Mercurial > sdl-ios-xcode
view src/video/SDL_memops.h @ 320:66f815c147ed
Date: Thu, 28 Mar 2002 09:20:03 +0200
From: "Mike Gorchak" <mike@malva.ua>
Subject: New QNX patch.
Hi !
1. Removed warning (possible bug) with invalid type, passing to the function
in ph_WarpedMotion.
2. Rewritten handler of Ph_WM_RESIZE message, now works, but buggy (old
handler doesn't work at all).
3. Added stub handler for Ph_WM_MAX (maximize) message.
4. Added more #ifdef HAVE_OPENGL to disable OpenGL stuff when it not needed.
5. Added support for SDL_NOFRAME and SDL_RESIZABLE flags (in OpenGL windows
too).
6. Added cosmetic changes, if no SDL_RESIZABLE flag defined, disable resize
handlers in window border and maximize button at caption.
7. Fixed my bug with invalid arguments count passed to PtCreateWidget call.
8. Fixed some palette problems.
9. Updated README.QNX file.
And I changed testgl.c test application:
10. Added in testgl.c application support for SDL_NOFRAME flag and
option -noframe.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 28 Mar 2002 16:20:10 +0000 |
parents | f6ffac90895c |
children | b8d311d90021 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #ifndef _SDL_memops_h #define _SDL_memops_h /* System dependent optimized memory manipulation routines: */ #include <string.h> #if defined(__GNUC__) && defined(i386) /* Thanks to Brennan "Bas" Underwood, for the inspiration. :) */ #define SDL_memcpy(dst, src, len) \ do { \ int u0, u1, u2; \ __asm__ __volatile__ ( \ "cld\n\t" \ "rep ; movsl\n\t" \ "testb $2,%b4\n\t" \ "je 1f\n\t" \ "movsw\n" \ "1:\ttestb $1,%b4\n\t" \ "je 2f\n\t" \ "movsb\n" \ "2:" \ : "=&c" (u0), "=&D" (u1), "=&S" (u2) \ : "0" ((unsigned)(len)/4), "q" (len), "1" (dst),"2" (src) \ : "memory" ); \ } while(0) #define SDL_memcpy4(dst, src, len) \ do { \ int ecx, edi, esi; \ __asm__ __volatile__ ( \ "cld\n\t" \ "rep ; movsl" \ : "=&c" (ecx), "=&D" (edi), "=&S" (esi) \ : "0" ((unsigned)(len)), "1" (dst), "2" (src) \ : "memory" ); \ } while(0) #define SDL_revcpy(dst, src, len) \ do { \ int u0, u1, u2; \ char *dstp = (char *)(dst); \ char *srcp = (char *)(src); \ int n = (len); \ if ( n >= 4 ) { \ __asm__ __volatile__ ( \ "std\n\t" \ "rep ; movsl\n\t" \ : "=&c" (u0), "=&D" (u1), "=&S" (u2) \ : "0" (n >> 2), \ "1" (dstp+(n-4)), "2" (srcp+(n-4)) \ : "memory" ); \ } \ switch (n & 3) { \ case 3: dstp[2] = srcp[2]; \ case 2: dstp[1] = srcp[1]; \ case 1: dstp[0] = srcp[0]; \ break; \ default: \ break; \ } \ } while(0) #define SDL_memmove(dst, src, len) \ do { \ if ( (dst) < (src) ) { \ SDL_memcpy((dst), (src), (len)); \ } else { \ SDL_revcpy((dst), (src), (len)); \ } \ } while(0) #define SDL_memset4(dst, val, len) \ do { \ int u0, u1, u2; \ __asm__ __volatile__ ( \ "cld\n\t" \ "rep ; stosl\n\t" \ : "=&D" (u0), "=&a" (u1), "=&c" (u2) \ : "0" (dst), "1" (val), "2" ((Uint32)(len)) \ : "memory" ); \ } while(0) #endif /* GNU C and x86 */ /* If there are no optimized versions, define the normal versions */ #ifndef SDL_memcpy #define SDL_memcpy(dst, src, len) memcpy(dst, src, len) #endif #ifndef SDL_memcpy4 #define SDL_memcpy4(dst, src, len) memcpy(dst, src, (len) << 2) #endif #ifndef SDL_revcpy #define SDL_revcpy(dst, src, len) memmove(dst, src, len) #endif #ifndef SDL_memset4 #define SDL_memset4(dst, val, len) \ do { \ unsigned _count = (len); \ unsigned _n = (_count + 3) / 4; \ Uint32 *_p = (Uint32 *)(dst); \ Uint32 _val = (val); \ switch (_count % 4) { \ case 0: do { *_p++ = _val; \ case 3: *_p++ = _val; \ case 2: *_p++ = _val; \ case 1: *_p++ = _val; \ } while ( --_n ); \ } \ } while(0) #endif #endif /* _SDL_memops_h */