view docs/html/sdlsetgamma.html @ 3846:66fb40445587 SDL-ryan-multiple-audio-device

Removed distinction between "available" and "init" in audio backends, since both had to be checked for success as a pair at the higher level and several of the Available methods were just always-succeed placeholders anyhow. Now the availability check is done in the init code, and the higher level tries all possible drivers until one manages to initialize successfully.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 17 Oct 2006 09:09:21 +0000
parents 355632dca928
children
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>SDL_SetGamma</H1
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><H2
>Name</H2
>SDL_SetGamma&nbsp;--&nbsp;Sets the color gamma function for the display</DIV
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>Synopsis</H2
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><PRE
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>#include "SDL.h"</PRE
><P
><CODE
><CODE
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>int <B
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>SDL_SetGamma</B
></CODE
>(float redgamma, float greengamma, float bluegamma);</CODE
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>Description</H2
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>Sets the "gamma function" for the display of each color component.  Gamma
controls the brightness/contrast of colors displayed on the screen.
A gamma value of <TT
CLASS="CONSTANT"
>1.0</TT
> is identity (i.e., no adjustment
is made).</P
><P
>This function adjusts the gamma based on the "gamma function" parameter,
you can directly specify lookup tables for gamma adjustment with
<A
HREF="sdlsetgammaramp.html"
>SDL_SetGammaRamp</A
>.</P
><P
>Not all display hardware is able to change gamma.</P
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><H2
>Return Value</H2
><P
>Returns -1 on error (or if gamma adjustment is not supported).</P
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><P
><A
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>SDL_GetGammaRamp</A
>
<A
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>SDL_SetGammaRamp</A
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