)
{
    SDL_RunThread(data);
    return (0);
}

int
SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
{
    /* Create the thread and go! */
    thread->handle = spawn_thread(RunThread, "SDL", B_NORMAL_PRIORITY, args);
    if ((thread->handle == B_NO_MORE_THREADS) ||
        (thread->handle == B_NO_MEMORY)) {
        SDL_SetError("Not enough resources to create thread");
        return (-1);
    }
    resume_thread(thread->handle);
    return (0);
}

void
SDL_SYS_SetupThread(void)
{
    /* Mask asynchronous signals for this thread */
    SDL_MaskSignals(NULL);
}

Uint32
SDL_ThreadID(void)
{
    return ((Uint32) find_thread(NULL));
}

void
SDL_SYS_WaitThread(SDL_Thread * thread)
{
    status_t the_status;

    wait_for_thread(thread->handle, &the_status);
}

void
SDL_SYS_KillThread(SDL_Thread * thread)
{
    kill_thread(thread->handle);
}

/* vi: set ts=4 sw=4 expandtab: */