view docs/html/sdlexposeevent.html @ 3846:66fb40445587 SDL-ryan-multiple-audio-device

Removed distinction between "available" and "init" in audio backends, since both had to be checked for success as a pair at the higher level and several of the Available methods were just always-succeed placeholders anyhow. Now the availability check is done in the init code, and the higher level tries all possible drivers until one manages to initialize successfully.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 17 Oct 2006 09:09:21 +0000
parents 720a96badf51
children
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>SDL_ExposeEvent</H1
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><H2
>Name</H2
>SDL_ExposeEvent&nbsp;--&nbsp;Quit requested event</DIV
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><H2
>Structure Definition</H2
><PRE
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>typedef struct{
  Uint8 type
} SDL_ExposeEvent;</PRE
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>SDL_VIDEOEXPOSE</TT
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><H2
>Description</H2
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>SDL_ExposeEvent</SPAN
> is a member of the <A
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>SDL_Event</SPAN
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> union and is used whan an event of type <TT
CLASS="LITERAL"
>SDL_VIDEOEXPOSE</TT
> is reported.</P
><P
>A VIDEOEXPOSE event is triggered when the screen has been modified
outside of the application, usually by the window manager and needs to
be redrawn.</P
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