view docs/html/sdlfillrect.html @ 3846:66fb40445587 SDL-ryan-multiple-audio-device

Removed distinction between "available" and "init" in audio backends, since both had to be checked for success as a pair at the higher level and several of the Available methods were just always-succeed placeholders anyhow. Now the availability check is done in the init code, and the higher level tries all possible drivers until one manages to initialize successfully.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 17 Oct 2006 09:09:21 +0000
parents 355632dca928
children
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>SDL_FillRect</TITLE
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><H1
><A
NAME="SDLFILLRECT"
></A
>SDL_FillRect</H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN2351"
></A
><H2
>Name</H2
>SDL_FillRect&nbsp;--&nbsp;This function performs a fast fill of the given rectangle with some color</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
NAME="AEN2354"
></A
><H2
>Synopsis</H2
><DIV
CLASS="FUNCSYNOPSIS"
><A
NAME="AEN2355"
></A
><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_FillRect</B
></CODE
>(SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color);</CODE
></P
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN2361"
></A
><H2
>Description</H2
><P
>This function performs a fast fill of the given rectangle with
<TT
CLASS="PARAMETER"
><I
>color</I
></TT
>.  If <TT
CLASS="PARAMETER"
><I
>dstrect</I
></TT
>
is <TT
CLASS="LITERAL"
>NULL</TT
>, the whole surface will be filled with
<TT
CLASS="PARAMETER"
><I
>color</I
></TT
>.</P
><P
>The color should be a pixel of the format used by the surface, and
can be generated by the
<A
HREF="sdlmaprgb.html"
>SDL_MapRGB</A
> or <A
HREF="sdlmaprgba.html"
>SDL_MapRGBA</A
>
functions. If the color value contains an alpha value then the
destination is simply "filled" with that alpha information, no blending
takes place.</P
><P
>If there is a clip rectangle set on the destination (set via
<A
HREF="sdlsetcliprect.html"
>SDL_SetClipRect</A
>) then this
function will clip based on the intersection of the clip rectangle and
the <TT
CLASS="PARAMETER"
><I
>dstrect</I
></TT
> rectangle and the dstrect rectangle
will be modified to represent the area actually filled.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN2374"
></A
><H2
>Return Value</H2
><P
>This function returns <SPAN
CLASS="RETURNVALUE"
>0</SPAN
> on success, or
<SPAN
CLASS="RETURNVALUE"
>-1</SPAN
> on error.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN2379"
></A
><H2
>See Also</H2
><P
><A
HREF="sdlmaprgb.html"
><TT
CLASS="FUNCTION"
>SDL_MapRGB</TT
></A
>,
<A
HREF="sdlmaprgb.html"
><TT
CLASS="FUNCTION"
>SDL_MapRGBA</TT
></A
>,
<A
HREF="sdlblitsurface.html"
><TT
CLASS="FUNCTION"
>SDL_BlitSurface</TT
></A
>,
<A
HREF="sdlrect.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Rect</SPAN
></A
></P
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